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{{Racebox
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| image = OgreAppearance.jpg
{|
 
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| name = Ogres
|-
 
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| capital = [[Gruul's Lair]] (primarily), varies by tribe
| valign="top" |
 
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| leader = [[Gruul the Dragonkiller]], [[High King Maulgar]], tribal chieftains
{| style="border:2px solid #191919; width: 100%;" cellpadding="8" cellspacing="0" align="center"
 
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| language = [[Low Common]], [[Common]]
|- class="mainpagetabledarkblue"
 
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| slang = [[Goblin (language)|Goblin]], [[Orcish]], [[Taur-ahe]], [[Zandali]]
! style="text-align:left;" | <span style="font-size:150%;">[[Image:realms.gif]] &nbsp;Detheroc US ([[PvP]])</span>
 
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| faction = [[Gronn]], [[Ogri'la]], [[New Horde]], [[Dark Horde]], [[Twilight's Hammer Cult]]
|- class="mainpagetableblue"
 
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| character = [[Barbarian]], [[Warrior]], [[Mage]], [[Bone crusher]] (RPG), [[Hunter]], [[Witch doctor]] (WoW), [[Priest]], Mauler (WC3), [[Shaman]], [[Warlock]] (WoW)
| valign="top" |
 
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| mount = N/A
{{tocright}}{{realm|US|Detheroc|PvP|Central|banner}}
 
  +
| homeworld = [[Outland]] (formerly [[Draenor]])
<span style="font-size: 95%">
 
  +
| height = 6'5" - 7'5" (196 to 226 cm) (males),<br />6'2" - 7'2" (188 to 218 cm) (females) at adulthood, but continue to grow.
'''[[{{FULLPAGENAME}}|Detheroc]]''' is a Player versus Player (PVP) Server in the Central United States.
 
  +
| alignment = Often [[chaotic evil]]<ref>''[[Horde Player's Guide]]'', pg. ??</ref> (formerly "Usually [[neutral evil]]"<ref>''[[Manual of Monsters]]'', pg. 73</ref>)
 
* [http://forums.worldofwarcraft.com/board.html?forumId=11185&sid=1 Official Detheroc Forum]
 
* IRC Channel: [irc://irc.gamesurge.net#wowdetheroc #Detheroc] ([http://www.gamesurge.net/ Gamesurge])
 
* Detheroc is a part of [[Battlegroup US Shadowburn|Battlegroup Shadowburn (US)]]
 
 
According to the [http://www.worldofwarcraft.com/realmstatus/ Official Server Status] page, the realm is of a Medium population.
 
[[Image:Detheroc.jpg|thumb|left|Detheroc as seen in [[Warcraft III: The Frozen Throne]].]]
 
 
 
The namesake for our realm is the dreadlord [[Detheroc]]. Detheroc is a dreadlord in service of the Burning Legion. After Arthas left Lordaeron, Detheroc and his brothers, [[Balnazaar]] and [[Varimathras]], were left to control Lordaeron. [[Sylvanas]] turned Varimathras to her side and proceeded to pursue Detheroc. During the battle, Sylvanas' forces killed Detheroc; however it is unknown as to whether or not Detheroc is actually dead, due to the nature of Dreadlords.
 
</span>
 
|}
 
 
| valign="top" |
 
{{Infobox server
 
|battlegroup=Shadowburn
 
|name=Detheroc
 
|region=US
 
|type= PvP
 
|forums=http://forums.worldofwarcraft.com/board.html?forumId=11185&sid=1
 
|warcraftrealms=544
 
|alliance=3,196 - 49%
 
|horde=3,371 - 51%
 
|ratio= 1 : 1.1
 
|established= November 23, 2004
 
|when= (WoW release date)
 
|links=[irc://irc.gamesurge.net#wowdetheroc #wowdetheroc]
 
 
}}
 
}}
|-
 
| colspan="2" |
 
 
==Server progression==
 
Server progression is ranked by the number of bosses killed followed by the date of the downing. For more complex ranking systems visit...
 
* Detheroc's [http://forums.worldofwarcraft.com/thread.html?topicId=15443284884&sid=1 25 man WOTLK Progression] thread
 
* [http://www.wowprogress.com/pve/us/detheroc Wowprogress]
 
* [http://www.guildox.com/go/g.asp?a=1&r=Detheroc-US GuildOx]
 
Limited to the "top 10" guilds on the server.
 
 
'''OUTDATED''': Please view bullet(1).
 
 
===25-man===
 
{| style="background:#111111;" border="0" cellspacing="1" cellpadding="3" width="100%"
 
|-align="center" bgcolor="#222222"
 
|width="12.5%"|'''Guild'''
 
|width="12.5%"|'''Naxxramas'''
 
|width="12.5%"|'''Vault of Archavon'''
 
|width="12.5%"|'''Obsidian Sanctum'''
 
|width="12.5%"|'''Eye of Eternity'''
 
|width="12.5%"|'''Ulduar'''
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}End Guys
 
|align="center"|Cleared (SF)
 
|align="center"|Cleared
 
|align="center"|Cleared 3D (SF)
 
|align="center"|Cleared (SF)
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Forgot to Repair
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}We dont like you either
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Myth
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Theory
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Inner Circle
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Empíre
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Descent
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Malicious Intent
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}NI
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|}
 
 
===10-man===
 
 
{| style="background:#111111;" border="0" cellspacing="1" cellpadding="3" width="100%"
 
|-align="center" bgcolor="#222222"
 
|width="12.5%"|'''Guild'''
 
|width="12.5%"|'''Naxxramas'''
 
|width="12.5%"|'''Vault of Archavon'''
 
|width="12.5%"|'''Obsidian Sanctum'''
 
|width="12.5%"|'''Eye of Eternity'''
 
|width="12.5%"|'''Ulduar'''
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Myth
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D (SF)
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Forgot to Repair
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Amnesty
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared (SF)
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}End Guys
 
|align="center"|Cleared (SF)
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Malicious Intent
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}We dont like you either
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 3D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}Theory
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 2D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}Descent
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 2D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#444455"
 
|{{Alliance Icon Small}}NI
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 2D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|-bgcolor="#554444"
 
|{{Horde Icon Small}}S E V E N
 
|align="center"|Cleared
 
|align="center"|Cleared
 
|align="center"|Cleared 2D
 
|align="center"|Cleared
 
|align="center"|N/A
 
 
|}
 
 
==Guild list==
 
'''OUTDATED'''
 
<!-- Remove or add guilds if they're dead or missing -->
 
{{Guild_list_ally}}
 
{{Guild_list|guild=Amnesty|web=http://wow-amnesty.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Dark Orgin|web=http://darkorgin.amatama.com|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Descent|web=http://descentguild.org|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Deus Ex|web=http://www.deus-exguild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Divine|web=http://divine-detheroc.proboards.com|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Divine Order|web=http://divineorder.guildportal.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Empíre|web=http://www.empireguild.org/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Epidemic|web=|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Malicious Intent|web=http://mi-guild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=NA|web=|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=NI|web=http://cakevspie.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Nightfall|web=http://nightfallguild.guildomatic.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Resolute|web=http://resoluteguild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Sanatorium|web=http://forum.thesanatorium.org/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Spec to Kill|web=http://www.s2kguild.info/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=We Are Kinda Awesome|web=http://wakaguild.informe.com/forum/|realm=Detheroc|loc=US}}
 
 
{{Guild_list_horde}}
 
{{Guild_list|guild=Cruel Revivials|web=|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=End Guys|web=http://end-guys.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Exiled|web=http://exiledhorde.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Forgot to Repair|web=http://ftrguild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Myth|web=http://myth.dkpsystem.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Pointlessly Bureaucratic|web=http://pb-guild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Praetorian Guard|web=http://pg.guildomatic.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=RHOT|web=http://www.redhandofterra.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Riot|web=|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Rogue Angels|web=http://wow.rogueangels.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=S E V E N|web=http://sevenguild.net/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=SHAMWOW|web=|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=The Francis Revolution|web=http://tfr.guildomatic.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Theory|web=http://theoryguild.com/|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=Tribunal|web=http://tribunal.hopto.org/phpBB3/index.php|realm=Detheroc|loc=US}}
 
{{Guild_list|guild=We dont like you either|web=http://wdlye.com/|realm=Detheroc|loc=US}}
 
 
{{Guild_list_foot}}
 
 
==Detheroc PvP==
 
 
 
'''Grand Marshal:'''
 
Intrepid, Merckfrost, Tinglebunny, Swordance, Chungli, Buhay, Cricket, Linkolas, Omniplague, Silvarra, Authoritah, Nesi, Vixi
 
 
'''High Warlord:'''
 
Papamomex, Queball, Toushiro, Maloso, Dredg, Hollypride, Jackdaniel, Holyshock, Luchador, Spanger, Busai, Oleph, Cheveyo, Jabby, and AFKShenn
 
 
'''Gladiator Season 1:'''
 
MVBDFRW Deltons (Rank 1 season 1, Rank 1 2008 TR), Venruki, Towner, Sativuss, Udeadd, Buena, Moolissa, Mouth, Turacon, Fatalist
 
 
''Would like to have information on people who achieved gladiator ranks while on Detheroc seasons two through eight.''
 
 
==Forum Trolls==
 
 
Detheroc is noted by many for its diverse population of forum trolls. Different from most servers due to the "troll on your main" mentality of the players, these trolls are not afraid to reveal their in game identity or irl identity, posting contact information and pictures of what they look like.
 
 
Most noted trolling is done by the Troll Force, a congregation of trolls that are usually seen all in the same thread. Members include Boomhauer (Detheroc's most adorable nub), Buffalodan(Almost as slow to hit 60 as Boomhauer), Shamanatrix (Founder of Valen, Winner of the Staghelm/Detheroc forum war), Mortaak (The only homosexual Male Night Elf), Towner (Extreme Poster Extraodinare), Doublecross (A legend of making unsuspecting players walk into doors) and most recently, Pyromaniac (Now known as Pyrowned, the master of sucking up to Sham). Not alone, many other trolls are to be found along side of these characters;:Team Hunter, Peebo the Gnome, Ghando, Kren (also known as Decibus), Listentome, Maevara, Solitear, Reese, and Buffalina.
 
 
These trolls know no faction aside from the pride of their sever, taking wars to other realm boards and trolling their threads. Much to the enjoyment of onlookers, the level 1 alts of other boards are never a match for these players, and eventually the trolls of Detheroc leave the server, much like a drunken college student runs out of the room of a fat chick the following morning. Knowing no bounds, these trolls jump to General Boards and Class Boards to take their skills farther. Being banned several times across several accounts, a few of these trolls find it hilarious to grab a new account and fight.
 
 
--- Peebo wuz here.
 
 
Every month, this army of fine trolls keeps their psyche combat-ready with a large-scale forum invasion of the lesser-realm Staghelm.
 
 
As of recently though, the forum troll army of the past has diminished. There are few that remain from the days before TBC. The trolls these days to watch out for: Twentythree - Known for his witty humor and stupidty all in the same sentence; Dangitsmcg - Quite possibly the most annoying troll detheroc has known, posting random babble on threads; Nicrosrogue - Known for his friendly chatter; Mortaak - A surviving legend; Angmew - The master of showing you up; Kandin - Everyone loves him, everyone hates him; Towner - Another legend; Sham - The one and only, a god among forum trolls. Lunchboxx- Always has something to say about anything, at times makes no sense but funny none the less Fritoss-One of the newer trolls to Detheroc. Tibeticus - Been trolling the forums for way too long now -_- No doubt you will see at least one of these names on your post.
 
=== Detheroc-Staghelm War II ===
 
 
The first Detheroc-Staghelm War was a landslide. The day was won whe Shamanatrix, Boomhauer, Pyromaniac and many others saved the Detheroc Forums from the taint that is Staghelm. Than, it began again.
 
 
This time, Detheroc struck first. With a massive invasion, which was the brainchild of Fyodora, many pure-bred Detherocian Forum Trolls attacked the Staghelm forums, and, eventually, claimed it as thier own. The War was fierce, and the invasion was massive. Trolls from all over the server of Detheroc took up arms, and keyboards, to attack the Staghelm message boards. In the end, Staghelm began to bend, and the only way they drove the Detherocians away from the forums was to ally with the dreaded Game Masters. Detheroc prevailed in the end, when it was finally two to one, and the mighty Gods of the Forums were forced to magically drive the immense army away from the Staghelm forums.
 
 
The following Forum Trolls of Detheroc receive recognition for leading the assualt upon the Staghelm Forums. They have taken up the arms in the absense of the other old-school trolls.: Fyodora, for creating the idea of the second coming of the Staghelm invasion. Shamanatrix, for using his wit and humor to bring Staghelm to his knees, and for rolling pugs with ease. Peebo, for leading his Gnomes into the battle. Decibus, for his valiant posts against the Staghelm server, and for teaching me to make cheese.
 
 
Lo to any of the other server forums that shall be struck by Detheroc's Mighty Troll's, for they shall strike hard and fast.
 
 
After the Staghelm forces were pushed back past their own fortifications, they called in their ally, Coreiel, the single female Blizz Poster (Mr. Blue), to save them from eminent doom. Coreiel, being vested with far more powers than she can comprehend, gave a first and final warning to all of Detheroc, giving two minutes to leave the forums. Detheroc, due to its stubbornness, decided to try and overtake their ally as well, only to have Coreiel accidentally use powers that even she did not know what could happen. Many a troll alike had their accounts temporarily suspended, their post removed and email's sent warning of further implications.
 
 
=== Detheroc-Staghelm War III ===
 
 
An entry from the journal of Fyodora
 
 
After inadvertently starting the second Detheroc-Staghelm war, I had thought that my rise to fame on the forums had seen its climax. It seems that fate had other plans for the future of my trolling, and the Detherocian forums.
 
 
Around January 20th, it was announced that rent would be collected from the Staghelmites on the first. I thought this to be a novel idea, but figured it would fade into forum obscurity.
 
 
I'm beginning to notice my foresight needs to be checked.
 
 
The eve before the battle was as normal as any. After a bit too much drinking, I had forgot of all my obligations to the cause. But fate, that cruel mistress, decided to send me to the forums, at precisely 00:03. Instantly my memory was jogged, and I donned my armor and rode forth.
 
 
The war raged on for about twelve hours, into the early morning, when blizzard employees must have finally arrived at the office. Openning their inboxes and seeing virtually thousands of reports about spamming on staghelm, they quickly took mouse in hand and deleted all of the posts.
 
 
Disheartened, I began to sink my head and return to Detheroc. But, lo, the soldiers kept fighting! Raging on for another 5 hours, the Detherocian trolls continued posting! The forum mods had thought they had won, but their censorships only fuelled the fires in the hearts of the trolls. In a most epic moment, the trolls began posting faster than the posts could be deleted. In the meantime, a small faction of Staghelmites had attempted resistance attacks.
 
 
Becoming quickly frustrated with the persistant trolls, the mod squad sent down their banstick-weilding agent, Coreiel. Sensing a bluff, many trolls continued to fight, resulting in many temporary bans.
 
 
Let us honor here all involved in this epic battle:
 
 
Crown the self proclaimed Detheroc Interrogator made many many posts all with a sinister and malicious tone. At one point, he dropped a small boy dead in the street with an ice pick to the Face.
 
 
Decibus was totally uninvolved in this epic event in all ways, shapes and forms. True story.
 
 
Ghando went AFK to find his red hot jeans.
 
 
Mynian melted many brains, with his posting in the confusing style of many spam-emails, posting what looked to be Random nonsense, but actually had a serious thought behind each one.
 
 
Peebo led the symbollic first strike, and rallied the armies of trollregen.
 
 
Pyro took small but well placed attacks at weakened parts of the Staghelm defense, in the later stages of the assault. His slow ass was late to the front lines.
 
 
Reese took up mighty arms, and clashed wits with Coreiel herself.
 
 
Shamanatrix was striking with meticulously paced flurry of unique and "creative" posts.
 
 
Towner laid ruin to trolls of both sides, with his unreasonably long forum signature.
 
 
 
Please take a moment to honor these and all other trolls missing from the list, because Fyodora didn't take screenshots and no one else would add them...
 
 
===The March 2007 Staghelm Invasion===
 
 
At the strike of midnight EST on March 1st, 2007, in true Detheroc fashion, the Staghelm forums were again invaded. Call to arms were sounded by both Maevara and Pyro, and the front lines began to charge. Large threads were created, explaining various phenomena ranging from Detheroc superiority to the godliness of KMFDM. Random posts were copied and pasted from Detheroc boards into the battlefield at Staghelm, and even more random spam threads were created. The flood began quickly, catching all of Staghelm offguard, as within an hour, the only posters on the realm were of Detheroc origins.
 
 
Leading the fight was Pyro, Shamanatrix, Reese, Maevara, Peebo, Gadar and many others.
 
 
Reaction was swift, and by 2:20 am that morning, the blue's had responded by deleting all new posts created by Detherocians.
 
 
IN the fallout of the invasion, many bans were doled out, even to trolls who did not spam or pick fights on the forums, but who only posted on a Detheroc toon on the Staghelm forums. Among the banned: Pyro/Towner(Permanent: Spamming and Trolling) Shamanatrix (Permanent: Spamming and Trolling) who would later verbally threaten Blizzard Customer Support for days until his account came back. Dargot/Gadar (Permanent: Spamming and Harrasment) Maevara (Temporary: Spamming and Trolling[72 hours]) more when news becomes available.
 
 
Clearly, another resounding victory for Detheroc as all these trolls have found new homes/new accounts to dominate from.
 
 
===Team Hunter===
 
The natives of Detheroc are unaware, but heroes walk among them. These heroes strive endlessly, day and night, to bring about justice and fairness, all for the sake of such. These heroes are the ones known as... Team Hunter.
 
=====The Rise of Team Hunter=====
 
No one knows much about Team Hunter, or its enigmatic leader, Lenlalron, also known as the Silver Tiger. But those who oppose Team Hunter quickly find out their first and only lesson: That when you wrong Team Hunter, Team Hunter Ashjre'thuls you in the face. And it hurts.
 
 
Enemies know who to fear: They fear Gilandune, the Blazing Mustang. Gryf, the Waddling Duck, strikes terror into their hearts. Morale sinks when Rhius, the Razor Viper, arrives. Opponents cower in fear as Mojrn, the Rabid Elk rides into battle. And last of all, Perk, the Eager Hawk, has a very intimidating roar of bestial fury!
 
 
And, to make matters worse, there are two mysterious foes, waiting in the shadows lest they be needed: Maravilla, the Deadly Flower, and Crescent, the Black Lightning.
 
 
But worst of all, is Chyrus, the Impervious Armadillo. No enemy can best him, for he is unbestable. There have been no recorded defeats of Team Hunter, nor will there ever be.
 
 
How will Team Hunter (Phoenix Division) affect the race for Ahn'Qiraj? What cards do the Hunters have in this epic battle? Will Dragonstalker's Leggings ever drop for Phoenix?
 
 
''DISCLAIMER: Team Hunter is a rogue unit and Phoenix holds no responsibilities for their actions. They are only allowed on raids because there
 
is much pity for Lenlaron's mental handicap.''
 
=====Pally Rangers=====
 
There is only one force that stands in the way of Team Hunter...the Mighty Hearthin' Pally Rangers! Led by Garnett, the vicious spitter of ultimate reckoning, they strive to make life miserable for Team Hunter. Robnaros poses a great threat with his big orange hammer, Sulfuras. Brokenfacee and Haaris prove deadly with high spell power and their Lok'amirs. Murtox and Aemaeth round out the team with divine conviction. Their cheerleader, Satheron, supports them from the sidelines with her zesty charms and high spirits.
 
When the Pally Rangers and Team Hunter clash...whose side will you be on?
 
===== Shalebot =====
 
Also worth mentioning is the now-defunct Shalebot. While the Shalebot was a formidable Hunter in his prime, he was best known for "Hi, I'm Shalebot" and using only melee abilities and Blind against opponents. (Blind would be later identified as Scatter-Shot) There was supposedly some consensus that Shalebot was never worthy of Team Hunter due to his melee tendencies. Whatever the case, Shalebot imparted his wisdom and legacy to his fellow Hunters and faded into the mists of time.
 
=====Team Hunter's Biography=====
 
Team Hunter is the brainchild of a hunter named Lenlalron. Team Hunter is dedicated to the power of the hunter and to all things awesome.
 
 
The power of team hunter lies in the forming up. When called for, all hunters present shout their team hunter moniker, then the caller shouts something dramatic and gives the command to roll out, where we do whatever is needed to be totally awesome.
 
 
Recruitment is open, but it is by invite only. You do not need to be a hunter, but you must be dedicated to the ways of the hunter.
 
 
====The Fall of Team Hunter====
 
With patch 2.0.6, and Blizzard having temporarily quelled in-game problems, it was time to turn their single, fiery eye to the forums.
 
 
In one fell swoop, they updated all avatars, but also cast a powerful spell, preventing level one alts, specifically Herb Mains, from posting. The silver tiger, Lenlalron, would not take this lying down, and as we speak is amassing his own Burning Crusade, to fight this injustice.
 
 
Will he prevail? Or will he, and the rest of Team Hunter, simply fall into forum mediocrity?
 
 
===The Return of Team Hunter===
 
After the destruction of The Fourth Seal, Lenlalron the Silver Tiger was left stripped of his guild and the majoity of his comrades, but he was not defeated. No, when the Leader of Team Hunter is knocked down, he gets right back up again! Along with Rhius the Razor Viper, and Aidie the Proud Moose, Lenlalron joined NI.
 
 
It was there that he made new comrades, and sought to rebuild Team Hunter. New to the ranks are Darios, the Steel Jaguar (and also, it was decided, Lenlalron from the past, or else Lenlalron is Darios from the future, the point is moot because some temporal paradox has deposited a past and future version of the same person into NI), and Teien, the Growling Tigress! Together, they face all their obstacles.
 
===Team Hunter Roster===
 
 
'''Current Team Hunter Members'''............'''Old Members'''
 
 
---Phoenix Division---
 
 
Lenlalron: Silver Tiger (And leader)...........Crescent: Black Lightning (Discharged dishonorably)
 
 
Rius: Razor Viper...................................Maravilla: Deadly Flower (Retired Honorably)
 
 
Cochice: Shadow Fox.............................Anainthehizz: Blue Drake (Retired Honorably)
 
 
Perk: Eager Hawk..................................Gryf: Waddling Duck (Retired Honorably)
 
 
Nivkk: Angry Dog...................................Beezy: Flaming Ferret (Retired Honorably)
 
 
Aidie: Proud Moose................................Gilandune: Blazing Mustang (Retired Honorably)
 
 
Conx: Lazy Lion.....................................Chyrus: Impervious Armadillo (Retired Honorably)
 
 
Darkdreamer: Sly Owl.............................Mojrn: Rabid Elk (Retired Honorably)
 
 
Nu: Señor Squirrel..................................Darklocke: Cloaked Cobra (Retired Honorably)
 
   
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'''Ogres''' are large, brutish [[humanoid]]s of notable strength originally from [[Draenor]] now [[Outland]]. They were one of the last races of [[Giant (Draenor)|Draenor's giants]].<ref name="HPG156">''[[Horde Player's Guide]]'', pg. 156</ref> Many were enslaved by the powerful [[Gronn]] and even worshiped them as Gods. Several free ogre [[clan]]s came through the [[Dark Portal]] before the [[First War]]. These ogres had a blood hatred to the orcs second only to their hatred of humans. They favored lands that were not frequented by orcs, and were seldom seen near other races' encampments.<ref>''[[Warcraft I]]'' manual (Orc), pg. 58</ref>
---Imperial Order Division---
 
   
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Other ogre clans were once allies with the [[Horde]] and some were enslaved by the [[History of the Horde|Horde]], rather than the Gronn. These enslaved clans were often used in experiments.<ref name="HPG156"/> These included monstrous two-headed versions that were created by Gul'dan and brought through the portal after the First War to act as enforcers to quell needless infighting between the orc clans. However, eventually these clans broke free and went their own separate ways. Later, the Stonemaul Clan joined the new [[Horde]] under the leadership of the [[Mok'Nathal]] named [[Rexxar]]. The [[Dreadmaul]] Clan was partially re-enslaved while the [[Dunemaul]] Clan was brought into the Horde by [[Megs Dreadshredder]].
Cios: Elder Bear
 
   
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Ogre culture, such as it is, tend to revolve a great deal around warfare, violence, and acts of strength. Elimination of competitors is an accepted (in fact, it is the only) way to move up in the ogre ranks. The ogres have great admiration to those that can best them in strength or in combat, an admiration that far transcends anything else, including their hatred for other mortal races, specifically orcs and humans. There are rare but known cases of ogres bowing to the Horde when those have defeated them (such as the [[Stonemaul]] tribes) and even rarely the Alliance. (Also see [[Gordok]], "King of the Ogres", and [[Ogri'la]] quest lines in The Burning Crusade).
=History=
 
==Major Classic Guilds==
 
Initially the PvE war raged between Redemption [A] and Valen [H] for server firsts, while Offense [A], JSG [H], and BEP BOP [H] stuck to PvP. Valen claimed almost every PvE sever first until Offense downed Ragnaros a week quicker than Valen, and their PvE accomplishments continued from there. All these guilds, save Vae Victim, Suffer, and Cthulhu Dawn disbanded and many players either quit or rerolled.
 
   
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Regular ogres and two-headed ogres are not spellcasters; the [[ogre magi]] make up the smarter, spellcasting versions of ogres.<ref>''[[Horde Player's Guide]]'', pg. 27</ref>
Detheroc was opened to transfers from Sargeras, and many of these larger guilds transfered over. This created a Native vs. Transfer debate that still goes on, but not with the fury from the initial time. The major pre-transfer guilds include Cthulhu Dawn, Brazen, Offense, Redemption, JSG, Suffer, Vae Victum and Valen.
 
   
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== History ==
There are currently 20 guilds that have cleared all of Molten Core and Blackwing Lair. On the Alliance side, the guilds are Imperial Order, Phoenix, High Guarde, Armed and Dangerous, Templar, Order of Thrones, Hell and Back, Empíre, Lucidity, New Generation, Noctis Invictus, and Enigma. The Horde guilds are T K T, End Guys, Cthulhu Dawn, Plagued, Suffer, S E V E N, Vae Victum and A S Y L U M. Many of these guilds were formed or transferred from Sargeras.
 
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[[File:WC1POgre.gif|left]]
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[[File:WC1Ogre.gif]]
   
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Originally from Draenor, ogres were one of the last races of [[Giant (Draenor)|Draenor's giants]]. Some orc scholars believe the ogres were once intelligent and the dominant species of Draenor before the orcs rose to power. Orcs and ogres were enemies for generations until the rise of the horde. The warlock [[Gul'dan]] decided the orcs required the brute strength of the ogres in their war against the [[draenei]]. The ogres joined the horde in exchange for freedom from the tyranny of the [[Gronn]] and for providing food and weapons. Any ogres who stayed loyal to the gronn were ruthlessly conquered. Soon the ogres were broken, the race either forced into exile or enslaved and used in experiments. To this day, most ogres hate orcs with a passion, remembering the wars they fought against each other.<ref name="HPG156"/><ref>''[[Rise of the Horde]]'', chapter 16</ref>
Obvious Assassin was a large horde guild that was beginning to make progress in Naxx, however they broke up soon following a merge with another large horde guild, Dust to Dust.
 
   
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===Ogres in the Second War===
Besides the guilds that are farming [[Blackwing Lair]] There are several other raiding guilds that have accomplished much in [[Molten Core]], [[Onyxia]], and most of Blackwing's Lair.
 
  +
[[File:Ogre.gif|left]]
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[[File:OrcOgre.gif|thumb|]]
   
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The ogres were brought through the Portal after the [[First War]] to act as enforcers in an effort to quell needless infighting between the Orc clans. The ogres were subjected to experiments by the warlock Gul'dan using the stolen runestones of [[Quel'thalas]] in an effort to produce new spellcasters for the horde to replace the fallen [[necrolyte]]s and warlocks. Gul'dan's work bore fruit and lead to the creation of the [[ogre-magi]]. This new generation of ogres were two headed, an extreme rarity among ogres before this, more intelligent and more magically gifted than normal ogres and were used to devastating effect on the alliance.<ref>''[[Warcraft II]]'' manual, pg. 73</ref>
==Sargeras to Detheroc==
 
   
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===Third War and Beyond===
Back on Sargeras, a young gnome named Sadadar decided that he wanted to beat [http://www.wowwiki.com/World_of_Warcraft World of Warcraft]. He enlisted the aid of several basement gangstas in his quest for power. This group formed into the now infamous guild, Divine Vigilance. They had a fierce rivalry with Boreas the Jew and his Horde guild, Obvious Assassins. Every week, the two guilds would boast about a new boss kill in Molten Core until finally, DV downed Ragnaros and gained recognition as the most elite guild on Sargeras. When Ecir, the GM of Imperial Order, heard about this, he quickly mass recruited and formed a giant zerg to overtake DV.
 
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[[File:OgreWarcraftIII.jpg|left]]
   
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Following the defeat of the Horde the ogres left the orcs to their fate and spread out across Azeroth,though most remained in locations they fought over during the first and second wars. Some, however, managed to travel to all the way to [[Kalimdor]]. The ogres played no part in the defeat of the [[Burning Legion]] during the Third War, however, during [[Admiral Proudmoore]]'s invasion of the new orcish kingdom of [[Durotar]] one tribe of ogres, the [[Stonemaul clan]], did rejoin the horde under their leader, [[Rexxar]], who overthrew the previous chieftain [[Kor'gall]]. Despite this most ogre tribes have remained independent and are now hostile to alliance and horde alike.<ref>''[[Warcraft III]]'', Old Hatreds</ref>
Drama escalated between Divine Vigilance and Imperial Order. In a mad bid to suppress this surge of epeen, Boreas summoned the mighty god, Raptor Jesus. Groggy and hungover during his awakening, Raptor Jesus screwed up while trying to stop the epeen madness and instead created a giant rift in the time/space continuum. A large part of the population was slowly sucked into this vortex and arrived in the mysterious pseudo-alternate realm known as Detheroc. Sadly, Divine Vigilance was not affected by this storm and is still on Sargeras. The few people who witnessed all the drama still honor DV, because without DV, Detheroc would not exist.
 
====Clash of Identities====
 
There was a paradox during the transfer from Sargeras to Detheroc. A being couldn't exist twice at the same time in the same dimension. Thus, many people were reborn with a new moniker. Homer became Homey, Trystan became Trystin. Robishush became Robnaros. Ecir became Rice. Vier became Reiv. Cession became Unsurreal. Lenlalron became Bloodslaughter... for about four hours. Incidentally, the Turgy of this realm is a woman.
 
   
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Other ogre tribes continue to exist on the [[Outland|ruins of Draenor]]. Most of these are still enslaved to the gronn and are in conflict with each other and other races over the diminishing resources of the shattered world. One tribe - the [[Ogri'la]] have freed themselves from their demi-god oppressors and are trying to forge a new, more peaceful existence for their race.
====Turg the Chosen One====
 
A young nightelf hero named Turgy attempted to unite the factions of Azeroth and gather several ancient artifacts to prevent Judgement Day. He murdered Sadadar during his travels and when DV heard of this, they sent a group of assassins to get revenge. This caused many difficulties for Turgy and during one epic battle, his good friend and guild leader Trystan was killed. The wave of anger and grief that resulted overwhelmed Turgy and he miraculously reached the coveted level 61. Turgy is the only known WoW player to have ever reached this level.
 
   
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Following the Cataclysm on Azeroth [[Cho'gall]] has reemerged brought ogres legions into the [[Twilight Hammer]]. Meanwhile the [[Dunemaul band]] have thrown been recruited into the Horde by [[Megs Dreadshredder]].
==The Natives and the Transfer==
 
The rift of the Raptor Jesus allowing Sargeras members to move to the new realm Detheroc caused much turmoil with the Native Detherocians. Much hatred was spewed at the new members as they changed the ways of life for the Natives. Luckily with leaders such as Boreas, the new comers were able to resist these taunts of hatred with their Epic Lewt. The Sargeras new comers established a new order. With a sight of Ahn'Qiraj, the Natives looked to these new found gods for insight, sadly they themselves looked to Imperial Order for guidance.
 
   
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==Appearance==
==The Race to Ahn'Qiraj==
 
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[[File:Ogre.jpg|left|thumb]]
An alliance guild, the Imperial Order, were the first to create the Sceptor of the Shifting Sands, held by their Champion Nimic on February 18th, 2006. In an amazing show of Detheroc's trolls, problems occurred when a (later admitted joke) post by Unsurreal (an IO member) emerged on the Detheroc official forums stating that Imperial Order was holding the sceptor hostage and refused to open the gates unless the realm paid 5000 gold. The thread was deleted after reaching over 50 pages with dozens of posts both in support and in disgust of IO. A second thread was later created admitting it was all a scheme and the gates would open when IO originally scheduled it. The gates were finally opened February 21st, 2006 at around 3:45 pm ET
 
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[[File:Warcraft orcs and humans1.jpg|thumb|[[Orcs]] (top) fighting ogres (bottom) in the [[Deadmines]] during the [[Warcraft: Orcs & Humans|First War]].]]
==The Ahn'Qiraj Sceptor Original Ransom Note by Unsurreal==
 
   
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There is a great variety in the ogre species. Ogres average between 6 feet and 7 feet in height at adulthood, but continue to grow two inches to a foot at a time through a portion of their lives, as well as continuing to put on weight. A fully grown ogre would be between 8 feet and 25 feet;<ref>''[[Horde Player's Guide]]'', pg. 29</ref> the average for the larger ogres is 15 feet, though some ogres are small, barely larger than 6 or 7 feet.<ref name="Horde Player pg. 214">''[[Horde Player's Guide]]'', pg. 214</ref> At first glance, they may look lazy and fat, but they're actually incredibly strong. Their skin tones range in color from shades of peach to red, to deep blues and ashen black. They frequently have at least one horn on their head, and can have either one or two eyes.
''It's obvious that the responsibility of opening these gates lies soley on us, Imperial Order. We are not ignorant to the notion that without our champion Nimic ringing the gong, it would take a lot longer than anyone had intended for the gate to open.
 
   
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Ogres have many as the same hairstyles as orcs and can grow hair on the chin and upper lip.
''How much longer remains to be seen, maybe as long as TKT or Phoenix grind carapaces? I don't know their plans, so it may be even longer than that.
 
   
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While ogres excel in strength, they are also rather slow-witted; this doesn't mean that they should be underestimated however, since they can possess a surprisingly brutal cunning. Still, most ogres are best suited to melee clobbering, though the two-headed ones are proficient in the mystical arts as shamans, magi and priests.
''So why not now? This is a common and valid question. The gates CAN be opened now, but we're not going to.
 
   
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Many other races are coming to realize that ogres are not the stupid, lumbering two-headed beasts they once seemed to be. In fact, many of the ogre lords have rallied the remnants of their people that were scattered when the [[History of the Horde|Horde]] fell. Though their plans are unknown, there is no doubt that these powerful, deceptively cunning warriors will gather their forces once more. According to the best estimates (RPG books), there are about 6350 ogres on Azeroth (Although certain tribes are not factored in). Still, they can be a significant and furious army if marshaled.
''Why not? The most natural and unhelpful answer is that we choose not to. It won't happen today, it won't happen tomorrow, after maitenence, and it probably won't happen the day after that.
 
   
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===Two-headed ogres===
''So when? We can't answer that, for the answer lies within all of you. We do want to see this new content, but we also have many other plans in mind. Like any guild, we like being notorious, remembered.
 
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[[File:OgreWC3.gif|thumb|A two-headed ogre from Warcraft III.]]
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[[File:TwoHeadedOgreWCIII.png‎|left]]
   
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''See also, [[Ogre Mage]]''
''No one remembers the fair and quietly intelligent people they meet in their daily lives, but everyone remembers those who ruin their day.
 
   
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"Some ogres have two heads. Unfortunately, two ogre heads are not better than one — the heads rarely get along with each other, and two-headed ogres are just as dumb as their one-headed brethren."<ref>''[[Horde Player's Guide]]'', pg. 26</ref>
''We have plenty of time to conquer this new content, but for now we see endless novelty in holding it hostage. And this is what we will continue to do: Hold it hostage.
 
   
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"Two-headed ogres often have compound names, which are actually the names of their two heads. For example, the famed ogre mage Cho'gall has two heads — Cho and Gall."<ref name="Horde Player pg. 214"/>
''So now the gates truly lie in your hands. In order to open the gate, we are demanding 5,000 gold. Please send it to Aqransom, one of our banks, and we will tally up the money. Once we gain this money we will open the gates.
 
   
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In Tides of Darkness, two-headed ogres were said to be incredibly rare; Cho'gall was said to be the first in several generations. However, in World of Warcraft they seem to be quite common. Many two-headed ogre-magi were created by Gul'dan's [[Altar of Storms]] during the Second War. It is unknown whether or not additional two-headed ogres were created by any other means at any other time.
''If you are horde, use the neutral bank to transfer your money. We don't want to have to pay the bank cut.
 
   
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As [[Torkus]] and his sons [[Tork]], [[Torki]], and [[Torkus Jr.]] show, two headed [[Ogre Magi]] will produced two headed [[Ogre Magi]] offspring.
''We would apologize for this great injustice on the server, but I personally feel it would fall on deaf ears.
 
   
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==Society==
''So get farming. The next step in this new content is purely up to you.
 
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[[File:Boulderfist_Outpost.jpg|thumb|An Ogre Mound in WoW.]]
   
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Many assume the ogres are insensate brutes, liking nothing more than destruction. Ogres have changed since the days of the Horde, however, possibly also due to their freedom from the influence of demons. More cunning than most give them credit for, ogre tribes keep somewhat at a distance from the other races as they have built a civilization. Villages are established in foothills, allowing ogres access to plains and forested areas.
==Burning Crusade and The Fourth Seal==
 
At the onset of the expansion, The Burning Crusade, Nu from Phoenix merged his guild with Imperial Order to create a superguild, first named Punch and Pie, then soon after re-named The Fourth Seal. The goal of TFS was to dominate Alliance PvE progression and achieve (perhaps) world firsts. Unfortunately, the best that TFS was able to accomplish before disbanding was the server first kill of Hydross the Unstable. TFS is a memory now, and often the butt of many unkind jokes, especially from Detheroc Horde guilds. Incidentally, many of the players in TFS quit the game or transferred servers. This is why TFS takes the original blame for Detheroc Alliance progression being slower than the Horde side.
 
   
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The new civilization of ogres has somewhat of a patchwork quality to it. Tribes are experimenting with different approaches, observing the other races as they seek to find their own way. Some groups are nomadic, while others have started small agrarian communities. All hunt, either as a primary or supplementary source of food. While rivalries and conflicts occur, ogres place great stock in listening to elders and allowing moderation of disputes. There is a loyalty to the race and at least some respect for the other races, though ogre interests are always addressed first and foremost.
==The Fall of Vier==
 
'''Shennin:''' Vier, Did you get my package?
 
   
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Ogres value endurance and insight more than simple strength. As strong as they are, they know that something out there is always stronger. Rangers are common among ogres, combining skill with the knowledge of the land.
'''Vier:''' ...Yea.
 
   
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Ogres test unfamiliar groups to determine their power and possible intentions. They try to avoid conflict, often by having ogre warriors make displays of aggression, smashing the ground and shouting at opponents, out of range of whatever weapons the opponents possess. As a last resort, ogres have some skill in formation fighting and will use a combination of charges and withdrawals to try to surround enemies. Ogres will throw spears at a distance in waves combined with the use of clubs, with possible magical support from ogre magi. When committed to a fight, these giants are completely dedicated, only breaking from an engagement if their leader commands it.
'''Shennin:''' Well good.
 
   
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Despite their size and ferocious appearance, ogres are curious about the wider world and often seek to spread a more positive understanding of ogre culture. At the very least, an ogre hero can gain resources and allies for her tribe.<ref>''[[Manual of Monsters]]'', pg. 73-74</ref>
'''Ghando:''' Shennin?
 
   
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Ogre society is based on violence and domination. The head of a tribe holds his position through sheer brute strength. Any member of the clan can challenge the leader to a battle to the death. The victor of this duel is declared the new ruler (or retains the position, if the incumbent emerges victorious). This ogre often takes to decorating himself garishly with whatever stolen armor and weapons he can get his hands on. Loot in a ogre clan is distributed by whoever can defend their claim. Thus, the strongest members are usually easily identified by their better armaments.
'''Zkar:''' Whoever it is, hes not reading like a Paladin.
 
   
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[[File:OrcMound.gif|thumb|left|Ogre Mounds from Warcraft II]]
'''Shennin:''' Surprised to see me?
 
   
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Besides their own tribes, ogres are often found employed as mercenaries, especially by the [[Goblin]] cartels, who see their extreme strength and slow wits as an asset. In [[Outland]], [[ogre lord]]s rule over the weaker and less intelligent ogres.
'''Vier:''' No.
 
   
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Ogres prefer to live in mounds, which are little more than caves or piles of stone built around steam vents, implying that ogres seem to prefer hot areas. Some ogre villages exist, but they are less common. Ogres are extremely destructive to their environment, and any area that they have lived in for some time can be distinguished by the piles of waste and excrement that they leave in plain view. Often, the dismembered remains of enemies and prey are hung on meat hooks, strewn about the ground, or otherwise left out for all to see.
'''Shennin:''' Then your aware of it?
 
   
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===Languages===
'''Vier:''' Of what?
 
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Ogres usually speak Low Common. Some of the more intelligent ones may speak Common or Orcish. Ogre linguists are rare, but a few exceptionally intelligent ogres learn the languages of their new friends.<ref>''[[Horde Player's Guide]]'', pg. 27, 214</ref> Some ogre tribes know orcish as one of their primary languages.<ref>''[[Manual of Monsters]]'', pg. 74</ref>
   
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===Female ogres===
'''Shennin:''' Our...connection. I dont fully understand how it happened, perhaps some part of you chain stunned me, something feared or poly'd. It is at this point irrelevant. What matters is that whatever happened, happened for a reason.
 
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Ogre females have not appeared in the games and only a few have been mentioned in the lore. The few ogre females mentioned in lore include the unnamed wife of [[Tharg]], who died by the claws of the [[black dragonflight]]. Chief [[Ogg'ora]] was a female ogre sorceress and former leader of the Fire-Gut ogres.<ref>''[[Lands of Conflict]]'', pg. 42</ref> One of [[Gro'ach the Wise]]'s commanders among the [[Duskbelch]] ogres was a female barbarian named [[Vaxar]].<ref>''[[Lands of Conflict]]'', pg. 68</ref> Both the Alliance and Horde versions of [[Quest:Ogrezonians in the Mood|Ogrezonians in the Mood]] mention the island of [[Ogrezonia]], which is inhabited by giant female ogres.
   
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==Notable ogres==
'''Vier:''' And what reason is that?
 
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{{Seealso|Ogre mage#Notable}}
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* {{RaceIconExt|Cho'gall}} {{npc||Cho'gall}}, Chieftain of the [[Twilight's Hammer clan]] and Initiate of the Fifth Circle of the [[Shadow Council]]
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* {{RaceIcon|Ogre|Male}} {{npc||Kor'gall}}, Warlord of the [[Stonemaul]], slain by [[Rexxar]].
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* {{RaceIcon|Ogre|Male}} {{npc||Mug'thol}}, formerly possessed by [[Sylvanas Windrunner]], later broke free from possession.
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* {{RaceIcon|Ogre|Male}} {{npc||Turok}}, leader of an independent band of [[ogres]] in the Deadmines and lover of {{npc||Griselda}}.
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* {{RaceIconExt|OgreMage}} {{npc||Dagg'um Ty'gor}}, Ogre [[rogue]] that shows up in the Trading Card game and Warcraft minis.
   
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== Ogre Organizations ==
'''Shennin:''' I Hammer of Wrath'd you Vier, I watched you die, with a certain satisfaction I might add. And then something happened. Something that I knew was impossible but it happened anyway. You PVP'd me Vier. Afterwords I knew the rules, understood what I was supposed to do but I didnt. I couldn't. I was compelled to stay, compelled to camp your corpse all day. And now here I stand because of you Vier. Because of you im no longer an officer of DV, because of you I've changed, im unplugged! A new man so to speak, like you apparently free.
 
   
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New Horde
'''Vier:''' Congratulations.
 
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* [[Dreadmaul]]
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* [[Dunemaul]]
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* [[Mok'Nathal]] (A clan consisting of mostly [[half-ogre]]s.)<ref>''[[Cycle of Hatred]]'', pg. 97</ref>
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* [[Stonemaul clan|Stonemaul]]
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Dark Horde
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* [[Torchbelcher]]
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* [[Spirestone]]
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* [[Firegut]]
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Twilight's Hammer
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* [[Mosh'ogg]]
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* [[Twilight's Hammer clan|Twilight's Hammer]] (An orcish clan led by an ogre.'
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Gronn
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* [[Ango'rosh]]
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* [[Bladespire]]
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* [[Bloodmaul]]
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* [[Warmaul]]
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* [[Gordunni]]
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Neutral
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* [[Boulderfist]]
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* [[Crushridge]]
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* [[Deadwind Ogre|Deadwind]]
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* [[Duskbelch]]
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* [[Dustbelcher]]
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* [[Gordok]]
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* [[Laughing Skull clan|Laughing Skull]] (An orcish clan led by an ogre.)
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* [[Mo'grosh]]
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* [[Ogri'la]]
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* [[Splinter Fist]]
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* [[Stonegullet]]
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* [[Ton'ma]]<ref>''[[Alliance Player's Guide]]'', pg. 60</ref>
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* [[Urok]] {{Citation needed}}
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* [[Vul'Gol]]<ref>''[[Lands of Conflict]]'', pg. 46</ref>
   
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==Other ogre types==
'''Shennin:''' Thank you. But as you well know, appearances can be decieving which brings me back to the reason why we're here. Were not here because were free, we are here because we are not free. There is no escaping reason, no denying PVP, because as you well know without PVP, we would not exist.
 
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*{{RaceIconExt|OgreMage}}[[Ogre magi]]: Smarter, spellcasting versions of ogres. Ogre magi came into existence in the Second War when the orc warlock Gul’dan carved up an elven runestone and used its mystic powers to imbue ogre enforcers with the ability and intelligence to cast spells.
   
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*{{RaceIconExt|Gronn}}[[Gronn]]:The immortal demigods of the ogre race. Some say the gronn gave rise to the lesser ogres, yet if so, they show but little love for their children, as the savage brutes lord over the ogre clans with an iron fist.
'''Shennin #2''': It is PVP that created us.
 
   
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*{{RaceIconExt|OgreLord}}[[Ogre Lord]]: Have only one eye and have stone-like growths covering their bodies. These Ogre Lords are closer in descent to the gronn compared to regular ogres.
'''Shennin #3:''' It is PVP that connects us.
 
   
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=== Half-breeds ===
'''Shennin #4:''' It is PVP that pulls us.
 
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*[[Half-ogre]] ([[Mok'Nathal]])
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*[[Half-ogre magi]]
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*[[Half-human half-ogre]]
   
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===Manual of Monsters===
'''Shennin #5:''' It is PVP that guides us.
 
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In ''[[Manual of Monsters]]'' [[Manual of Monsters/Appendix Three|Appendix Three]] two other type of ogres are mentioned: the [[Manual of Monsters/Appendix Three#Ogrillon|Ogrillon]] and the [[Manual of Monsters/Appendix Three#Gauntling|Gauntling]]; however the validity of the source is disputed.
   
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==Gallery==
'''Shennin #6:''' It is PVP that drives us.
 
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<gallery>
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Image:Ogre2 WC1 manual.jpg|More ogre art from WC1.
  +
File:N-ogre-3.gif|Ogre art from Warcraft II.
  +
Image:WC1POgre.gif|Ogre from WC1.
  +
Image:Ogre.jpg|An ogre in WoW.
  +
Image:Warmaul Shaman.jpg|A two-headed ogre in WoW.
  +
Image:Two head Ogre WoW.jpg|A two-headed ogre from WoW (old model).
  +
Image:OgreMageArt.jpg|Two-headed ogre
  +
Image:Kor'gall.jpg|Ogre warlord [[Kor'gall]]
  +
Image:Ogre RPG.png|Ogre from ''Horde Player's Guide''.
  +
</gallery>
   
  +
==Quotes==
'''Shennin #7:''' It is PVP that defines us.
 
  +
[[File:Ogre Warcraft II Cinematic.jpg|thumb|A two-headed ogre from a Warcraft II cinematic.]]
  +
Quotes from World of Warcraft:
  +
*"Me smash! You die!"
  +
*"I'll crush you!"
  +
*"RAAAAAAAAAAAAAR! Me smash <race>!"
  +
*"Stupid puny thing! Me smash!"
  +
*"Rah! Me angered!"
  +
*"Me mad! You get smash in face!"
  +
*"You no take mushroom!"
   
  +
Quotes from Warcraft II:
'''Shennin #8:''' It is PVP that binds us.
 
  +
See [[Quotes_of_Warcraft_II#Two-headed_Ogre|Warcraft II ogre quotes]].
   
  +
==Trivia==
'''Shennin:''' We are here because of you Vier, we are here to take from you what you tried to take from us. PVP.
 
  +
*[[Goblins]] may have used ogres as mounts. But these may have just been [[Hobgoblin]]s
  +
*In the first Warcraft, ogres resembled giant barbarians. They took on the chubby and horned appearance in ''Warcraft II: Tides of Darkness'', which has stuck ever since. This is not unusual as many races have changed appearances over the years.
  +
*Unlike most humanoids in ''World of Warcraft'', ogres do not flee when their health is low — this is likely related to their (lack of) intelligence and Warrior mentality.
  +
*Metzen has stated in an [http://www.youtube.com/watch?v=kei61shkWhU interview(around 7:43)] that he would like ogres to be playable one day along with [[Naga]], and [[goblins]] (who become a playable race in Cataclysm).
  +
*Like humans and broken, ogres have their own aggro sound: Mua haha!
   
  +
==Ogre April Fools==
  +
Before ''World of Warcraft'' was released, Blizzard announced that two-headed ogres would become [[Ogre (April Fools)|a playable race]] as an April Fools joke.
   
  +
==Patch changes==
After a climactic PVP battle where Shennin shield/hearthed and killed Vier using Hammer of GG, he absorbed his soul and took his Sulfuras.
 
  +
*{{Patch 1.3.0|note=Ogres in Azeroth have undergone a visual upgrade.}}
   
==Lost in time==
+
==References==
  +
{{Reflist|2}}
'''Chum:''' Level 60 "Resto" build Druid who is seeking an End Game guild that does not require the application process. Continually asks in the LFG channel which is usually followed by insults, sighs or debates over sexuality.
 
   
  +
==External links==
'''Toot:''' Detheroc has some very skilled players, including a Horde Warrior named Toot. This man just wants to tank shit. Let him. When Toot is looking for a guild, the guild doesnt test him, he tests the guild.
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elink|type=blizzard|link=http://classic.battle.net/war3/neutral/ogres.shtml|desc=Warcraft III stats}}
   
  +
{{Azeroth aliens}}
I did it for the lulz.
 
  +
{{Ogres|doc=}}
-Scrogglez
 
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{{Warcraft I units}}
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{{Warcraft II units}}
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{{WoW RPG classes}}
   
  +
[[fr:Ogre]]
hey, i just saw candle jack in here and he is taking all the....
 
  +
[[nl:Ogre]]
====Best Guild====
 
  +
[[Category:Ogres| ]]
TKT Rules. That is all.
 
  +
[[Category:Outland]]
====Best Player====
 
  +
[[Category:Horde races]]
Buffalo Dan Rules. That is all.
 
  +
[[Category:Giants]]
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[[Category:Half-breeds]]
  +
[[Category:Creature classes]]
  +
[[Category:Horde Player's Guide]]
  +
[[Category:Manual of Monsters]]
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[[Category:Lands of Conflict]]

Revision as of 23:13, 23 May 2011

Template:Racebox

Ogres are large, brutish humanoids of notable strength originally from Draenor now Outland. They were one of the last races of Draenor's giants.[1] Many were enslaved by the powerful Gronn and even worshiped them as Gods. Several free ogre clans came through the Dark Portal before the First War. These ogres had a blood hatred to the orcs second only to their hatred of humans. They favored lands that were not frequented by orcs, and were seldom seen near other races' encampments.[2]

Other ogre clans were once allies with the Horde and some were enslaved by the Horde, rather than the Gronn. These enslaved clans were often used in experiments.[1] These included monstrous two-headed versions that were created by Gul'dan and brought through the portal after the First War to act as enforcers to quell needless infighting between the orc clans. However, eventually these clans broke free and went their own separate ways. Later, the Stonemaul Clan joined the new Horde under the leadership of the Mok'Nathal named Rexxar. The Dreadmaul Clan was partially re-enslaved while the Dunemaul Clan was brought into the Horde by Megs Dreadshredder.

Ogre culture, such as it is, tend to revolve a great deal around warfare, violence, and acts of strength. Elimination of competitors is an accepted (in fact, it is the only) way to move up in the ogre ranks. The ogres have great admiration to those that can best them in strength or in combat, an admiration that far transcends anything else, including their hatred for other mortal races, specifically orcs and humans. There are rare but known cases of ogres bowing to the Horde when those have defeated them (such as the Stonemaul tribes) and even rarely the Alliance. (Also see Gordok, "King of the Ogres", and Ogri'la quest lines in The Burning Crusade).

Regular ogres and two-headed ogres are not spellcasters; the ogre magi make up the smarter, spellcasting versions of ogres.[3]

History

WC1POgre

WC1Ogre

Originally from Draenor, ogres were one of the last races of Draenor's giants. Some orc scholars believe the ogres were once intelligent and the dominant species of Draenor before the orcs rose to power. Orcs and ogres were enemies for generations until the rise of the horde. The warlock Gul'dan decided the orcs required the brute strength of the ogres in their war against the draenei. The ogres joined the horde in exchange for freedom from the tyranny of the Gronn and for providing food and weapons. Any ogres who stayed loyal to the gronn were ruthlessly conquered. Soon the ogres were broken, the race either forced into exile or enslaved and used in experiments. To this day, most ogres hate orcs with a passion, remembering the wars they fought against each other.[1][4]

Ogres in the Second War

Ogre
OrcOgre

The ogres were brought through the Portal after the First War to act as enforcers in an effort to quell needless infighting between the Orc clans. The ogres were subjected to experiments by the warlock Gul'dan using the stolen runestones of Quel'thalas in an effort to produce new spellcasters for the horde to replace the fallen necrolytes and warlocks. Gul'dan's work bore fruit and lead to the creation of the ogre-magi. This new generation of ogres were two headed, an extreme rarity among ogres before this, more intelligent and more magically gifted than normal ogres and were used to devastating effect on the alliance.[5]

Third War and Beyond

OgreWarcraftIII

Following the defeat of the Horde the ogres left the orcs to their fate and spread out across Azeroth,though most remained in locations they fought over during the first and second wars. Some, however, managed to travel to all the way to Kalimdor. The ogres played no part in the defeat of the Burning Legion during the Third War, however, during Admiral Proudmoore's invasion of the new orcish kingdom of Durotar one tribe of ogres, the Stonemaul clan, did rejoin the horde under their leader, Rexxar, who overthrew the previous chieftain Kor'gall. Despite this most ogre tribes have remained independent and are now hostile to alliance and horde alike.[6]

Other ogre tribes continue to exist on the ruins of Draenor. Most of these are still enslaved to the gronn and are in conflict with each other and other races over the diminishing resources of the shattered world. One tribe - the Ogri'la have freed themselves from their demi-god oppressors and are trying to forge a new, more peaceful existence for their race.

Following the Cataclysm on Azeroth Cho'gall has reemerged brought ogres legions into the Twilight Hammer. Meanwhile the Dunemaul band have thrown been recruited into the Horde by Megs Dreadshredder.

Appearance

Ogre
File:Warcraft orcs and humans1.jpg

Orcs (top) fighting ogres (bottom) in the Deadmines during the First War.

There is a great variety in the ogre species. Ogres average between 6 feet and 7 feet in height at adulthood, but continue to grow two inches to a foot at a time through a portion of their lives, as well as continuing to put on weight. A fully grown ogre would be between 8 feet and 25 feet;[7] the average for the larger ogres is 15 feet, though some ogres are small, barely larger than 6 or 7 feet.[8] At first glance, they may look lazy and fat, but they're actually incredibly strong. Their skin tones range in color from shades of peach to red, to deep blues and ashen black. They frequently have at least one horn on their head, and can have either one or two eyes.

Ogres have many as the same hairstyles as orcs and can grow hair on the chin and upper lip.

While ogres excel in strength, they are also rather slow-witted; this doesn't mean that they should be underestimated however, since they can possess a surprisingly brutal cunning. Still, most ogres are best suited to melee clobbering, though the two-headed ones are proficient in the mystical arts as shamans, magi and priests.

Many other races are coming to realize that ogres are not the stupid, lumbering two-headed beasts they once seemed to be. In fact, many of the ogre lords have rallied the remnants of their people that were scattered when the Horde fell. Though their plans are unknown, there is no doubt that these powerful, deceptively cunning warriors will gather their forces once more. According to the best estimates (RPG books), there are about 6350 ogres on Azeroth (Although certain tribes are not factored in). Still, they can be a significant and furious army if marshaled.

Two-headed ogres

OgreWC3

A two-headed ogre from Warcraft III.

See also, Ogre Mage

"Some ogres have two heads. Unfortunately, two ogre heads are not better than one — the heads rarely get along with each other, and two-headed ogres are just as dumb as their one-headed brethren."[9]

"Two-headed ogres often have compound names, which are actually the names of their two heads. For example, the famed ogre mage Cho'gall has two heads — Cho and Gall."[8]

In Tides of Darkness, two-headed ogres were said to be incredibly rare; Cho'gall was said to be the first in several generations. However, in World of Warcraft they seem to be quite common. Many two-headed ogre-magi were created by Gul'dan's Altar of Storms during the Second War. It is unknown whether or not additional two-headed ogres were created by any other means at any other time.

As Torkus and his sons Tork, Torki, and Torkus Jr. show, two headed Ogre Magi will produced two headed Ogre Magi offspring.

Society

Boulderfist Outpost

An Ogre Mound in WoW.

Many assume the ogres are insensate brutes, liking nothing more than destruction. Ogres have changed since the days of the Horde, however, possibly also due to their freedom from the influence of demons. More cunning than most give them credit for, ogre tribes keep somewhat at a distance from the other races as they have built a civilization. Villages are established in foothills, allowing ogres access to plains and forested areas.

The new civilization of ogres has somewhat of a patchwork quality to it. Tribes are experimenting with different approaches, observing the other races as they seek to find their own way. Some groups are nomadic, while others have started small agrarian communities. All hunt, either as a primary or supplementary source of food. While rivalries and conflicts occur, ogres place great stock in listening to elders and allowing moderation of disputes. There is a loyalty to the race and at least some respect for the other races, though ogre interests are always addressed first and foremost.

Ogres value endurance and insight more than simple strength. As strong as they are, they know that something out there is always stronger. Rangers are common among ogres, combining skill with the knowledge of the land.

Ogres test unfamiliar groups to determine their power and possible intentions. They try to avoid conflict, often by having ogre warriors make displays of aggression, smashing the ground and shouting at opponents, out of range of whatever weapons the opponents possess. As a last resort, ogres have some skill in formation fighting and will use a combination of charges and withdrawals to try to surround enemies. Ogres will throw spears at a distance in waves combined with the use of clubs, with possible magical support from ogre magi. When committed to a fight, these giants are completely dedicated, only breaking from an engagement if their leader commands it.

Despite their size and ferocious appearance, ogres are curious about the wider world and often seek to spread a more positive understanding of ogre culture. At the very least, an ogre hero can gain resources and allies for her tribe.[10]

Ogre society is based on violence and domination. The head of a tribe holds his position through sheer brute strength. Any member of the clan can challenge the leader to a battle to the death. The victor of this duel is declared the new ruler (or retains the position, if the incumbent emerges victorious). This ogre often takes to decorating himself garishly with whatever stolen armor and weapons he can get his hands on. Loot in a ogre clan is distributed by whoever can defend their claim. Thus, the strongest members are usually easily identified by their better armaments.

OrcMound

Ogre Mounds from Warcraft II

Besides their own tribes, ogres are often found employed as mercenaries, especially by the Goblin cartels, who see their extreme strength and slow wits as an asset. In Outland, ogre lords rule over the weaker and less intelligent ogres.

Ogres prefer to live in mounds, which are little more than caves or piles of stone built around steam vents, implying that ogres seem to prefer hot areas. Some ogre villages exist, but they are less common. Ogres are extremely destructive to their environment, and any area that they have lived in for some time can be distinguished by the piles of waste and excrement that they leave in plain view. Often, the dismembered remains of enemies and prey are hung on meat hooks, strewn about the ground, or otherwise left out for all to see.

Languages

Ogres usually speak Low Common. Some of the more intelligent ones may speak Common or Orcish. Ogre linguists are rare, but a few exceptionally intelligent ogres learn the languages of their new friends.[11] Some ogre tribes know orcish as one of their primary languages.[12]

Female ogres

Ogre females have not appeared in the games and only a few have been mentioned in the lore. The few ogre females mentioned in lore include the unnamed wife of Tharg, who died by the claws of the black dragonflight. Chief Ogg'ora was a female ogre sorceress and former leader of the Fire-Gut ogres.[13] One of Gro'ach the Wise's commanders among the Duskbelch ogres was a female barbarian named Vaxar.[14] Both the Alliance and Horde versions of Ogrezonians in the Mood mention the island of Ogrezonia, which is inhabited by giant female ogres.

Notable ogres

See also: Ogre mage#Notable

Ogre Organizations

New Horde

Dark Horde

Twilight's Hammer

Gronn

Neutral

Other ogre types

  • IconSmall OgreMageOgre magi: Smarter, spellcasting versions of ogres. Ogre magi came into existence in the Second War when the orc warlock Gul’dan carved up an elven runestone and used its mystic powers to imbue ogre enforcers with the ability and intelligence to cast spells.
  • IconSmall GronnGronn:The immortal demigods of the ogre race. Some say the gronn gave rise to the lesser ogres, yet if so, they show but little love for their children, as the savage brutes lord over the ogre clans with an iron fist.
  • IconSmall OgreLordOgre Lord: Have only one eye and have stone-like growths covering their bodies. These Ogre Lords are closer in descent to the gronn compared to regular ogres.

Half-breeds

Manual of Monsters

In Manual of Monsters Appendix Three two other type of ogres are mentioned: the Ogrillon and the Gauntling; however the validity of the source is disputed.

Gallery

Quotes

Ogre Warcraft II Cinematic

A two-headed ogre from a Warcraft II cinematic.

Quotes from World of Warcraft:

  • "Me smash! You die!"
  • "I'll crush you!"
  • "RAAAAAAAAAAAAAR! Me smash <race>!"
  • "Stupid puny thing! Me smash!"
  • "Rah! Me angered!"
  • "Me mad! You get smash in face!"
  • "You no take mushroom!"

Quotes from Warcraft II: See Warcraft II ogre quotes.

Trivia

  • Goblins may have used ogres as mounts. But these may have just been Hobgoblins
  • In the first Warcraft, ogres resembled giant barbarians. They took on the chubby and horned appearance in Warcraft II: Tides of Darkness, which has stuck ever since. This is not unusual as many races have changed appearances over the years.
  • Unlike most humanoids in World of Warcraft, ogres do not flee when their health is low — this is likely related to their (lack of) intelligence and Warrior mentality.
  • Metzen has stated in an interview(around 7:43) that he would like ogres to be playable one day along with Naga, and goblins (who become a playable race in Cataclysm).
  • Like humans and broken, ogres have their own aggro sound: Mua haha!

Ogre April Fools

Before World of Warcraft was released, Blizzard announced that two-headed ogres would become a playable race as an April Fools joke.

Patch changes

  • WoW Icon update Patch 1.3.0 (2005-03-07): Ogres in Azeroth have undergone a visual upgrade.

References

 
  1. ^ a b c Horde Player's Guide, pg. 156
  2. ^ Warcraft I manual (Orc), pg. 58
  3. ^ Horde Player's Guide, pg. 27
  4. ^ Rise of the Horde, chapter 16
  5. ^ Warcraft II manual, pg. 73
  6. ^ Warcraft III, Old Hatreds
  7. ^ Horde Player's Guide, pg. 29
  8. ^ a b Horde Player's Guide, pg. 214
  9. ^ Horde Player's Guide, pg. 26
  10. ^ Manual of Monsters, pg. 73-74
  11. ^ Horde Player's Guide, pg. 27, 214
  12. ^ Manual of Monsters, pg. 74
  13. ^ Lands of Conflict, pg. 42
  14. ^ Lands of Conflict, pg. 68
  15. ^ Cycle of Hatred, pg. 97
  16. ^ Alliance Player's Guide, pg. 60
  17. ^ Lands of Conflict, pg. 46

External links

nl:Ogre