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|No Place to Run|
Requires Level 72
or 12450 at Level 110
|Reputation||+250 The Wyrmrest Accord|
- Destructive Ward Fully Charged
They're drawing power from the bones of my dead brothers...
I have no love for the cult, but I'm baffled by their audacity. There will be no mercy shown for them... not that I ever would have anyway.
Ensure that they have no place to flee when the slaughter starts. Place a destructive ward at the end of the path leading out of the shrine. Defend it until it is fully charged.
Have you placed the ward?
Excellent. When they begin to flee in fear, the ward shall be there to wish them a fond farewell.