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This article is a part of the documentation of the Sea (AddOn) function library
	-- 	protectQuestLog()
	-- 		Preserves the quest log state.
	-- 		Don't forget to call unprotectQuestLog() 
	-- 		after modifying the log.
	--		This will return false if someone else
	--		has protected the quest log and
	--		not unprotected it yet. 
	--	Args:
	--		none
	--	Returns:
	--		true - the log was protected
	--		false - someone else is modifying the log now

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