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<onlyinclude>{{Infobox ability
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= Orgrimmar - The Valley of Wisdom =
 
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|name=Hex
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Who: Thrall<br>
 
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|image=Spell_Shaman_Hex
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Zone: [[Orgrimmar - The Valley of Wisdom]]<br>
 
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|description=Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
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Region: [[Durotar]]<br>
 
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|class=[[Shaman]]
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Kingdom: Orgrimmar<br>
 
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|type=Utility
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|school=[[Nature]]
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|cost=3% of base mana
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|range=20
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|rangeunit=yd
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|cast_time=1.5
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|cooldown=45 sec
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|improvement=[[Eye of the Storm (talent)]], [[Elemental Precision]]
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|ranks=1
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|debuff_type=Curse
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|debuff_desc=Cannot attack or cast spells.
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|debuff_dur=30 seconds
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}}</onlyinclude>
   
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'''Hex''' is a [[crowd control]] spell that transforms the target into a frog, preventing them from doing anything other than moving. It is learned at level 80 for {{cost|17|76}}.
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= Level Obtained =
 
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Level 9
 
   
 
== Notes ==
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= Level of Quest =
 
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Hex is one of the two new abilities given to shamans in the second expansion, and was one of the abilities of the [[Shadow Hunter]] in [[Warcraft III: Reign of Chaos|Warcraft III]]. As this is the same hero unit that originally had [[Chain Heal]] and an equivalent of [[Searing Totem]], Hex has been one of the most suggested shaman abilities since release, along with [[Feral Spirit]] and [[Bloodlust]].
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Level 12
 
   
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The spell is a curse, so only [[Druid]]s, [[Mage]]s and Restoration Shamans can remove it. It is considered a polymorph effect, and as such can be [[shapeshift]]ed out of by Druids. Unlike the spell [[Polymorph]], however, it is not guaranteed to break instantly on damage. This means a 'hexed' mob can usually afford to take an accidental hit or stay crowd controlled during [[area of effect]] spells. Also, Hexxed mobs do not have a greatly increased health regeneration like Polymorphed targets do.
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= Pre-Requisites =
 
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No Pre-Requisites required.
 
   
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== Talent improvement ==
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= Task =
 
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* [[Eye of the Storm (talent)]] reduces the [[pushback]] suffered while casting Hex by 70%.
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Bring a Lieutenant's Insignia to Thrall in Orgrimmar.
 
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* [[Elemental Precision]] increases the [[spell hit|hit chance]] of Hex by 3%.
   
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== Patch changes ==
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= Reward =
 
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* {{Patched|date=2009-04-30|bluenote=[[Mana Burn]] now causes [[Fear]], Hex and [[Psychic Scream]] to break early when used.|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html}}
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2 silver 50 Copper
 
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* {{Patch 3.0.2|note=Added as a new ability for [[Wrath of the Lich King]].}}
   
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==External links==
= Notes =
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
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You will need one inventory spot to retreive [http://www.thottbot.com/?it=14544 Lieutenant's Insignia], which is required to complete this quest.<br>
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-spell|51514}}
   
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{{classfooter|Shaman}}
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You may wish to complete this quest along with the {{Horde Icon Small}} [[Quest:Skull Rock|Skull Rock]] quest, as both require you to enter this cave.<br>
 
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[[Category:Shaman abilities]]
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You may also wish to find and kill a Searing Blade Orc named [[Gazz'uz]] and retrieve the [http://www.thottbot.com/?i=1894 Eye of Burning Shadow] from his corpse. This item will allow one to receive the {{Horde Icon Small}} [[Quest:Burning Shadows|Burning Shadows]] quest.<br>
 
 
[[Category:Nature spells]]
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[[Category:Curses]]
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Completion of this quest will allow one to receive the next quest in the series, {{Horde Icon Small}} [[Quest:Hidden Enemies (2)|Hidden Enemies]].
 
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----
 
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Go to [[SerialQuest: Hidden Enemies Series| Hidden Enemies Series]]
 
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[[Category:Instance:Ragefire Chasm]]
 
[[Category:Quests|Hidden Enemies]]
 
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[[Category:Quests:Horde|Hidden Enemies]]
 

Revision as of 19:28, 9 January 2011

Hex
Spell shaman hex
  • Hex (1 rank)
  • Shaman ability
  • 20 yd range
  • 3% of base mana
  • 45 sec cooldown
  • 1.5 sec cast
  • Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
Properties
Class Shaman
School Nature
Cooldown 45 sec
Improvements Eye of the Storm (talent), Spell nature elementalprecision 1 [Elemental Precision]
Related debuff
Spell shaman hex
  • Curse
  • Hex
  • Cannot attack or cast spells.
  • Duration: 30 seconds

[[Category:shaman abilities]][[Category:shaman abilities]]

Hex is a crowd control spell that transforms the target into a frog, preventing them from doing anything other than moving. It is learned at level 80 for 17g 76s.

Notes

Hex is one of the two new abilities given to shamans in the second expansion, and was one of the abilities of the Shadow Hunter in Warcraft III. As this is the same hero unit that originally had Spell nature healingwavegreater [Chain Heal] and an equivalent of Spell fire searingtotem [Searing Totem], Hex has been one of the most suggested shaman abilities since release, along with Spell shaman feralspirit [Feral Spirit] and Spell nature bloodlust [Bloodlust].

The spell is a curse, so only Druids, Mages and Restoration Shamans can remove it. It is considered a polymorph effect, and as such can be shapeshifted out of by Druids. Unlike the spell Spell nature polymorph [Polymorph], however, it is not guaranteed to break instantly on damage. This means a 'hexed' mob can usually afford to take an accidental hit or stay crowd controlled during area of effect spells. Also, Hexxed mobs do not have a greatly increased health regeneration like Polymorphed targets do.

Talent improvement

Patch changes

External links