|The subject of this article was removed from World of Warcraft in patch 4.0.1.
Precision is a mage talent that increases your chance to hit and reduces mana cost of all spells by 1% per rank, up to 3% at max rank 5 in patch 3.0.2 when it was changed to hit rate instead of resistance. At level 80, each point is equivalent to 12.6 spell hit rating. In PvE raid situations, many mobs and especially bosses are up to three levels higher than the mage, increasing resist rate, thus making this talent very popular with raiding mages. The additional mana efficiency is also desirable for PvE.
Rank table Edit
Normally a talent that does not scale with gear upgrades is not desirable. Although Precision is still a useful talent, because one needs static 17% to hit to ensure all spells will hit. Taking this talent means a mage can reach the spell hit cap sooner, focusing gear in other areas. The talent still scales appropriately with level, as well.
See the article on Resistance for more information on the resistance chance of higher-level enemies.
- / Patch 4.0.1 (12-Oct-2010): Removed.
- Patch 3.0.8 (2009-01-20): Renamed to Precision and now works on all spells.
- / Patch 3.0.2 (14-Oct-2008): Moved to tier 2.
- Patch 1.11.0 (20-Jun-2006): Added.
See also Edit