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==Paladins==
 
==Paladins==
* [[Art of War]]: No longer increases critical strike damage on Judgements, [[Crusader Strike]], and [[Divine Storm]], instead increases all damage done by those abilities by a smaller amount.
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* [[The Art of War]]: No longer increases critical strike damage on Judgements, [[Crusader Strike]], and [[Divine Storm]], instead increases all damage done by those abilities by a smaller amount.
 
* The [[Avenger's Shield]] bounce distance has been reduced to 10 yards (from 15).
 
* The [[Avenger's Shield]] bounce distance has been reduced to 10 yards (from 15).
 
* The [[Charger|epic ground mount]] is now available on the trainer at level 61, requiring 150 riding skill, and the [[Warhorse|non-epic mount]] learned.
 
* The [[Charger|epic ground mount]] is now available on the trainer at level 61, requiring 150 riding skill, and the [[Warhorse|non-epic mount]] learned.
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* [[Eye for an Eye]]: No longer breaks crowd control effects.
 
* [[Eye for an Eye]]: No longer breaks crowd control effects.
 
* [[Hammer of Justice]]: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
 
* [[Hammer of Justice]]: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
* [[Hammer of the Righteous]]: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
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* [[Hammer of the Righteousness]]: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
 
* [[Hammer of Wrath]]: Now can't be used until the target is below 20% health.
 
* [[Hammer of Wrath]]: Now can't be used until the target is below 20% health.
 
* [[Infusion of Light]] (Holy) now affects [[Flash of Light]] too, reducing its cast time down to zero and can be used while moving.
 
* [[Infusion of Light]] (Holy) now affects [[Flash of Light]] too, reducing its cast time down to zero and can be used while moving.

Revision as of 08:11, 4 November 2008

Icon-patch-22x22 Patch 3.0.3
Release date November 4, 2008
Initial version 9183
Interface .toc 30000
Highlights & notes
  • Minor bug fixes
Official links
Patch chronology
← Previous Next →
Patch 3.0.2
(Undocumented changes)
Useful links
PatchesPatches category

Patch 3.0.3 is expected to appear sometime after the release of Patch 3.0.2 and will contain minor bug fixes.

General

  • Removed "A Mask for All Occassions" as criteria for the "Hallowed Be thy Name" meta achievement.
  • Spell magic managain [Replenishment]: Players below level 50 can now benefit from this effect.
  • Resilience: The damage reduction component of resilience has been increased from 2 times the critical strike chance reduction to 2.2 times the critical strike chance reduction. In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.

Racial

  • Racial orc berserkerstrength [Blood Fury]: No longer triggers global cooldown.
  • Ability ambush [Shadowmeld]: The cooldown will now start on use instead of on break.

Druids

  • Druid talents points have been refunded. Players will need to visit a class trainer to relearn spells and abilities.
  • The Ability druid flightform [Swift Flight Form] is now available on the trainer at level 71, requiring 300 riding skill, and Ability druid flightform [Flight Form] learned.
  • Peticon-beast Ability druid bash [Bash]: The interrupt from this ability will now work on targets who are immune to the stun.
  • Ability druid berserk [Berserk]: Now clears the cooldown on Ability druid mangle2 [Mangle] (Bear).
  • Ability druid earthandsky [Earth and Moon] and Spell nature moonglow [Moonfury] (Balance) reduced from 5 ranks each to 3 ranks each.
  • Ability druid eclipseorange [Eclipse]: Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.
  • Ability physical taunt [Growl]: Cooldown changed to 8 sec.
  • Spell nature insectswarm [Insect Swarm]: Tooltip corrected to indicate it does not affect hit chance with spells.
  • Spell nature ravenform [Nature's Swiftness]: This ability will no longer give chances to trigger Omen of Clarity.
  • Spell nature crystalball [Omen of Clarity]: Will no longer be triggered by the Honorless Target buff gained when entering the world.
  • Ability druid tigersroar [Survival Instincts] will no longer be on the Global Cooldown.
  • Inv relics idolofrejuvenation [Swiftmend]: now benefits correctly from Spell nature preservation [Genesis] talent.
  • Ability mount jungletiger [Tiger's Fury]: Ranks 5 and 6 have had their damage bonus decreased.

Hunters

Mages

Paladins

Priests

Rogues

Shaman

  • Spell nature bloodlust [Bloodthirst]: Percentage of damage from attack power raised from 45% to 50%.
  • Ability warlock burningembersblue [Flurry]: Now grants the proper number of charges when it triggers.
  • Improved Fire Nova Totem: Increases the damage done by your Spell fire sealoffire [Fire Nova Totem] by 10/20% and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire nova Totem for 2 sec.
  • Spell shaman lavaburst [Lava Burst]: The base damage has been increased by approx. 10%.
  • Spell shaman maelstromweapon [Maelstrom Weapon]: Tooltips corrected to correctly describe the chance for this talent to be triggered.
  • Spell nature riptide [Riptide]: The initial heal amount has been increased on ranks 3 and 4 and periodic healing has been increased on all ranks.
  • Ability shaman stormstrike [Stormstrike]: Other shamans can no longer consume charges of your Stormstrike, and each shaman can have their own stormstrike on the victim.
  • Storm Reach is now called "Spell nature stormreach [Elemental Reach]" and now includes Lava Burst.
  • Spell shaman thunderstorm [Thunderstorm]: Mana gain has been increased to 8%.
  • Spell nature tranquility [Tidal Mastery]: Now correctly applies its critical strike bonus to Spell nature skinofearth [Earth Shield].
  • Spell shaman tidalwaves [Tidal Waves] will now also proc with Spell nature riptide [Riptide].

Warlocks

  • The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
  • Spell shadow psychicscream [Demonic Sacrifice]: The buffs from this ability will now be retained properly when logging out or zoning.
  • Spell warlock demonicempowerment [Demonic Empowerment]: This talent no longer gives excessive threat to the Warlock's Voidwalker.
  • Spell shadow demonictactics [Demonic Tactics]: Increased the critical strike bonus for both the Warlock and pet.
  • Spell shadow corpseexplode [Destructive Reach]: Now properly reduces threat on Ability warlock chaosbolt [Chaos Bolt] and Shadowflame.
  • Spell shadow haunting [Drain Soul]: Rank 6 now properly deals additional damage to targets below 25% health.
  • Emberstorm: Increased the fire damage bonus.
  • Haunt: The cooldown has been changed to 8 sec down from 10 seconds, and refreshing the Haunt will trigger the heal from the existing Haunt. This ability will no longer heal for incorrect amounts or fail to heal when the Haunt damage was the killing blow.
  • Inferno: The Infernal is now useable indoors and the tooltip has been updated.
  • Spell shadow shadowpact [Master Demonologist] (Felhunter) will now also reduce damage taken by Holy.
  • Warlock sacrificial pact [Ritual of Doom]: Now works correctly even when the Warlock already has a pet (dismissed the existing pet.)
  • Shadowflame: Damaged increased approx. 75%. Coefficients unchanged.
  • Spell shadow shadowembrace [Shadow Embrace]: Now works on ranks 1-4 and stacks properly with multiple applications.
  • Spell shadow spectralsight [Shadow Mastery]: Increased the shadow damage bonus
  • Ability warlock soullink [Soul Link] (Demonology): Increased from 15% to 20%.

Warriors

  • Inv shoulder 22 [Armored to the Teeth]: Grants only attack power (as intended) and recalculates the bonus immediately upon learning any rank of the talent.
  • Ability warrior bladestorm [Bladestorm]: Now breaks all snares and roots on the warrior when activated.
  • Spell nature bloodlust [Bloodthirst]: Cooldown reduced to 5 sec. Percentage of damage from attack power raised from 45% to 50%.
  • Ability backstab [Deep Wounds]: Now works properly with Heroic Throw.
  • Inv axe 66 [Heroic Throw]: No longer gains increased damage from the warrior's agility.
  • Ability gouge [Improved Rend] changed to 10/20%.
  • Ability warrior rampage [Rampage]: Can now be triggered by off-hand Whirlwind damage.
  • Ability gouge [Rend]: Damage has been adjusted to be less base and more weapon based.
  • Rend: Ranks 9 and 10 now do 35% more damage when the target is above 75% health instead of 4 times damage when the target is enraged.
  • Ability warrior improveddisciplines [Sudden Death]: Now has 3/6/9% chance on hit instead of 10/20/30% chance on crit.
  • Ability warrior titansgrip [Titan's Grip]: Changed to 5% penalty.
  • Ability warrior vigilance [Vigilance]: Now properly transfers threat generated by heals.

Professions

  • The level requirements required to train gathering skills have been removed.

Alchemy

Inscription

User Interface

  • For additional notes on Lua and XML changes please visit the UI & Macros forum.

Items

Bug Fixes