Slow (mage)

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Spell nature slow
  • Slow
  • 35 yd  range
  • 1.0% of base mana
  • Instant cast
  • Reduces target's movement speed by 50%, and increases casting time by 50% (25% on player targets) for 15 sec. Slow can only affect one target at a time.
Usable by
Cooldown (GCD 1.5 sec)
Level required36
Related debuff
Spell nature slow
  • Magic
  • Slow
  • Movement speed reduced by 50%.
    Casting time increased by 50%.
  • Duration: 15 seconds
TCG image
Slow TCG
"A . . . little . . . help . . . here?"[1]

Slow is a mage ability learned at level 36 for those that have chosen the Arcane specialization. It slows movement and increases casting time for 15 seconds. It is a 50% snare combined with a 50% negative haste debuff (25% versus players).


The Mages of Lordaeron have been able to create a spell that hinders both movement and reflex. By warping the very patterns of time that surround his target, Slow enables the caster to bring an enemy's offensive to a crawl. Time cannot be held in check by even the mightiest of Mages, however, so the effects of this temporal shift cease as the power of the spell wanes.[2]


This is very powerful Crowd Control ability, and if used correctly, can save more lives than [Ice Block].

Abilities that specifically dispel snares will remove the entire debuff, including the negative haste effect. This includes Blessing of Freedom, Escape Artist, and [Living Action Potion].

Slow is dispelled as a magic type debuff.

This spell will overwrite the debuff given from [Cone of Cold].

Tips and tricks

This is useful against most classes in PvP. For casters, the cast speed debuff is used similar to a warlock's Curse of Tongues, giving the mage a better window to interrupt with [Counterspell]. For melee classes, the snare is as effective as any frost-based snare, and the cast is instant, meaning it can be cast on the run to better escape. For hunters that can't be kited, Slow at least reduces their ranged attack speed.

This ability counts as a snare for the purpose of Torment the Weak, but since every tanking class also has a snare, it is seldom necessary in PvE.

Patch changes

  • 0400Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Slow now has a PvP duration of 8 seconds.
  • 0300Wrath-Logo-Small Patch 3.0.9 (2009-02-10): Now increases cast time by 30%, down from 60%.
  • 0200Bc icon/0300Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Slow mana cost reduced.
  • 0200Bc icon Patch 2.4.0 (25-Mar-2008): Blink, Slow, and Spellsteal have all had their mana cost reduced.


  1. ^ TCGFoO, 45
  2. ^ Warcraft II manual, 52.

External links

Facts about "Slow (mage)"RDF feed
Patch date8 February 2011 +, 10 February 2009 +, 14 October 2008 + and 25 March 2008 +

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