Pyroblast | |
---|---|
| |
Properties | |
Class | Mage |
School | Fire |
Cooldown | None/Global Cooldown |
Talents | |
Talent tree | Fire, Tier 3 |
Improvements | [Impact], Ignite, [Flame Throwing], [Burning Soul], [Critical Mass], [Fire Power], [Pyromaniac], [Master of Elements], Elemental Precision, [Arcane Instability], Spell Power, [Playing with Fire], [Molten Fury], [Shatter] |
Related debuff | |
|
[[Category:mage abilities]][[Category:mage abilities]]
Pyroblast is a mage spell that deals massive fire damage with a large direct damage portion then a damage over time portion. It can deal more single-target damage than any other mage spell, but at a higher cast time. The spell is acquired as a talent, requiring 11 points in the fire tree. Due to its very long cast time, Pyroblast is usually used in conjuntion with talents that periodically make it instant, such as [Presence of Mind] and [Hot Streak]. The popular Three-Minute Mage uses instant Pyroblast as its primary burst damage.
Rank | Mana Cost | Damage | Dot | Level | Cost |
---|---|---|---|---|---|
1 | 85 | 141 - 187 | 56 | 20[1] | Talent |
2 | 150 | 180 - 236 | 72 | 24 | 10 |
3 | 195 | 255 - 327 | 96 | 30 | 20 |
4 | 240 | 329 - 419 | 124 | 36 | 32 50 |
5 | 285 | 407 - 515 | 156 | 42 | 45 |
6 | 335 | 503 - 631 | 188 | 48 | 70 |
7 | 385 | 600 - 750 | 228 | 54 | 90 |
8 | 440 | 716 - 890 | 268 | 60 | 1 5 |
9 | 460 | 846 - 1074 | 312 | 65 | 1 5 |
10 | 500 | 1039 - 1291 | 356 | 70 | 1 5 |
11 | 460 | 1014 - 1286 | 384 | 73 | |
12 | 500 | 1190 - 1510 | 452 | 77 |
- Minimum level to acquire the talent.
Notes
The DoT effect stacks with the the secondary DoT effect from [Fireball].
The DoT does not stack on multiple pyroblasts — it resets the timer instead.
Talent improvement
[Flame Throwing] extends the range of Pyroblast to 41 yards at max rank.
[Hot Streak] will make the next cast of Pyroblast instant following two consecutive crits from [Fireball], [Fire Blast], [Scorch], or [Frostfire Bolt].
[Fiery Payback] will reduce the cast time of Pyroblast by 1.75/3.5 seconds (so a base 3.25/1.5 sec cast time) but increase its cooldown by 2.5/5 seconds (from a base of no cooldown).
Pyroblast deals fire damage, and thus gains the benefit of the talents Ignite, [Burning Soul], [Master of Elements], [Critical Mass], [Fire Power], [Pyromaniac], and Elemental Precision.
As with all mage spells capable of critical hits [Arcane Instability], Spell Power, [Molten Fury], [Playing with Fire], and [Shatter] can increase the effective damage output of this spell.
Tips and tactics
Due to the long cast time, this can be used to open battles when soloing. This is one of the few things a fire mage can do to improve his mana efficiency; this spell has better DPM than [Fireball] but a DPS almost 2 times lower (casting 2 seconds longer than improved Fireball with only slightly higher direct damage). Use of Pyroblast in a group is not recommended unless the tank has sufficient threat.
Mages that have this talent and [Presence of Mind] combine the two to devastating effect; an instant heavy damage ball of fire to the face. If it is used in this way, it is probably best to open with [Frostbolt] (for snare) or Fireball (for damage) and then activate Presence of Mind, and then cast this. Since the DoT effect for each Pyroblast cast does not stack, it would probably not be worth opening with Pyroblast, followed by the instant Pyroblast. The DoT from [Fireball] does stack with Pyroblast's, however.
Double Pyroblast Combo: If the caster is Arcane/Fire specced, make a macro for Presence of Mind and Pyroblast, and possibly with Arcane Power between those two, if the caster has the spell. Then, drag the macro down to your bars, and open a fight with 1. A manual pyroblast, and 2. The PoM/Pyro Macro. This is a high threat combination, so be sure that your tank has enough Threat before doing this in an instance, or you might be very hard to regain aggro from.
The final set bonus of Netherwind Regalia gives you a 10% chance on Arcane Misslies, Frostbolt or Fireball cast to allow the next spell with casting time to be instant, just like Presence of Mind. This way mages without arcane talents can have good use of Pyroblast.
Past changes
- Prior to Patch 1.11, Pyroblast had a 1 minute cooldown. The spell was subsequently changed to have no cooldown allowing the ability for it now to be chain-casted.
- Patch 3.0.2 (2008-10-14): Cast time has been reduced to 5 seconds.
|