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Legion-Logo-Small This article concerns content exclusive to Legion.
Order Hall

Order Halls (or Class Halls) are a feature introduced in Legion-Logo-Small World of Warcraft: Legion. They are Class Order-based areas where players can hang out, similar to the Peak of Serenity for monks or Acherus: The Ebon Hold for death knights. As players of both factions will be present, they will also be considered a sanctuary. They will also include the opportunity to recruit class-specific followers and potentially class-specific missions.

In Icon Legion 18x18 Legion, each player will take charge of an Order Hall — a site of great power linked closely to a character’s class and cause. The Order Hall will serve as each hero’s base of operations — and a bastion of hope — during their journey to the Broken Isles. From there, players will send NPC followers on missions to help defend Azeroth from the demonic incursion... and forge and empower their artifact weapon into a Legion-felling force to be reckoned with.

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Notes Edit

ScoutingMap
  • Focus on class identity where the player is the leader.
  • Rather than the factions banding together to fight the Legion, the classes take it upon themselves.
  • Here players will update their artifacts and find quests via NPCs and the Scouting Map (shown to the right)
  • Followers will be major champions from lore. Rather than a passive system, the champions will be sent out and prompt players to enter the world; for example, a champion may find an undiscovered cave and report back to the player, who can then go out and find/explore it
  • There will be no Auction House or Bank.
  • Players will not be able to speak cross-faction in the Halls; however, Blizzard is going to attempt to allow demon hunters to do so in beta. It remains to be seen if that will carry over into the final product.[17]
  • Class features and other bonuses, such as armor stands where players can display tier sets they've earned in the past
  • Each class will be granted a [Death Gate]-like ability that will take them to their Order Hall; for example, hunters will summon a giant eagle that will take them back and forth

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