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Pets start earning talent points at level 20 and then gain a point every 4 levels. So by the time your hunter reaches level 80, the pet will have 16 spendable points, unless the hunter has the Beast Mastery talent, which adds 4 more points.
Pet talents can be reset at a pet trainer for free.
These talents can be used for all pet family types. Different trees may have them at different tier levels.
|Serpent Swiftness||2||None||Increases your pet's attack speed by 5/10%.|
|Dash / Dive||1||None||Increases your pet's movement speed by 80% for 16 sec.|
|Great Stamina||3||None||Increases your pet's total Stamina by 4/8/12%.|
|Natural Armor||2||None||Increases your pet's armor by 5/10%.|
|Boar's Speed||1||3 points||Increases your pet's movement speed by 30%.|
|Spiked Collar||3||3 points||Your pet does an additional 3/6/9% damage with all attacks.|
|Culling the Herd||3||6 points||When your pet's Claw, Bite, or Smack ability deals a critical strike, you and your pet deal 1/2/3% increased damage for 10 sec.|
|Lionhearted||2||6 points||Reduces the duration of all Stun and Fear effects used against your pet by 15/30%.|
|Great Resistance||3||9 points||Your pet takes 3/6/9% less damage from Arcane, Fire, Frost, Nature and Shadow magic.|
The tree gives burst, stun and crowd-control abilities, useful in PvP.
|Mobility||2|| Dash / Dive 1|
|Reduces the cooldown on your pet's Dash/Dive ability by 8/16 sec.|
|Carrion Feeder||1||Cunning 6||Your pet can generate health and happiness by eating a corpse. Will not work on the remains of elemental or mechanical creatures.|
|Owl's Focus||2||Cunning 9||Your pet has a 15/30% chance after using an ability that the next ability will cost no Focus if used within 8 sec.|
|Cornered||2||Cunning 9||When at less than 35% health, your pet does 25/50% more damage and is 25/50% less likely to be critically hit.|
|Feeding Frenzy||2|| Spiked Collar 3|
|Your pet does 6/12% additional damage to targets with less than 35% health.|
|Wolverine Bite||1|| Great Resistance 3|
|A fierce attack causing 5 damage, modified by pet level, that your pet can use after its target dodges. Cannot be dodged, blocked or parried.|
|Roar of Recovery||1|| Owl's Focus 2|
|Your pet's inspiring roar restores 30% of your total mana over 9 sec.|
|Bullheaded||1|| Cornered 2|
|Removes all movement impairing effects and all effects which cause loss of control of your pet.|
The tree is designed for boosting PvE DPS.
|Improved Cower||2||Ferocity 3||The movement speed penalty of your pet's Cower is reduced by 50/100%.|
|Bloodthirsty||2||Ferocity 3||Your pet's attacks have a 10/20% chance to increase its happiness by 5% and heal 5% of its total health.|
|Charge / Swoop||1||Ferocity 6||Your pet charges/swoops an enemy, immobilizing the target for 1 sec, and increasing the pet's melee attack power by 25% for its next attack.|
|Heart of the Phoenix||1|| Bloodthirsty 2|
|When your pet dies, it miraculously returns to life with 10% health. Cannot occur more than once per 10 minutes.|
|Spider's Bite||3||Ferocity 9||Increases the critical strike damage bonus of your pet by 3/6/9%.|
|Rabid||1|| Avoidance 2|
|Your pet goes into a killing frenzy, increasing attack power by 5%. Successful attacks have a 50% chance to increase attack power by an additional 5%. This effect will stack up to 5 times. Lasts 20 sec.|
|Lick Your Wounds||1|| Heart of the Phoenix 1|
|Your pet heals itself for 100% of its total health over 5 sec while channeling.|
|Call of the Wild||1|| Spider's Bite 3|
|Your pet roars, increasing the melee and ranged attack power of all party members within 40 yards by 10%. Lasts 20 sec.|
The tree is designed for boosting tanking ability, either for soloing or for gimmick group-tanking.
|Blood of the Rhino||2|| Great Stamina 3|
|Increases your pet's total Stamina by 2/4% and increases all healing effects on your pet by 20/40%.|
|Pet Barding||2|| Natural Armor 2|
|Increases your pet's armor by 5/10% and chance to Dodge by 1/2%.|
|Guard Dog||2||Tenacity 6||Your pet's Growl generates 10/20% additional threat and 10% of its total happiness.|
|Intervene||1||Tenacity 6||Your pet runs at high speed towards a group member, intercepting the next melee or ranged attack made against them.|
|Grace of the Mantis||2||Tenacity 9||Reduces the chance your pet will be critically hit by melee attacks by 2/4%.|
|Last Stand||1|| Avoidance 3|
|Your pet temporarily gains 30% of its maximum health for 20 sec. After the effect expires, the health is lost.|
|Taunt||1|| Guard Dog 2|
|Your pet taunts the target to attack it for 3 sec.|
|Roar of Sacrifice||1|| Grace of the Mantis 2|
|Your pet absorbs damage from a party or raid member, transferring 30% damage taken to the pet. Lasts 12 sec.|