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+ | {{Race links}} |
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ā | {{npcbox |
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+ | {{this|the playable race of orcs|more information on the orc race in general|orc}} |
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ā | |name = Overlord Ramtusk |
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+ | {{Infobox Playable |
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ā | |image = Overlord_Ramtusk.jpg |
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ā | | |
+ | | name = Orcs |
ā | | |
+ | | image = OrcCrest.jpg |
+ | | caption = [[Orc Crest|Icon of Battle]] |
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ā | |creature = Humanoid |
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ā | | |
+ | | faction = Horde |
+ | | character = [[Hunter]], [[Rogue]], [[Shaman]], [[Warlock]], [[Warrior]], {{wotlk-inline}} [[Death knight]], {{cata-inline}} [[Mage]] |
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ā | |type = Elite |
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+ | | language = [[Orcish]] |
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ā | |health=5,700 |
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ā | | |
+ | | start = [[Valley of Trials]], [[Durotar]] |
+ | | capital = [[Orgrimmar]], [[Durotar]] |
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ā | |faction=combat |
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+ | | leader = {{RaceIconExt|Thrall|Small}}[[Thrall|Warchief Thrall]] (Before Cataclysm), {{c-inline}}{{RaceIconExt|Garrosh|Small}} [[Garrosh Hellscream]] |
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ā | |instance=Razorfen Kraul |
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+ | | mount = {{RaceIconExt|Wolf|Small}} [[Wolf]] |
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}} |
}} |
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+ | The '''orcs''' of [[Orgrimmar]] are a faction of orcs within the [[Horde]], the orc player race. They live in the land of [[Durotar]] in [[Kalimdor]]. |
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ā | '''Overlord Ramtusk''' is a level 27 [[elite]] (32 elite prior to [[Patch 2.3]]) [[quilboar]] [[mini-boss]] found in [[Razorfen Kraul]]. |
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ā | == |
+ | == Background == |
+ | Long ago, the noble orcish race was corrupted by the [[Burning Legion]] and transformed into the merciless, destructive [[History of the Horde#Rise of the Horde|Horde]]. Lured to the world of [[Azeroth (world)|Azeroth]], the orcs were forced to make war upon the [[human]] kingdoms of [[Stormwind (kingdom)|Stormwind]] and [[Lordaeron (kingdom)|Lordaeron]] in what would become known as the [[First War|First]] and [[Second War|Second]] Wars. Though the Horde nearly succeeded in annihilating humanity, it ultimately devoured itself from within and collapsed. The defeated orcs spent many years within guarded prisons, unable to function without the prospect of conquest and warfare. After many years, a visionary young [[warchief]] rose to lead his people in their darkest hour. Fittingly enough, the young orcās name was [[Thrall]]. Under his rule, the orcs freed themselves from the chains of demonic corruption and embraced their shamanistic heritage. |
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ā | Ramtusk has two elite ranged guards by his side. If your party has the ability, keep the two guards [[sheep]]ed, [[sap]]ped, or [[seduce]]d, so your group can take Ramtusk down first. Otherwise, Ramtusk should be [[tank]]ed while all other members focus on the [[add]]s first. Ramtusk is a powerful warrior type boss with [[Thunderclap]] and [[Battle Shout]], anyone other than a well geared tank will not last long against him. |
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+ | At the behest of a strange prophet, Thrall led his people to the ancient lands of Kalimdor. There, Thrall and the Horde came face to face with their old oppressor, the Burning Legion. With the aid of the humans and [[night elves]], the orcs defeated the Legion and set out to find their own path in their adopted world. The orcs claimed the harsh wastelands of Durotar as their kingdom in Kalimdor. |
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ā | ==Quotes== |
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ā | ''"For Victory! For [[Agamaggan]]!"'' |
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+ | Now based in the warrior city of [[Orgrimmar]], the orcs look forward to a shining new future for their people. Though they are no longer driven by dreams of conquest, they stand ready to destroy all who would challenge their sovereignty or their supremacy. It is your duty to crush the enemies of Durotar, both seen and unseen, for the nefarious agents of the Burning Legion still wander the land.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[World of Warcraft]] manual |pages=180}}</ref> |
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ā | ==Loot== |
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ā | {{lootbox|Notable Loot|Corpsemaker|Tusken Helm}} |
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ā | == |
+ | == Appearance == |
+ | Male orcs are large, hunched and frightening, wielding axes and hammers as well as massive fists the size of a small child. They have flat, wide noses and beady red eyes. Female orcs have tiny, squashed noses and angry, slanted eyes. Female orcs have very shapely bodies and very exotic hairstyles with either messy hair poking out in every direction or thick braidsāor no hair at all. All orcs have some variation of green skin. |
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ā | {{elinks-NPC|4420}} |
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ā | *AmpWoW - [http://www.ampwow.com/wow/viewNewCreatures/4420-Overlord+Ramtusk.php!default=map Map Location] |
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+ | == Character == |
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ā | {{DEFAULTSORT:Ramtusk, Overlord}} |
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+ | [[Image:Eitrigg.jpg|thumb|Eitrigg, an olive-skinned orc]] |
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+ | |||
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+ | The orcs start in the [[Valley of Trials]], an area located in southern [[Durotar]]. |
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+ | |||
ā | [[Category:Unique Voice]] |
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+ | === Starting attributes === |
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+ | {| class="darktable" style="text-align:right;" |
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+ | ! || ''Base'' || [[Hunter]] || [[Rogue]] || [[Shaman]] || [[Warlock]] || [[Warrior]] || [[Death Knight]] || [[Mage]] |
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+ | |- |
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+ | |[[Attributes#Strength|Strength]] || 23 || 23 || 24 || 24 || 23 || 26 || 111 || 23 |
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+ | |- class="alt" |
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+ | |[[Attributes#Agility|Agility]] || 17 || 20 || 20 || 17 || 17 || 17 || 70 || 17 |
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+ | |- |
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+ | |[[Attributes#Stamina|Stamina]] || 22 || 23 || 23 || 23 || 23 || 24 || 100 || 22 |
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+ | |- class="alt" |
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+ | |[[Attributes#Intellect|Intellect]] ||17 || 17 || 17 || 18 || 19 || 17 || 26 || 20 |
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+ | |- |
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+ | |[[Attributes#Spirit|Spirit]] || 23 || 24 || 23 || 25 || 25 || 23 || 44 || 25 |
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+ | |} |
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+ | |||
+ | === Racial traits === |
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+ | {| class="darktable" style="width: 500px; text-align:left;" |
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+ | !style="text-align:left"|[[Blood Fury]] - instant - 2 min cooldown |
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+ | |- |
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+ | |Increases attack power by (Level*4)+2 and your spell power by (Level*2)+3. Lasts 15 seconds.|| |
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+ | |- class="alt" |
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+ | !style="text-align:left"|[[Hardiness]] - passive |
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+ | |- |
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+ | |Duration of Stun effects reduced by an additional 15%.|| |
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+ | |- class="alt" |
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+ | !style="text-align:left"|[[Command]] - passive |
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+ | |- |
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+ | |Damage dealt by Death Knight, Hunter and Warlock pets increased by 5%.|| |
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+ | |- class="alt" |
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+ | !style="text-align:left"|[[Axe Specialization]] - passive |
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+ | |- |
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+ | |[[Expertise]] with Axes, Two-Handed Axes and Fist Weapons increased by 5.|| |
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+ | |- class="alt" |
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+ | |} |
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+ | |||
+ | ===Reasons for racial traits=== |
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+ | Orcs have racial abilities due to a long history as a warrior race. They had been corrupted by the [[Blood of Mannoroth]] which [[Grom Hellscream]] eventually removed. |
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+ | *The [[Blood of Mannoroth]] caused them to enter a form of demon fury which was the cause of their viciousness in the [[First War]]. Orcs can work themselves up into a natural berserker frenzy called [[Blood Fury]]. |
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+ | *Orcs are also notoriously tough ā a young teenage orc will already dwarf a robust [[human]] adult, and their skeletal structure is far more suited for battle, mostly due to the harsh environment that orcs live in. This has led to a [[Hardiness]] which makes them resilient to being knocked out. |
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+ | *For reasons unknown, orcs also share a great natural affinity with animals. Many animal-orc friendships are made as soon as they look into one another's eyes and find the same primal soul within each other. Their close mental connection to these beasts has led them to be able to [[Command]] beasts with ease, or when faced with enslaving a demonic entity. |
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+ | *Their culture has long relied on the [[Axe]] as the weapon of choice, from infantry to generals. This instrument of war is valued so highly that it is taught to all orcs, resulting in them being skilled in [[Axe Specialization]]. |
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+ | |||
+ | === Classes === |
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+ | [[Image:Orcwarrior.JPG|thumb|Orc warrior]] |
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+ | |||
+ | *Hunter - Orcs have a bond with animals, specifically wolves, and their original culture on Draenor included many hunting rituals. Most Frostwolves have wolf companions. With the hunter using [[Blood Fury]], and their animal companion being augmented by [[Command]], both hunter and pet make a formidable team even the strongest opponent have trouble dealing with. |
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+ | |||
+ | *Rogue - Orcish rogues are not as subtle as other rogues, but they can almost always assure a quick, hard blow which is very certain to kill the target, and they are the toughest, most hardhitting rogues. They are somewhat rare due to some orcs viewing their style of combat as dishonorable, but they do believe that it is an effective art.<ref>{{ref book |author= Golden, Christie |authorlink= Christie Golden |title= [[Lord of the Clans]] |isbn= 978-0-7434-2690-9 |pages=12}}</ref> The most famous orc rogue is [[Garona]] though she is only [[Half-Orc]]. Other orc rogues are [[Rokaro]] and [[Jediga]]. |
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+ | |||
+ | *Shaman - After the orcs have freed themselves of demonic corruption they have returned to their original shamanistic roots. The shamanic path is not for everyone, and therefore all shamans are highly revered in the orcish society. Famous orc shamans include [[Thrall]] (who is as renowed for his Shaman abilities as he is for his skills as a Warrior), [[Drek'Thar]], [[Mother Kashur]], and [[Greatmother Geyah]]. |
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+ | |||
+ | *Warlock - Though there was a time when they were common, orc warlocks are now rare. Most are enemies to the Horde, like the [[Burning Blade]]. But a small number work for the Horde. They were illegal at one time in the Horde and are barely tolerated now. The few orc warlocks residing in the [[Cleft of Shadow]] are under the watchful eye of the Horde. The most famous warlock in the orcish history is [[Gul'dan]], the founder of the [[Shadow Council]]. |
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+ | |||
+ | *Warrior - Orcs are born warriors; as [[Eitrigg]] in [[Of Blood and Honor]] says, all orcs are warriors (this is hyperbole as many orcs are [[peon]]s). Subgroups of orc warriors are grunts and raiders. Famous orc warriors include [[Grom Hellscream]], [[Durotan]], and [[Orgrim Doomhammer]]. |
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+ | |||
+ | *Death Knight - The original death knights of the [[Second War]] were created by orcish warlocks. More recently, as orcish soldiers in the [[Plaguelands]] are killed, they are resurected as maleveolent soldiers of the [[Scourge]]. |
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+ | |||
+ | *Mage - Orcs have the option of being mages in [[World of Warcraft: Cataclysm]]. |
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+ | |||
+ | ==Videos== |
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+ | <youtube>NXif-ofQ23U</youtube><!--Orc intro--> |
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+ | <youtube>lGsi7o9YW5w</youtube><!--Orc intro in Cataclysm--> |
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+ | |||
+ | ==Trivia== |
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+ | The male orc dance is a reference to [[Wikipedia:MC Hammer|MC Hammer]]'s dance in the music video for "[[Wikipedia:U Can't Touch This|U Can't Touch This]]". |
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+ | |||
+ | ==References== |
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+ | {{Reflist}} |
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+ | |||
+ | |||
+ | {{factions}} |
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+ | {{races}} |
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+ | |||
+ | [[es:Orco (jugable)]] |
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+ | [[pl:Durotar orc]] |
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+ | [[it:Orchi (razza giocabile)]] |
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+ | |||
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Revision as of 19:55, 12 January 2011
Core races | |||
Allied races | |||
- This article is about the playable race of orcs. For more information on the orc race in general, see orc.
Orcs | |
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| |
Character classes | Hunter, Rogue, Shaman, Warlock, Warrior, Death knight, Mage |
Main language | Orcish |
Starting zone | Valley of Trials, Durotar |
Racial leader | File:IconSmall Thrall Small.gifWarchief Thrall (Before Cataclysm), File:IconSmall Garrosh Small.gif Garrosh Hellscream |
Capital | Orgrimmar, Durotar |
Racial mount | File:IconSmall Wolf Small.gif Wolf |
The orcs of Orgrimmar are a faction of orcs within the Horde, the orc player race. They live in the land of Durotar in Kalimdor.
Background
Long ago, the noble orcish race was corrupted by the Burning Legion and transformed into the merciless, destructive Horde. Lured to the world of Azeroth, the orcs were forced to make war upon the human kingdoms of Stormwind and Lordaeron in what would become known as the First and Second Wars. Though the Horde nearly succeeded in annihilating humanity, it ultimately devoured itself from within and collapsed. The defeated orcs spent many years within guarded prisons, unable to function without the prospect of conquest and warfare. After many years, a visionary young warchief rose to lead his people in their darkest hour. Fittingly enough, the young orcās name was Thrall. Under his rule, the orcs freed themselves from the chains of demonic corruption and embraced their shamanistic heritage.
At the behest of a strange prophet, Thrall led his people to the ancient lands of Kalimdor. There, Thrall and the Horde came face to face with their old oppressor, the Burning Legion. With the aid of the humans and night elves, the orcs defeated the Legion and set out to find their own path in their adopted world. The orcs claimed the harsh wastelands of Durotar as their kingdom in Kalimdor.
Now based in the warrior city of Orgrimmar, the orcs look forward to a shining new future for their people. Though they are no longer driven by dreams of conquest, they stand ready to destroy all who would challenge their sovereignty or their supremacy. It is your duty to crush the enemies of Durotar, both seen and unseen, for the nefarious agents of the Burning Legion still wander the land.[1]
Appearance
Male orcs are large, hunched and frightening, wielding axes and hammers as well as massive fists the size of a small child. They have flat, wide noses and beady red eyes. Female orcs have tiny, squashed noses and angry, slanted eyes. Female orcs have very shapely bodies and very exotic hairstyles with either messy hair poking out in every direction or thick braidsāor no hair at all. All orcs have some variation of green skin.
Character
The orcs start in the Valley of Trials, an area located in southern Durotar.
Starting attributes
Base | Hunter | Rogue | Shaman | Warlock | Warrior | Death Knight | Mage | |
---|---|---|---|---|---|---|---|---|
Strength | 23 | 23 | 24 | 24 | 23 | 26 | 111 | 23 |
Agility | 17 | 20 | 20 | 17 | 17 | 17 | 70 | 17 |
Stamina | 22 | 23 | 23 | 23 | 23 | 24 | 100 | 22 |
Intellect | 17 | 17 | 17 | 18 | 19 | 17 | 26 | 20 |
Spirit | 23 | 24 | 23 | 25 | 25 | 23 | 44 | 25 |
Racial traits
[Blood Fury] - instant - 2 min cooldown | |
---|---|
Increases attack power by (Level*4)+2 and your spell power by (Level*2)+3. Lasts 15 seconds. | |
[Hardiness] - passive | |
Duration of Stun effects reduced by an additional 15%. | |
[Command] - passive | |
Damage dealt by Death Knight, Hunter and Warlock pets increased by 5%. | |
[Axe Specialization] - passive | |
Expertise with Axes, Two-Handed Axes and Fist Weapons increased by 5. |
Reasons for racial traits
Orcs have racial abilities due to a long history as a warrior race. They had been corrupted by the Blood of Mannoroth which Grom Hellscream eventually removed.
- The Blood of Mannoroth caused them to enter a form of demon fury which was the cause of their viciousness in the First War. Orcs can work themselves up into a natural berserker frenzy called [Blood Fury].
- Orcs are also notoriously tough ā a young teenage orc will already dwarf a robust human adult, and their skeletal structure is far more suited for battle, mostly due to the harsh environment that orcs live in. This has led to a [Hardiness] which makes them resilient to being knocked out.
- For reasons unknown, orcs also share a great natural affinity with animals. Many animal-orc friendships are made as soon as they look into one another's eyes and find the same primal soul within each other. Their close mental connection to these beasts has led them to be able to [Command] beasts with ease, or when faced with enslaving a demonic entity.
- Their culture has long relied on the Axe as the weapon of choice, from infantry to generals. This instrument of war is valued so highly that it is taught to all orcs, resulting in them being skilled in [Axe Specialization].
Classes
- Hunter - Orcs have a bond with animals, specifically wolves, and their original culture on Draenor included many hunting rituals. Most Frostwolves have wolf companions. With the hunter using [Blood Fury], and their animal companion being augmented by [Command], both hunter and pet make a formidable team even the strongest opponent have trouble dealing with.
- Rogue - Orcish rogues are not as subtle as other rogues, but they can almost always assure a quick, hard blow which is very certain to kill the target, and they are the toughest, most hardhitting rogues. They are somewhat rare due to some orcs viewing their style of combat as dishonorable, but they do believe that it is an effective art.[2] The most famous orc rogue is Garona though she is only Half-Orc. Other orc rogues are Rokaro and Jediga.
- Shaman - After the orcs have freed themselves of demonic corruption they have returned to their original shamanistic roots. The shamanic path is not for everyone, and therefore all shamans are highly revered in the orcish society. Famous orc shamans include Thrall (who is as renowed for his Shaman abilities as he is for his skills as a Warrior), Drek'Thar, Mother Kashur, and Greatmother Geyah.
- Warlock - Though there was a time when they were common, orc warlocks are now rare. Most are enemies to the Horde, like the Burning Blade. But a small number work for the Horde. They were illegal at one time in the Horde and are barely tolerated now. The few orc warlocks residing in the Cleft of Shadow are under the watchful eye of the Horde. The most famous warlock in the orcish history is Gul'dan, the founder of the Shadow Council.
- Warrior - Orcs are born warriors; as Eitrigg in Of Blood and Honor says, all orcs are warriors (this is hyperbole as many orcs are peons). Subgroups of orc warriors are grunts and raiders. Famous orc warriors include Grom Hellscream, Durotan, and Orgrim Doomhammer.
- Death Knight - The original death knights of the Second War were created by orcish warlocks. More recently, as orcish soldiers in the Plaguelands are killed, they are resurected as maleveolent soldiers of the Scourge.
- Mage - Orcs have the option of being mages in World of Warcraft: Cataclysm.
Videos
Trivia
The male orc dance is a reference to MC Hammer's dance in the music video for "U Can't Touch This".
References
- ^ Blizzard Entertainment. World of Warcraft manual, 180.
- ^ Golden, Christie. Lord of the Clans, 12. ISBN 978-0-7434-2690-9.
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