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<onlyinclude>{{Infobox talent |
<onlyinclude>{{Infobox talent |
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− | |name= |
+ | | name = Dirty Tricks |
− | |image= |
+ | | image = Ability_Sap.png |
− | |description=Increases your |
+ | | description = Increases the range of your Blind and Sap abilities by X yards and reduces the energy cost of your Blind and Sap abilities by Y%. |
− | |class=Rogue |
+ | | class = Rogue |
− | |location= |
+ | | location = Subtetly, Tier 2 |
− | |affects=[[ |
+ | | affects = [[Sap]], [[Blind]] |
− | |ranks=2 |
+ | | ranks = 2 |
− | |points_req= |
+ | | points_req = 5 |
− | |talent_req=None |
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}}</onlyinclude> |
}}</onlyinclude> |
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+ | |||
− | '''Heightened Senses''' is a 20 point [[Rogue]] talent located in the 5th tier of the [[Rogue_talents#Subtlety|Subtlety Tree]]. |
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+ | '''Dirty Tricks''' is a talent in the [[Rogue]] [[Rogue Talents#Subtlety|Subtlety tree]]. It allows the Rogue to [[Sap]] and [[Blind]] from a further range with less energy use. |
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⚫ | |||
+ | |||
⚫ | |||
+ | == Notes == |
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+ | * This talent was changed significantly in patch 2.0. |
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+ | * Previously, the tooltip reads "chance to return to stealth", but in practical use, "chance to remain in stealth" was the actual effect. |
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+ | * Core PvP specced rogues should be aware that since patch 2.0 all [[crowd control]] abilities (including Sap) last a maximum of 12 seconds in PvP, unlike pre-patch where Sap lasted longer. |
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+ | * In patch 2.1 the base skill Sap will not break stealth, Improved Sap will now then be renamed as Dirty Tricks and increases the range of Sap and Blind by 2/4 yards whilst decreasing the energy cost by 25/50%. |
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+ | |||
⚫ | |||
⚫ | |||
|- |
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− | ! Rank !! |
+ | ! Rank !! Range increase !! Energy cost reduction |
+ | |||
− | |- |
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+ | |- align="center" |
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− | | 1 || 2% |
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+ | | 1 || 2 yards || 25% |
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⚫ | |||
+ | |||
− | | 2 || 4% |
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⚫ | |||
+ | | 2 || 5 yards || 50% |
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+ | |||
+ | == Tactics / Tips == |
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+ | |||
+ | * Sapping is dangerous against mobs that can detect stealth (these have a blue icon above their heads). You will usually not be able to sap these mobs. If they have non-detecting mobs with them, you may be able to use [[distract]] to do a sap, but the detectors will probably see you immediately after you do it. |
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+ | *[[Shadowstep]], a 41-point talent in the [[Subtlety]] tree, can be used to get behind a stealth-aware target, provided that you can get in within twenty yards without the mob noticing you. [[Master of Deception]] helps here. Keep in mind that mobs can only detect stealth in a 180-degree radius in front of them. |
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+ | * If you are a dagger rogue, you should already be spending points on [[opportunity]], so Dirty Tricks is truly an excellent 2 point investment and well worth it. Sword rogues may find it less tempting. |
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+ | * When a target is sapped he cannot give a combat flag to the rogue unless provoked otherwise by a quest event or by attacking that target's grouped allies, this makes gathering herbs & ores and quest items that are surrounded by humanoids much smoother as you can Sap, gather, and then re-stealth. |
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+ | * This talent is extremely useful against mages. It makes easier for you to blind them after a [[Frost Nova]], or sap them when they're aware of your presence and start spamming [[Arcane Explosion]] (both AoE and sap will have 10 yard range, you can step forward between two explosions with enough skill ). |
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+ | |||
+ | ==Patch changes== |
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+ | {{Patch 2.1.0|note=The talent [[Improved Sap]] has been renamed to [[Dirty Tricks]], and increases the range of Sap and [[Blind]] by 2/5 yards whilst decreasing the [[energy]] cost by 25/50%.}} |
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{{Classfooter|Rogue}} |
{{Classfooter|Rogue}} |
Revision as of 21:39, 11 October 2010
The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Dirty Tricks | |
---|---|
Requirements | |
Class | Rogue |
Properties | |
Affects | [Sap], [Blind] |
Dirty Tricks is a talent in the Rogue Subtlety tree. It allows the Rogue to [Sap] and [Blind] from a further range with less energy use.
Notes
- This talent was changed significantly in patch 2.0.
- Previously, the tooltip reads "chance to return to stealth", but in practical use, "chance to remain in stealth" was the actual effect.
- Core PvP specced rogues should be aware that since patch 2.0 all crowd control abilities (including Sap) last a maximum of 12 seconds in PvP, unlike pre-patch where Sap lasted longer.
- In patch 2.1 the base skill Sap will not break stealth, Improved Sap will now then be renamed as Dirty Tricks and increases the range of Sap and Blind by 2/4 yards whilst decreasing the energy cost by 25/50%.
Rank Table
Rank | Range increase | Energy cost reduction |
---|---|---|
1 | 2 yards | 25% |
2 | 5 yards | 50% |
Tactics / Tips
- Sapping is dangerous against mobs that can detect stealth (these have a blue icon above their heads). You will usually not be able to sap these mobs. If they have non-detecting mobs with them, you may be able to use [Distract] to do a sap, but the detectors will probably see you immediately after you do it.
- [Shadowstep], a 41-point talent in the Subtlety tree, can be used to get behind a stealth-aware target, provided that you can get in within twenty yards without the mob noticing you. [Master of Deception] helps here. Keep in mind that mobs can only detect stealth in a 180-degree radius in front of them.
- If you are a dagger rogue, you should already be spending points on [Opportunity], so Dirty Tricks is truly an excellent 2 point investment and well worth it. Sword rogues may find it less tempting.
- When a target is sapped he cannot give a combat flag to the rogue unless provoked otherwise by a quest event or by attacking that target's grouped allies, this makes gathering herbs & ores and quest items that are surrounded by humanoids much smoother as you can Sap, gather, and then re-stealth.
- This talent is extremely useful against mages. It makes easier for you to blind them after a [Frost Nova], or sap them when they're aware of your presence and start spamming [Arcane Explosion] (both AoE and sap will have 10 yard range, you can step forward between two explosions with enough skill ).
Patch changes
Patch 2.1.0 (2007-05-22): The talent [Improved Sap] has been renamed to [Dirty Tricks], and increases the range of Sap and [Blind] by 2/5 yards whilst decreasing the energy cost by 25/50%.
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