The Bone Witch at Njorndar Village wants you to return with Iskalder.


Quickly, <name>, head southwest to the Halls of the Ancestors!

Within you will find slumbering mjordin. Wake them until you find Iskalder. When you do, use this amulet upon him and bring him back to me.

Now go. There is no time to waste!


Where is the ancient hero?

We do not have time to chat. Go to the Halls of the Ancestors to find him before it is too late!


He's a fine specimen and will serve us well.

Now, we have to make sure to use him properly trap Vardmadra!


Keep waking mjordin until Iskalder wakes up. It may take some time. Enter the Hall of Ancestors at the 28,47 entrance; if you enter at the 24,53 entrance, bringing Iskalder back will be much more difficult, and you may lose him and have to start over.

Quest progressionEdit

  1. Neutral 15 [80] Eliminate the Competition
  2. Neutral 15 [80] The Bone Witch
  3. Neutral 15 [80] Deep in the Bowels of The Underhalls
  4. Neutral 15 [80] The Sum is Greater than the Parts
  5. Neutral 15 [80] The Art of Being a Water Terror
  6. Neutral 15 [80] Through the Eye
  7. Neutral 15 [80] Find the Ancient Hero
  8. Neutral 15 [80G5] Not-So-Honorable Combat
  9. Neutral 15 [80G5] Banshee's Revenge
  10. Neutral 15 [80] Battle at Valhalas
  11. Neutral 15 [80G5] Battle at Valhalas: Fallen Heroes
  12. Neutral 15 [80G5] Battle at Valhalas: Khit'rix the Dark Master
  13. Neutral 15 [80G5] Battle at Valhalas: The Return of Sigrid Iceborn
  14. Neutral 15 [80G5] Battle at Valhalas: Carnage!
  15. Neutral 15 [80G5] Battle at Valhalas: Thane Deathblow
  16. Neutral 15 [80G5] Battle at Valhalas: Final Challenge

External linksEdit

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.