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Exotic Munitions
Inv ammo bullet 07
  • Exotic Munitions
  • sec cast
  • Allows you to modify your ranged weapon to use exotic munitions:

    Incendiary Ammo
    Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals 23% additional Fire damage to all enemies within 8 yards of the initial target.

    Poisoned Ammo
    Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals (36.8% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.

    Frozen Ammo
    Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals 17% additional Frost damage and reduces the target's movement speed by 50% for 4 sec.

    Only one exotic munition can be active at one time.
Usable by
ClassHunter
Properties
TypeUtility
SchoolPhysical
Casting time
  • Passive
  • Talents
    TalentedYes
    Level required100

    Exotic Munitions is a hunter talent available at level 100.

    Ammunition Edit

    Modified by Edit

    Ability hunter bestialdiscipline Beast Mastery specialization
    Ability hunter focusedaim Marksmanship specialization
    Ability hunter camouflage Survival specialization

    Patch changes Edit

    External links Edit