The Rise of the Zandalari is an event that was introduced in Patch 4.1.0. The entirety of the activity occurs in Northern Stranglethorn and the Cape of Stranglethorn, where players discover that the Zandalar tribe is actively seeking to reunite all the troll tribes. Too many of the troll territories have been overcome or destroyed, and the Zandalari feel that now is the time to join together to take what is rightfully theirs. The two kingdoms of Zul'Aman and Zul'Gurub are rebuilding, amassing their forces for a potentially bloody expansion. Out of all the tribes, and the Darkspear refuse to join, Vol'jin fearing a war that would further decimate the world after the destructive Cataclysm.
Players begin in their respective capitals (Stormwind City and Orgrimmar), where they accept the task to warn their people within Stranglethorn of the imminent danger while tracking down Vol'jin. They are immediately thrust into the growing conflict, as many of the priests and priestesses of the enemy trolls have attacked major outposts with their magic.
It should be noted that the associated quest line is a phased event. While on the quests, players may not use the NPCs normally in the quest areas, which includes the flight masters. Those hated with Booty Bay will have a marginally more difficult time turning in the final quest. It should also be noted that midway through the series you will need both a flying mount and a Flight Master's License in order to continue further.
- Patch 4.1.0 (26-Apr-2011): Added.