Raise Dead (death knight ability)

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Raise Dead
Spell shadow animatedead
  • Raise Dead
  • 30 yd  range
  • 2 min cooldown
  • Instant
  • Raises a ghoul to fight by your side. You can have a maximum of one ghoul at a time. Lasts 1 min.
Usable by
ClassDeath knight
Cooldown2 min (GCD 1 sec)
Level required56
Related buff
Spell shadow animatedead
  • Raise Dead
  • A Risen Ally is in your service.
  • Duration: 1 minute
Raise Dead TCG

In World of Warcraft: Trading Card Game.

"Do not be mistaken - I will gladly trade your life for a more obedient soldier." - Randolphe Mortimer[1] (TCG #?)

Raise Dead is a death knight ability learned at level 56. It allows the death knight to raise a Risen Ghoul to fight for a limited time. This creature can perform a number of attacks including fear, apply disease, stun, cause a target bleed, and pummel.

With Master of Ghouls (Unholy specialization), the ghoul becomes a permanent pet under the death knight's control.



  • Even if you aren't Unholy specced, don't forget that Raise Dead is still a DPS cooldown!

Patch changes

  • 0300Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): This spell will no longer give two errors when the casting player lacks the reagent to cast it.
  • 0300Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Duration lowered to 60 sec. and cooldown lowered to 3 min. The cooldown on this ability now begins when the pet dies rather than when it is summoned.
  • 0300Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Raise Dead has now been split into two spells:
    • Raise Dead now raises a ghoul or pet ghoul (if talented). Requires Inv misc dust 02 [Corpse Dust] if no humanoid corpse is nearby.
    • Raise Ally now raises a fallen party member and has no reagent. Available at level 72.

External links

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Patch date4 August 2009 +, 14 April 2009 + and 20 January 2009 +

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