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For related articles, see Category:Shamans.
For the correct spelling and more on the word, see spelling of shaman.
Shaman are spiritual guides and practitioners, not of the divine, but of the very elements. Unlike some other mystics, shaman commune with forces that are not strictly benevolent. The elements are chaotic, and left to their own devices, they rage against one another in unending primal fury. It is the call of the shaman to bring balance to this chaos. Acting as moderators among earth, fire, water, and air, shaman summon totems that focus the elements to support the shaman’s allies or punish those who threaten them.
Shaman crest

Shaman is a hybrid class and can specialize in offensive spellcasting, melee damage dealing, or healing. As such, the class is considered one of the most adaptable and versatile in the game. Shaman can also provide group support in the form of stationary totems that, when placed on the ground by the shaman, either provide benefits to party members or deal damage to enemies.

Overview Edit

The shaman class was originally only available to three of the Horde races: tauren, orcs, and trolls. Designed as a counterpart to the paladin, the class was once unavailable to the Alliance. This was said to create much trouble in developing both classes since they needed to be balanced against each other. The release of The Burning Crusade expansion introduced shaman to the Alliance through the draenei while the Horde gained access to the blood elf paladin, thus making it possible for both classes to be developed independent of each other.

Shaman have the ability to resurrect themselves once every 30 minutes using their [Reincarnation] ability. In combination with their ability to resurrect other players, this makes shaman a viable utility for wipe recovery.

Originally, shaman were almost allowed a tanking role[1] through the old enhancement talent tree. Their lack of heavy plate armor and the various changes made to their talent trees over time phased out their tanking potential in favor of healing and damage dealing. While most shaman are capable of adequately tanking instances prior to reaching level 60, higher level areas and instances require tanks to have stronger passive defenses and damage mitigation than shaman have, despite their versatility and healing abilities.

BackgroundEdit

See also: Shaman (Warcraft III)
Shamanwc3

Shaman unit from Warcraft III.

Shaman are spiritual visionaries of tribes and clans. These gifted warriors can see into the world of spirits and communicate with creatures invisible to the eyes of normal beings. They are beset by visions of the future and use their sight to guide their people through troubled times. Although shaman may seem wise and serene at first, they are formidable foes; when angered, their wrath is as fierce as those who have a connection to Eternals or nature.[2]

History Edit

Grennanstormspeaker

Tauren shaman

Shamanism has existed since the sapient races first discovered the power of the elements of Earth, Air, Fire, and Water. On Draenor, now shattered Outland, the orcs were shamanistic; on Azeroth, trolls and tauren were shamanistic. Though shamanism on Azeroth flourished, shamanism on Draenor was all but extinct by the time of the great crossing of the Horde into Azeroth via the Dark Portal. The greatest and yet some of the most vilified orcs were once shaman; Zuluhed the Whacked, Ner'zhul, and even Gul'dan were all shaman. However, Kil'jaeden distorted the shaman's connection with their spirits in the sacred mountain of Oshu'gun, taking on the form of the shaman's ancestors to convince them that the Draenei were enemies. The ensuing massacres upon several Draenei hunting parties offended the spirits, who eventually denied the shaman their powers.

All was set for the transition.

Cut off from their elemental powers, the former shaman turned to the powers of the Burning Legion, becoming warlocks. Though many tried to hang onto their roots, it was impossible. Even Drek'Thar was sucked into the dark magics, though he later repented and to this day has never forgiven himself for the acceptance of the demonic corruption that plagues himself and the orc race. Ner'zhul was the warlock who created the portals from Draenor to many other worlds. The many portals ripped Draenor apart, creating the ravaged land of Outland. He repented, but was dragged back into the fold by Kil'jaeden, who promised him an endless existence of suffering and pain if he did not serve the Legion. Ner'zhul accepted this second chance at serving the Legion and was changed into the mighty being known as the Lich King. He later inhabited the body of Arthas Menethil, his first and most powerful of the second generation of Death knights.

Shamanism in the orcs was all but extinct until Thrall, the son of the deceased Durotan and future chieftain of the Frostwolf clan, grabbed hold of the reins of Warchief of the New Horde. This ushered in a new generation of shamanism, breaking the crippling lethargy of the captive orcs and outlawing the dark magic of the Burning Legion. At the time of the internment camps, "shaman" was a derogatory term for someone who told fantastical and unbelievable stories.[3] Shamanism is now in good repute, though, as the New Horde was led for a long time by Thrall, a shaman of great power.

Notable shaman Edit

NameRoleStatusLocation
Horde 15IconSmall Drek'Thar Drek'Thar Chieftain and Elder Shaman of the Frostwolf Clan Alive Frostwolf Keep,
Alterac Valley
Horde 15IconSmall Mag'har Male Drek'thar (alternate) Alive Frostfire Ridge, Draenor
Neutral 15IconSmall Magatha Magatha Grimtotem Elder of the Grimtotem Clan Alive Unknown
Neutral 15IconSmall Ner'zhul Ner'zhul The Lich King Unknown Unknown
Alliance 15IconSmall Nobundo Farseer Nobundo Draenei far seer Alive The Crystal Hall, Exodar
Horde 15IconSmall Rehgar Rehgar Earthfury Advisor to Warchief Thrall Alive Unknown
Horde 15IconSmall Troll Male Rokhan Horde scout Alive Dragon's Fall, Dragonblight
Neutral 15IconSmall ThrallShaman Thrall The Earthen Ring, The World-Shaman (TCG)[citation needed] Alive The Maelstrom
Neutral 15IconSmall Zuluhed Zuluhed the Whacked Chieftain of the Dragonmaw clan Deceased (lore),
Killable (WoW)
Dragonmaw Fortress,
Shadowmoon Valley

Organizations Edit

RacesEdit

Main article: Shaman races

The shaman class can be played by the following races:

Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Alliance 15 IconSmall Draenei MaleIconSmall Draenei Female Draenei 0200Bc icon 22 17 21 21 24 81 113 40
Alliance 15 IconSmall Dwarf MaleIconSmall Dwarf Female Dwarf 0400Cataclysm-Logo-Small 26 16 22 20 21 90 123 40
Both 15 IconSmall Pandaren MaleIconSmall Pandaren Female Pandaren 0500Mists-Logo-Small 21 18 22 20 24 37 123 40
Horde 15 IconSmall Goblin MaleIconSmall Goblin Female Goblin 0400Cataclysm-Logo-Small 18 22 21 24 20 106 113 40
Horde 15 IconSmall Orc MaleIconSmall Orc Female Orc 24 17 22 18 24 81 123 40
Horde 15 IconSmall Tauren MaleIconSmall Tauren Female Tauren 26 16 22 17 24 81 127 40
Horde 15 IconSmall Troll MaleIconSmall Troll Female Troll 22 22 21 17 23 81 113 40
ArtDraeneiShaman

Draenei shaman

Until The Burning Crusade, the shaman class was exclusive to the Horde. In the Burning Crusade, Draenei shaman were introduced to the Alliance. With Cataclysm, Alliance dwarves also learned shamanism along with the Horde's new addition, goblins.

Each race has its own distinct advantage, no matter its class; consequently, many players who wish to play shaman factor in advantages and abilities of the various races when starting their characters. Some prefer tauren for their [Warstomp] racial ability. Others prefer orcs as stun effects don't last as long when used against them, which is helpful versus a rogue, as well as against a shadow priest; likewise, the orcs' [Blood Fury] racial ability can be very useful for a shaman because they get a bonus to both their melee attacks and spell damage. Both of these abilities are very useful in PvP. Still others enjoy playing trolls because of their [Da Voodoo Shuffle] and [Berserking] powers. Players looking for a boost in healing for PvE or PvP may find that the draenei's usable racial ability, [Gift of the Naaru], is an effective heal over time spell that can be cast with no mana cost.

Specializations/stats Edit

A spellcaster who harnesses the destructive forces of nature and the elements.
- Official description
Stat priority
  • Intellect
  • Critical Strike
  • Haste
  • Versatility
  • Mastery
ThunderstormTCG

Thunderstorm

Ability Min Level
Elemental Fury 10
Lava Burst 12
Thunderstorm 16
Cleanse Spirit 18
Frost Shock 26
Chain Lightning 28
Ability Min Level
Lava Surge 38
Elemental Focus 40
Fire Elemental (elemental ability) 48
Earthquake Totem 52
Earth Elemental (elemental ability) 72
Mastery: Elemental Overload 78
A totemic warrior who strikes foes with weapons imbued with elemental power.
- Official description
Stat priority
  • Agility
  • Mastery
  • Haste
  • Critical Strike
  • Versatility
Stormstrike TCG

Stormstrike

WindfuryWeaponTCG

Windfury

Ability Min Level
Lava Lash 10
Rockbiter 10
Flametongue 12
Cleanse Spirit 18
Stormstrike 26
Crash Lightning 28
Windfury 30
Ability Min Level
Stormlash 38
Stormbringer 40
Feral Spirit 48
Maelstrom Weapon 52
Spirit Walk 72
Mastery: Enhanced Elements 78
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
- Official description
Stat priority
  • Intellect
  • Mastery
  • Critical Strike
  • Haste
  • Versatility
RiptideTCG

Riptide

HealingWaveTCG

Healing Wave

Ability Min Level
Riptide 10
Lava Burst 12
Healing Stream Totem 13
Purify Spirit 18
Chain Heal 26
Chain Lightning 28
Lava Surge 38
Resurgence 40
Ability Min Level
Ancestral Vision 44
Healing Rain 48
Tidal Waves 50
Healing Tide Totem 54
Healing Wave 56
Spirit Link Totem 62
Spiritwalker's Grace 72
Mastery: Deep Healing 78

Skills/Glyphs Edit

Note: Players technically start in Elemental spec; if a player chooses another specialization at level 10, Enhancement and Restoration lose Earth Shock; Enhancement also loses Flame Shock.
LightningBoltTCG

Lightning Bolt

Ability Min Level
Lightning Bolt Starts with
Earth Shock 3
Flame Shock 5
Healing Surge 7
Ancestral Spirit 14
Ghost Wolf 16
Wind Shear 22
Water Walking 24
Ability Min Level
Reincarnation 32
Astral Recall 34
Far Sight 36
Hex 42
Astral Shift 44
Purge 58
Alliance 15 Heroism 65
Horde 15 Bloodlust 65

Totems Edit

Totems are unique to shaman and only one of each elemental type can be used at a time.

With the spell [Totemic Recall], shaman can instantly remove all of their totems for no mana cost and receive 25% of the mana spent on the totems back. Shaman also see "Totem Timers" below their character portraits. As with buffs, a simple right-click to the "Totem Timer" icon, and the totem will be destroyed with no mana gain.

Equipment Edit

Orcshaman

Orc shaman

Shaman Concept

Shaman concept art

Shaman wear mail armor. It is not uncommon for many shaman to take up leatherworking as a profession because it's also used to craft mail armor with beneficial stats for shaman at higher levels.

Shaman can use one-handed maces with shields, staves, daggers, fist weapons, one-handed axes, and two-handed axes and maces by default.

There are a number of end-game gear sets for shaman. There are also sets for PvP and all these sets can be found on the Shaman sets page.

See also:
Enhancement gear BC
Wrath healing equipment (mail)
Shaman tactics

Suggested professions Edit

Icon-edit-22x22
Note: This is a generic section stub. You can help expand it by clicking Sprite-monaco-pencil Edit to the right of the section title.
  • IconSmall Leatherworking [Leatherworking] and IconSmall Skinning [Skinning] are logical choices for any mail armor wearing class. This allows crafting decent armor as one levels and various augments.
  • IconSmall Alchemy [Alchemy] can be useful for shamans with less-healing specializations who need quick potion heals and various buffs from elixirs and flasks. This profession is also good all around for making money and supplying guild runs.
  • IconSmall Herbalism [Herbalism] provides ingredients for IconSmall Alchemy [Alchemy] and IconSmall Inscription [Inscription], but also gives the [Lifeblood] ability which adds both healing and haste. This profession is also good all around for making money.
  • IconSmall Cooking [Cooking] is good for any less-healing specs for non-combat health regeneration and provides good buff foods.
  • IconSmall First Aid [First Aid] is good for any less-healing specs for in-combat health regeneration and low downtime regeneration. For healing specs it saves precious mana for heal spells.
  • IconSmall Fishing [Fishing] is good for leveling cooking.

End-game expectations Edit

Totems are a major part of the end game and knowing what totems will benefit the shaman's group members best in different situations is all part of the strategy involved in playing a shaman. With the versatility that comes with a shaman you will always be the one adapting to various issues your group might run into. If your party runs into an encounter which is very DPS heavy, you will find yourself supporting DPS, occasionally throwing in a heal if needed. The same goes for encounters that require lots of healing.

A shaman's role in parties and raids will vary depending on how they choose to specialize and equip themselves. For example, a shaman who has specced enhancement (and geared accordingly) may have problems healing, but will greatly enhance melee group attack speed via [Unleashed Rage]. On the other hand, a restoration shaman gets very little benefit from going melee, whereas elemental shaman can cast ranged DPS and still cast the occasional support heal and possibly main heal any 5-man instance. Of course, it's also important to remember that restoration shamans can cast several damage spells for free, allowing them to supplement DPS occasionally without consuming mana better used for healing.

Specialization is all a matter of preference. Some shaman choose to go restoration, some elemental, and others enhancement. No matter which tree they follow, there are a lot of abilities that will benefit raid/party DPS, protection, and healing.

Remember that the beauty of the shaman is its versatility, and even though you tend to go one way with specialization, remember that you still have access to the rest of your core class abilities.

Notes Edit

Videos Edit

Crash Course - Shaman02:15

Crash Course - Shaman

See alsoEdit

Patch changes Edit

References Edit

  1. ^ Shaman Q&A by Ghostcrawler and Dev Team
  2. ^ World of Warcraft: The Roleplaying Game, pg 71
  3. ^ Lord of the Clans, pg 98
  4. ^ World of Warcraft: The Roleplaying Game Conversion Document, 1-2

External links Edit

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