Cold Hearted is part of The Sons of Hodir quest chain.


Brijana, just east of Brunnhildar Village, wants you to fly to Dun Niffelem, then free 3 Captured Proto-Drakes and rescue 9 Brunnhildar Prisoners.


To be slain honorably on the field of battle brings us all glory. To be frozen in a block of ice and endlessly taunted does not....

You are to fly to the frost giant city of Dun Niffelem, just east of the Valley of Ancient Winters, and liberate a captive proto-drake. With her, you will be able to free our sisters from their frozen bonds and carry three of them safely home.

Beware the giants' clubs, sister, lest you find yourself numbered among the captives.


Was your mission successful, sister?


Your efforts appear to have been successful, sister.

You have brought glory to the Brunnhildar!


Fly up into Dun Niffelem and mount a Captive Proto-Drake in the air [65, 61].

Keep moving as the frost giants can throw and hit unwary riders from a fairly large distance.

Target a Brunnhildar Prisoner, and hit the Ice Shard button once it's in range. Don't move until the prisoner is yanked up to the drake.

The drake can carry three prisoners (one behind the rider, one in each claw), so pick up as many as possible before leaving Dun Niffelem to save trips. As soon as the drake is outside of Dun Niffelem, it'll fly back to the village on its own ("The proto-drake smells freedom and flies homeward!"). Do not dismount or the quest will not reward credit.

Try to avoid getting killed. When resurrecting, the giants (contrary to the usual practice) aren't visible until after respawning (most likely) under the feet of a level 80 Elite.

Quest progressionEdit

  1. Neutral 15 [79] They Took Our Men!
  2. Neutral 15 [79] Leave No Goblin Behind
  3. Neutral 15 [79] The Crone's Bargain
  4. Neutral 15 [79] Mildred the Cruel
  5. Neutral 15 [79] Discipline
  6. Neutral 15 [79] Examples to be Made
  7. Neutral 15 [79] A Certain Prisoner
  8. Neutral 15 [79] A Change of Scenery
  9. Neutral 15 [80] Is That Your Goblin?
  10. Neutral 15 [80] The Hyldsmeet
  11. Neutral 15 [80] Taking on All Challengers
  12. Neutral 15 [80] You'll Need a Bear
  13. Neutral 15 [80] Going Bearback
  14. Neutral 15 [80] Cold Hearted
  15. Neutral 15 [80] Deemed Worthy
  16. Neutral 15 [80] Making a Harness
  17. Neutral 15 [80] The Last of Her Kind
  18. Neutral 15 [80] The Warm-Up
  19. Neutral 15 [80] Into the Pit
  20. Neutral 15 [80] Prepare for Glory
  21. Neutral 15 [80] Lok'lira's Parting Gift
  22. Neutral 15 [80] The Drakkensryd
  23. Neutral 15 [80] Sibling Rivalry
  24. Neutral 15 [80] Mending Fences (+28,600 The Sons of Hodir)
  25. Neutral 15 [80] The Refiner's Fire
  26. Neutral 15 [80] A Spark of Hope (+28,600 The Sons of Hodir)
  27. Neutral 15 [80] Forging an Alliance (+325 The Sons of Hodir)
    Mandatory side quest:
    1. Neutral 15 [80] You Can't Miss Him (+97 The Sons of Hodir)
    2. Neutral 15 [80] Battling the Elements (+98 The Sons of Hodir)
      • Prerequisite for daily: Neutral 15 [80 Daily] Hot and Cold (+455 The Sons of Hodir)
  28. Neutral 15 [80] A New Beginning
  29. Neutral 15 [80] Veranus
  30. Neutral 15 [80] Territorial Trespass
  31. Neutral 15 [80] Krolmir, Hammer of Storms (+455 The Sons of Hodir)
    Mandatory side quest:
    1. Neutral 15 [80] In Memoriam (+325 The Sons of Hodir)
    2. Neutral 15 [80] A Monument to the Fallen (+97 The Sons of Hodir)
  32. Neutral 15 [80] The Terrace of the Makers
  33. Neutral 15 [80] The Earthen Oath & Neutral 15 [80] Loken's Lackeys
  34. Neutral 15 [80] The Reckoning
  35. Neutral 15 [80D] Whatever it Takes! (+650 The Sons of Hodir) & Neutral 15 [80D] Diametrically Opposed

External linksEdit

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