Partying Help e


Group Roles

Icon-class-role-leader-42x42 Leader

Primary Function

Icon-class-role-tank-42x42 Tank
Icon-class-role-healer-42x42 Healer
Icon-class-role-dealer-42x42 Damage dealer

Secondary Function

Icon-class-role-cc-42x42 Crowd control
Icon-class-role-assist-42x42 Main assist
Icon-class-role-puller-42x42 Puller
Icon-class-role-rezzer-42x42 Rezzer
Icon-class-role-scout-42x42 Scout


Hybrid classes
Meeting Stone
Pickup group

A role is typically mentioned as a personality and direction in Roleplaying, but it is most often used in World of Warcraft as a term to refer to a player character's job during combat in groups.


Traditional combat roles Edit

Primary roles
  • Icon-class-role-tank-42x42 Tank — A key role in most combat groups, the tank holds aggro, absorbs damage, and tries to keep mobs from focusing much or at all on other roles.
  • Icon-class-role-healer-42x42 Healer — Keeps tank and everyone else alive. Also often the primary debuff cleaner. Almost all instance fights require some sort of healer.
  • Icon-class-role-dealer-42x42 Damage dealer — Responsible for providing most of the damage during a fight to "burn down" the foe. Probably the most popular role, thus reducing demand due to high supply.
Secondary roles
  • Icon-class-role-cc-42x42 Crowd control — Using abilities to keep mobs out of a fight for periods of time, so they won't be a factor. Allows better focus fire and reduces the number of mobs to fight at any one time.
  • Icon-class-role-puller-42x42 Puller — The player who draws the first mob's attention. Good selection and tactics include picking the most dangerous mob that might endanger finishing the fight. Often the tank, but sometimes whatever class is best a single-target pulling and can take some initial damage.
  • Icon-class-role-rezzer-42x42 Rezzer — Almost always a healer, but not always. Helps bring back dead comrades during or after a fight.
  • Icon-class-role-scout-42x42 Scout — A good scout finds hidden dangers, reports mob group positioning, points out obstacles and potential upcoming issues.
Large group roles
  • Icon-class-role-leader-42x42 Leader — An experienced small group often needs little coordination, but larger groups need a leader to mark targets, position roles, and clarify tactics during phased fights.
  • Icon-class-role-assist-42x42 Main assist — Picks focus fire targets and decides target priorities during the fight. A main assist can also be the leader, or not.

Roles in Dungeon/Raid Finder Edit

Roles in LFD Edit

Patch 3.3 LFD step 7

When finding a 5-man instance using Dungeon Finder, a player can choose to enter as one of three main roles:

In addition they can also set their preference for Leading role or not.

Due to the limited supply issues, Tanking and Healing roles may often be offered a Call to Arms reward. Occasionally the Damaging role may be offered this incentive.

Roles in LFR Edit

The roles are basically the same for Raid Finder, except there is no option to put Leading preference as the raid leader is apparently chosen at random (although they can, of course, transfer leadership).

Roles in Dungeon/Encounter Journal Edit

The Dungeon Journal has tips for boss fights based on the basic roles:

The tips are not super detailed, but apply to the specific mechanics of the fight which they are listed with.

Boss 15 Ner'zhul example

From Shadowmoon Burial Grounds Dungeon Journal:

  • Overview: Ner'zhul unleashes the void upon his foes, summoning legions of shadowy minions to sweep death across the battlefield.
    • Encounter-journal-dps Damage Dealers:
      When Ner'zhul performs [Ritual of Bones], focus your damage on a single skeleton to break the chain.
      Quickly move away from [Omen of Death], which deals more damage the closer players remain.
    • Encounter-journal-healer Healers:
      Quickly move away from [Omen of Death], which deals more damage the closer players remain.
    • Encounter-journal-tankTanks:
      When Ner'zhul performs [Ritual of Bones], focus your damage on a single skeleton to break the chain.
      Quickly move away from [Omen of Death], which deals more damage the closer players remain.

See also Edit

External links Edit


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