Fr020373@legacy41541077 (talk | contribs) (Water spit) |
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Take your time, and this is easy. If you pull aggro to the group, you will be in trouble. When he enrages you must watch the tank, any class with heals spells should be healing the tank, he hits hard. |
Take your time, and this is easy. If you pull aggro to the group, you will be in trouble. When he enrages you must watch the tank, any class with heals spells should be healing the tank, he hits hard. |
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− | To save everyone's lives if the MT is dead and Rokmar is nowhere near dying, all the remaining group members jump into the pool of water. It appears that although Rokmar is a gigantic Bogstrok/prawn, he can't SWIM! When you jump into the water you will exit combat mode in a moment and Rokmar will go back to patrolling. Be sure that you do get out of range of his Water Spit. If you make it near the ramp it will be far enough. |
+ | To save everyone's lives if the MT is dead and Rokmar is nowhere near dying, all the remaining group members jump into the pool of water. It appears that although Rokmar is a gigantic Bogstrok/prawn, he can't SWIM! When you jump into the water you will exit combat mode in a moment and Rokmar will go back to patrolling. Be sure that you do get out of range of his Water Spit. If you make it near the ramp it will be far enough. |
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+ | His most devestating attack is a bleed effect, which will increase the already tremendous amount of damage per second over time. The only way to remove this is to heal the afflicted member to their maximum hit points. When this is done, the bleed is removed. This fight is a cakewalk with two good healers(A shaman and a druid/priest works very well), who can keep the tank and main DPS from bleeding out. Party composition for this should include an assistant healer, and DPS. |
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== Heroic Mode == |
== Heroic Mode == |
Revision as of 03:04, 28 March 2007
Template:Bc Template:Coilfang Reservoir
Second boss of The Slave Pens in Coilfang Reservoir, likely a giant racial offshoot of the Makrura.
General Information
- Level (Normal): 64 (Elite)
- Level (Heroic): 72 (Elite)
- Type: Humanoid
- Found: Slave Pens - Coilfang Reservoir
- Map Location
- Health (Normal): About 96,000
- Health (Heroic): About 168,000
- Mana: None
Spells and Abilities
- Grievous Wound A bleed debuff, it causes Rokmar's current target to bleed for 900 physical damage every 2 seconds until the player with the debuff has been healed to full health; [Divine Shield] and [Stoneform] will also remove it. Also, the debuff is not timed, and will last until you are dead or cured. Also worth to note that its not enough to heal the target to 100%, also need to keep him/her at 100% for a short time (0.5 to 1 second).
- Water Spit AoE, deals 1600-1800 frost damage to the target. Frost resist gear would be useful, as it would save the healer's mana and the healer will not aggro that easily. But it's not necessary if you have strong dps. The range is 40 yards, so hunters can stay out of range, depending on spec.
- Entangling Moss increases casting time by 50%. The spell is ranged, about 30 yards. If you are healing, be sure to get out of this. It's a sure wipe if you get it since you have to keep your MT topped.
- Enrage Heroic Mode only. At 15% health he enrages, which has an almost negligible effect on his damage output. Burn Rokmar straight through this.
Strategies
His water attack is frost based, so frost resist of any kind is good; resist gear, pots, etc... I would suggest at least 100, otherwise your priest will be pulling heal aggro from group heals. His claws glow so the tank can call out before he spits if you want to run out of range.
Warlock's Fel Hunters can help reduce the amount he spits with spell lock. [Silence], Shocks (Flame Shock, Earth Shock, etc), Stomps and [Shield Bash] do not work. Range classes and casters stay back and do your DPS, and get out of the 41 yard radius to bandage if you get hit by the AoE Water Spit.
Take your time, and this is easy. If you pull aggro to the group, you will be in trouble. When he enrages you must watch the tank, any class with heals spells should be healing the tank, he hits hard.
To save everyone's lives if the MT is dead and Rokmar is nowhere near dying, all the remaining group members jump into the pool of water. It appears that although Rokmar is a gigantic Bogstrok/prawn, he can't SWIM! When you jump into the water you will exit combat mode in a moment and Rokmar will go back to patrolling. Be sure that you do get out of range of his Water Spit. If you make it near the ramp it will be far enough.
His most devestating attack is a bleed effect, which will increase the already tremendous amount of damage per second over time. The only way to remove this is to heal the afflicted member to their maximum hit points. When this is done, the bleed is removed. This fight is a cakewalk with two good healers(A shaman and a druid/priest works very well), who can keep the tank and main DPS from bleeding out. Party composition for this should include an assistant healer, and DPS.
Heroic Mode
Frost bolts hit for about 1.5k, just ignore them and use low rank renews to heal them back up. Ignore the enrage -- it's trivial. If you have a warrior tank, have them spell reflect.
Loot (Normal)
The Bogstrok Scale Cloak is a cloak most often sought after by warriors and feral druids. For the tanking druid this item provides 1490 armor in dire bear form. For warriors the +16 defense rating increases their block, dodge, and parry ratings. SourceThis item drops from Rokmar the Crackler in The Slave Pens wing of Coilfang Reservoir. External links |
Calming Spore Reed is a rare wand most often sought after by priests. SourceDrops from Rokmar the Crackler in The Slave Pens wing of Coilfang Reservoir. External links |
SourceThis item drops from Rokmar the Crackler in the Slave Pens. External links |
Runed Fungalcap is a trinket sought after by players who PvP. SourceThis item drops from Rokmar the Crackler in The Slave Pens of Coilfang Reservoir. External links |
SourceThis item drops from Rokmar the Crackler in The Slave Pens. External links |
Loot (Heroic)
Complete heroic loot table: http://beta.worldofraids.com/burning_crusade/dungeons/coilfang_reservoir/the-slave-pens.shtml#rtc
Badges of Justice, frequently also called Heroic tokens, are a reward which drops from boss kills in Burning Crusade heroic and raid instances. They can be spent at special vendors to buy epic quality gear. SourceIn heroic mode dungeons, all bosses drop one badge of justice each. In raid instances, all bosses usually drop two, the first boss of a raid instance may drop only one and the end boss in some cases drops three. When a boss drops badges, every member of the party can loot them. Beyond boss drops, badges can be obtained as quest reward. The Burning Crusade daily heroic quests are the most notable example, the [Shattered Sun Supplies] may contain a badge as well, and a few other quests (particularly into Zul'Aman) also have badges of justice as quest reward. SpendingThere are several vendors who offer equipment for Badges of Justice. The badges in fact resemble a Blizzard-implemented DKP system. The gear selection offers a complete set of items for group PvE for all classes and builds, ranging from Kara-level quality up to items surpassing even Black Temple drops (still characters only equipped in heroic gear are good enough to enter MH/BT, not more). The badges of justice can be spent at the following special vendors:
See Badge of Justice rewards for a complete list of rewards. Badges by instanceThe following is a list of instances that have bosses which drop one or more Badge of Justice. The best place to farm badges is Karazhan, and the fastest method to get them with a group of five is the Mechanar. The number of badges received assumes a full clear of each instance, the only exceptions being Mana-Tombs which requires a player with the item Eye of Haramad or [Shaffar's Stasis Chamber Key] to summon Yor in order to receive the fourth badge, Sethekk Halls which requires a druid with the ability to summon Anzu in order to receive the third badge, and Shattered Halls which gives a fifth badge if you kill the Shattered Hand Executioner before he kills any prisoners.
Patch changes
External links |
SourceThis item drops from Rokmar the Crackler in The Slave Pens wing of Coilfang Reservoir on Heroic mode. External links |
SourceThis item drops from Rokmar the Crackler in The Slave Pens wing of Coilfang Reservoir in Heroic mode. Patch changes
External links |
SourceThis item drops from Rokmar the Crackler in The Slave Pens wing of Coilfang Reservoir on Heroic mode. External links |