Pointer mount on 32x32 This vehicle can be mounted.

The Salvaged Siege Engines are siege vehicles found in the Expedition Base Camp in Ulduar.


Driver's AbilitiesEdit

  1. Ability vehicle demolisherram  [Ram]ω ϖ (40 steam pressure)—Rams any enemies in front of the demolisher, dealing 22501 to 27501 Damage and knocking them back. Also deals 2850 to 3150 siege damage to buildings.
  2. Inv misc enggizmos 12  [Electroshock] (38 steam pressure)—Shocks all targets within a 25 yard cone in front of the caster. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (10 sec cooldown)
  3. Ability vehicle siegeenginecharge  [Steam Rush]ω ϖ (40 steam pressure)—Put the steam engine into overdrive for a short duration, rushing forward, dealing siege damage and knocking back enemies. (15 sec cooldown)

Turret Controller's AbilitiesEdit

  1. Inv misc missilelarge red  [Anti-Air Rocket] (10 steam pressure)—Fires an explosive missile that explodes on contact with air targets. (0.25 sec cooldown)
  2. Ability vehicle siegeenginecannon  [Fire Cannon] (20 steam pressure)—Fires a cannon blast. An imprecise hit can do as little as 5,000 damage, while a direct hit will do upwards of 120,000 damage. Does approximately 2,300 damage to buildings.
  3. Ability vehicle shellshieldgenerator  [Shield Generator]—Activates the shield generator on the Siege Engine, absorbing a limited amount of Physical, Fire, Frost and Arcane damage taken for 5 sec. (1 min cooldown)


  • There will be two Salvaged Siege Engines available in the 10 man raid and five in the 25 man raid.
  • This vehicle can also hold two additional passengers. They will be protected from the general AoE damage, but can not do anything during the fight.
  • The driver and turret operator do not share the steam pressure, unlike the Salvaged Demolisher, where the pyrite is shared.

External links Edit

Vehicle Turret