|Save Krennan Aranas|
|Start||King Genn Greymane [59.2, 83.8]|
|End||Lord Godfrey [55.7, 80.6]|
or 18 at Level 110
Rescue Krennan Aranas.
It might have to come to that, unfortunately.
We can't open fire just yet, there is a civilian trapped on the other side of the prison.
Not just any civilian, either. Krennan Aranas is one of the most brilliant alchemists this world has known.
Take my horse and rescue him. Krennan must live.
The king must be mad. Risking all our lives for just one lousy alchemist. Regardless, orders are orders.
Well done, <name>. We'll make sure Krennan makes it out of the city alive.
You will receive:
Accepting the quest puts the player on Greymane's mount. It will automatically start running to the other side of the district. The mount will jump, then land underneath a tree where Krennan is hanging. Once the horse stops moving, use the horse's ability, Rescue Krennan, to pick him up. The horse will then automatically sprint back to safety. Completing the quest starts phase 5.
- Rescue Krennan Aranas by using your vehicle's ability.
- Krennan Aranas yells: Help! Up here!
Clearing the barricade:
- Krennan Aranas says: Thank you! I owe you my life.
- Lord Godfrey yells: We've got Aranas! Fire at will!
-  /  / 
- Class quests
Patch 4.0.3a (2010-11-23): Added