Find Tinky Wickwhistle inside Talramas.


I told Tinky not to go off on her own, but she just HAD to check out that crashed necropolis to the west.

I'm 100% certain that those cultists came from inside that thing, which means I'm now 100% certain that Tinky's in trouble!

She's the airstrip's number one engineer. Without her we're doomed!

I'd find her myself, but one of those things got in a swipe on my leg before I could vanish again. <name>, if anyone can get her out, it's you!


Hey there! Who are you?

Bixie sent you? Excellent, let's get me out of here!

Quest progressionEdit

  1. Alliance 15 [71] What's the Matter with the Transmatter?
  2. Alliance 15 [71] Check in With Bixie
  3. Alliance 15 [71] Oh Great... Plagued Magnataur!
  4. Alliance 15 [71] There's Something Going On In Those Caves
  5. Alliance 15 [71] Rats, Tinky Went into the Necropolis!
    Alliance 15 [71] Might As Well Wipe Out the Scourge - (optional)
  6. Alliance 15 [72] I'm Stuck in this Damned Cage... But Not For Long!
  7. Alliance 15 [71] Let Bixie Know
  8. Alliance 15 [71] Back to the Airstrip

External linksEdit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.