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*see [[Magic schools]] and [[Magic_schools#The_World_of_Warcraft_MMO_Schools|Magic school (WoW)]].
 
*see [[Magic schools]] and [[Magic_schools#The_World_of_Warcraft_MMO_Schools|Magic school (WoW)]].
   
The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect of the universe, woven into every plane. Thus, spells that call upon this energy such as shadow conjuration instead draws upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draws upon energy bound into their own material, freed by enchantment.{{cite|S&L|132}} “Shadow” is spell type common to many items and spells created by the Shadow Council and other such nefarious organizations.{{Cite|M&M|158}} The arcane and shadow magic, appear to be tied together{{Cite|MM&M|73}}. It appears to be split into subcategories or is synomous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel" in the rpg. It is a damage type often found as a bonus type damage (enchantment or enhancement) in the RPG. In one example its also a subschool of the magic school of Illusion (illusions composed of a quasi-real, tangible shadow material with shadow bonuses, ex. Storm, Earth and Fire).{{Cite|M&M|100, 101, 157, 158}} Spells of shadow may be derived their power from actual shadows & darkness.{{cite|DF|32, 93}}
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The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect of the universe, woven into every plane. Thus, spells that call upon this energy, such as shadow conjuration, draw upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draw upon energy bound into their own material, freed by enchantment.{{cite|S&L|132}} “Shadow” is spell type common to many items and spells created by the Shadow Council and other such nefarious organizations.{{Cite|M&M|158}} The arcane and shadow magic appear to be tied together.{{Cite|MM&M|73}} In the RPG, Shadow appears to be split into subcategories or is synonymous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel". It is a damage type often found as a bonus type damage (enchantment or enhancement) in the RPG. In one example it's also a sub-school of the magic school of Illusion (illusions composed of a quasi-real, tangible shadow material with shadow bonuses, ex. Storm, Earth and Fire).{{Cite|M&M|100, 101, 157, 158}} Spells of shadow may derive their power from actual shadows & darkness.{{cite|DF|32, 93}}
   
 
===Priest Talent===
 
===Priest Talent===

Revision as of 20:37, 31 March 2009

For the Priest talent tree, see Priest_talents#Shadow.
For the new shadow system being introduced in WotLK, see extShadowQuality.
For related articles, see Shadow (disambiguation).
File:Shadowofdoom.JPG

Shadows are some of the Lich King's most frightening creatures.[1] Shadows are undead which are a direct result of the Scourge. They are a variation of undead previously unknown on Kalimdor.Template:Cite Some of these creatures appeared during the Scourge Invasion. These acolytes could be revealed using the necrotic runes they carried, and then destroyed with magic or strength of arms. When the shadows were destroyed, it was only a matter of time before the Lich King decided to recall his necropolises and leave the defenders in peace.[2]

The complete Shadow Orb can sap strength from creatures its wielded against, turn them into shadows upon their death.Template:Cite

Note:Shadows used the same models as shades in-game. However, in the RPG shades and shadows are separate creatures.Template:Cite

Types of Shadows

Source

Other definitions

Religions

The “shadows” are the dark, malevolent forces seeking the world’s (or even the universe’s) dissolution; the “light” includes the virtuous, heroic forces preserving order and goodness. Their deeds and the powers they wield make up the stuff of legends… if not myths.Template:Cite

Shadow (aka Darkness) is also a corruption of the faith of the Light practiced by those of the Cult of the DamnedTemplate:Cite, and the Cult of the Forgotten Shadow. For the Damned, their faith in the Light is perverted into an utter belief in Darkness, and they offer fanatic loyalty to their leaders and to their temple.Template:Cite

Magic School

The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect of the universe, woven into every plane. Thus, spells that call upon this energy, such as shadow conjuration, draw upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draw upon energy bound into their own material, freed by enchantment.Template:Cite “Shadow” is spell type common to many items and spells created by the Shadow Council and other such nefarious organizations.Template:Cite The arcane and shadow magic appear to be tied together.Template:Cite In the RPG, Shadow appears to be split into subcategories or is synonymous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel". It is a damage type often found as a bonus type damage (enchantment or enhancement) in the RPG. In one example it's also a sub-school of the magic school of Illusion (illusions composed of a quasi-real, tangible shadow material with shadow bonuses, ex. Storm, Earth and Fire).Template:Cite Spells of shadow may derive their power from actual shadows & darkness.Template:Cite

Priest Talent

References