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(→‎Notes: This doesn't seem right at all. Almost every respected theorycraft for rogues states precision as an absolute necessary in raiding.)
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==Notes==
 
==Notes==
* Clearly most useful in the early levels when armors don't have any +hit rating stats, but as stated below, is useful later in the game as well.
 
 
* This talent really helps in instances where the enemies are often higher level than you are.
 
* This talent really helps in instances where the enemies are often higher level than you are.
 
* In [[Patch 2.3]], this talent adds to chance to hit with ranged weapons as well.
 
* In [[Patch 2.3]], this talent adds to chance to hit with ranged weapons as well.

Revision as of 00:52, 5 November 2008

Precision
Ability marksmanship
  • Precision (5 ranks)
  • Increases your chance to hit with weapons by X%.
Requirements
Class Rogue
Talent required None
Properties
Affects Chance to hit

Rank table

Rank Chance to hit
1 +1%
2 +2%
3 +3%
4 +4%
5 +5%

Each percent decreases chance to miss in the attack table, stacking with hit rating.

Notes

  • This talent really helps in instances where the enemies are often higher level than you are.
  • In Patch 2.3, this talent adds to chance to hit with ranged weapons as well.