Shackle Undead

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Shackle Undead
Spell nature slow
  • Shackle Undead
  • 30 yd  range
  • 9% Base Mana
  • 1.5 sec cast
  • Shackles the target undead enemy for up to X sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Usable by
CooldownNone/Global Cooldown
Other information
Related debuff
Spell nature slow
  • Magic
  • Shackle Undead
  • Shackled.
  • Duration: X seconds

Shackle Undead is a priest ability, first learned at level 20. It will shackle an undead enemy, making it unable to move or attack for the duration of the spell, and the creature will be visibly enclosed within chains.

Rank table

Rank Level Time Cost
1 20 30 seconds 27Silver
2 40 40 seconds 1Gold 62Silver
3 60 50 seconds 4Gold 14Silver


  • It does not work against Forsaken players, because they are classified as Humanoid and not Undead.
  • It can however be used against Death Knights under the effect of Lichborne, as well as their ghouls.
  • The spell is used to remove an enemy from combat when attacked by multiple enemies, giving you time to kill off some of the other enemies. As such, this spell is a form of crowd control.
  • Shackle Undead interrupts any spells being cast when it lands, so it can also be used as an interrupt even if it is immediately broken by damage.

Patch changes

  • 0200Bc icon/0300Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Mana cost changed to 9% of base mana in stead of 150 flat mana.
Facts about "Shackle Undead"RDF feed
Patch date14 October 2008 +

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