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m ({{Lockpicking}})
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* No blacksmith craftable skeleton key can open these (get a rogue):
 
* No blacksmith craftable skeleton key can open these (get a rogue):
** BRD Door
+
** Blackrock Depths Door
 
** Scholomance Door
 
** Scholomance Door
 
** Eternium Lockbox
 
** Eternium Lockbox

Revision as of 09:26, 27 May 2007

A type of Key that a blacksmith can create and use that will unlock a locked Container depending on the level of Lockpicking skill required to open the lock. Only blacksmiths can use a skeleton key.

In general, a rogue's lockpicking skill is more convienent, because skeleton keys are used up when a lock is opened.

A blacksmith with some skeleton keys can be useful when there are no rogues around who can open the lock.

  • Opens:
    • Small Locked Chest [1]
    • Sturdy Locked Chest
    • Reinforced Locked Chest
    • Heavy Bronze Lockbox [2]
    • Ornate Bronze Lockbox
    • Ironbound Locked Chest
    • Battered Junkbox


  • Opens:
    • Worn Junkbox
    • Iron Lockbox [3]
    • Strong Iron Lockbox


  • Opens:
    • Steel Lockbox
    • Sturdy Junkbox
    • Dire Maul North Door
    • Scarlet Monastery Door


  • Opens:
    • Reinforced Steel Lockbox
    • Mithril Lockbox
    • Thorium Lockbox
    • Searing Gorge Gate
    • Heavy Junkbox


  • No blacksmith craftable skeleton key can open these (get a rogue):
    • Blackrock Depths Door
    • Scholomance Door
    • Eternium Lockbox

Template:Lockpicking