Proving Grounds

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Were you looking for the Outland subzone of Netherstorm called the Proving Grounds? For the quests with the same name, see Alliance 15 [60] Proving Grounds or Horde 15 [60] Proving Grounds.

Proving Grounds is a new feature for individual players to test and improve their (PvE?) combat skills.[1]

  • At the Proving Grounds, players may undertake trials, designed for Damage, Tank, or Healer roles.
  • It provides a great opportunity to learn how to Tank or Heal, without the need of a group.
  • Each trial is available in four separate difficulties: Bronze, Silver, Gold, and Endless. Harder difficulties include more difficult and varied enemies.
  • Endless mode allows you to test your mettle against increasingly difficult enemies. Compare your best scores to friends and guildmates!

Notes Edit

  • Tasks such as doing a certain amount of DPS or keeping NPCs alive through some damage and then mix in things like not standing in fire or interrupting to prevent CC or heals.
  • You will be put in a group with NPCs that will show up on your party frames, just like players would.
  • As of patch 6.0.2, level capped players who earn a "Silver" rank in the Proving Grounds will be allowed to queue for heroics.

References Edit

See also Edit

  • ...

External links Edit

Note: This is a generic section stub. You can help expand it by clicking Sprite-monaco-pencil Edit to the right of the section title.

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