Quest:The Hermit of Witch Hill

104,543pages on
this wiki
Add New Page
Add New Page Talk0
Horde 32 The Hermit of Witch Hill
StartHorde 15 Draz'Zilb
EndNeutral 15 "Swamp Eye" Jarl
Requires Level 32
CategoryDustwallow Marsh
Experience350 XP
or 2Silver10Copper at Level 110
NextMarsh Frog Legs


Speak with "Swamp Eye" Jarl at Swamplight Manor.


The marsh seems to have a strange effect on humans. Some grow mad simply by living here.

Anyone who has ever settled at Swamplight Manor has gone mad in a spectacular way. The latest owner, one "Swamp Eye" Jarl, is already showing signs.

I don't completely understand what's happening there, you'd have my thanks for looking into it.

The manor is at the eastern edge of the swamp. Trek east across Bluefen and past North Point Tower. The manor is in a haunted patch of land called Witch Hill.


Have you come here to spy on me? No?

Perhaps you have an appreciation for fine cuisine, then? Good, you can help!

Quest progressionEdit

  1. Alliance 15 [36] The Hermit of Swamplight Manor / Horde 15 [36] The Hermit of Witch Hill
  2. Neutral 15 [35] Marsh Frog Legs
  3. Neutral 15 [35] Jarl Needs Eyes
  4. Neutral 15 [35] Jarl Needs a Blade

External linksEdit

Also on Fandom

Random Wiki