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{{Stub/Ability}}
 
<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
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|name=Defensive Stance
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| name = Dismantle
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| image = Ability Rogue Dismantle
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|image=Ability_Warrior_DefensiveStance
 
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|description=A defensive combat stance. Decreases damage taken by 10%. Increases threat generated by 200%.
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| description = Disarm the enemy, removing all weapons, shield or other equipment carried for 10 sec.
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|class=[[Warrior]]
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| class = Rogue
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|type=Utility
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| type = Offensive
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|school=Physical
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| school = Physical
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| cost = 25 Energy
|cast_time=Instant
 
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| range = 5 yd.
|cooldown=1 sec
 
 
| cast_time = Instant
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|improvement=[[Bastion of Defense]], [[Stance Mastery]], [[Tactical Mastery]]
 
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| improvement=None
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| ranks = 1
 
| cooldown = 1 minute
 
}}</onlyinclude>
 
}}</onlyinclude>
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{{AbilityFlavor|"With one well-timed strike, any opponent can be stripped of his defenses."<br>—[[The Assassin's Creed]], Chapter 2|TCG Heroes of Azeroth|96}}
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'''Dismantle''' is a [[rogue]] ability that deals no damage but removes all weaponry from a target for 10 seconds.
   
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==Notes==
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'''Defensive Stance''' is a defensive stance for the [[Warrior]], decreasing damage taken by 10% and increasing [[threat]] generated by 200%. It is learned at level 10 for {{cost||6|46}}.
 
  +
*Removes all items equipped in the target's main hand, off hand (weapons, shields or held in offhand items) and ranged slots (bows, wands and relics).
  +
*Does not remove any armor or stats associated with the removed equipment. However, it will prevent all abilities that require the removed equipment, such as [[Parry]], [[Block]] or general attacks that require a melee/ranged weapon.
   
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== Information ==
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==Rank table==
 
{| class="darktable"
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  +
! Rank !! Level !! Cost
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Defensive stance is the second stance available to a warrior. Previously, it was obtained via a level 10 class quest ([[#Quests|see below]]). However, with the changes in [[Patch 4.0.1]], it can now be learned at level 10 for {{cost||6|46}}. It is used primarily for [[Tank (role)|tanking]], providing 10% damage reduction and increasing threat 200%. In combination with the [[Bastion of Defense]] talent, the warrior's change to be [[Critical|critically hit]] is reduced by 6%, enough to tank even [[Boss]] level mobs without the fear of being critically struck. A number of tanking oriented abilities are available solely in Defensive Stance as well. As always, however, the warrior is able to switch stances to access abilities that might be infrequently needed for special situations.
 
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|- align="center"
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| 1
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Defensive Stance heavily favors usage of a shield and one handed weapon; many of the abilities available in Defensive Stance require shield usage. For instance, [[Shield Bash]] (Defensive Stance only), the interrupt counterpart to [[Pummel]] ([[Battle Stance|Battle]] and [[Berserker Stance]]s), requires a shield to be equipped. [[Shield Block]] and [[Shield Wall]] provide temporary reductions to incoming damage.
 
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|| 38 || {{cost||30}}
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−
Defensive Stance is unsuitable for [[Damage (role)|DPS]], given lack of damage increase associated with the other two stances, increased threat generation and inability to use a number of critical DPS abilites.
 
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== Exclusive Abilities ==
 
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These abilities are only usable when the warrior is in Defensive Stance.
 
−  
{| class="darktable zebra sortable"
 
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! Icon !! Width="150px" | Name !! Width="60px" | Level !! Stance(s) !! Description
 
−
|-
 
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! [[Image:Spell Nature Reincarnation.png|32px]] !! [[Warrior Taunt|Taunt]]
 
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| Align="Center" | 10 || Align="Center" | <span style="color:orange">Defensive</span> || Taunts the target to attack you, but has no effect if the target is already attacking you.
 
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|-
 
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! [[Image:Ability Defend.png|32px]] !! [[Shield Block]]
 
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| Align="Center" | 28 || Align="Center" | <span style="color:orange">Defensive</span>|| Increases your chance to block by 100% for 10 sec.
 
|-
 
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! [[Image:Ability Warrior Disarm.png|32px]] !! [[Disarm]]
 
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| Align="Center" | 34 || Align="Center" | <span style="color:orange">Defensive</span>|| Disarm the enemy's main hand and ranged weapons for 10 sec.
 
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|-
 
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! [[Image:Ability Warrior Revenge.png|32px]] !! [[Revenge]]
 
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| Align="Center" | 40 || Align="Center" | <span style="color:orange">Defensive</span>|| Instantly counterattack an enemy for X to Y damage. Revenge is only usable after the warrior blocks, dodges or parries and attack.
 
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|-
 
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! [[Image:Ability Warrior ShieldWall.png|32px]] !! [[Shield Wall]]
 
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| Align="Center" | 48 || Align="Center" | <span style="color:orange">Defensive</span>|| Reduces all damage taken by 60% for 12 sec.
 
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|-
 
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! [[Image:Ability Warrior VictoryRush.png|32px]] !! [[Intervene]]
 
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| Align="Center" | 72 || Align="Center" | <span style="color:orange">Defensive</span> || Run at high speed towards a party member, intercepting the next melee or ranged attack made against them as well as reducing their total threat by 10%. (Usable in all stances with a point in the [[Warbringer (talent)|Warbringer]] talent.)
 
 
|}
 
|}
   
  +
==References==
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== Unavailable Abilities ==
 
  +
{{reflist}}
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These abilities are not usable when the warrior is in Defensive Stance.
 
−  
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{| class="darktable zebra sortable"
 
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! Icon !! Width="150px" | Name !! Width="60px" | Level !! Stance(s) !! Description
 
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|-
 
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! [[Image:Ability Warrior Charge.png|32px]] !! [[Charge (Warrior)|Charge]]
 
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| Align="Center" | 3 || Align="Center" | <span style="color:lightgreen">Battle</span> || Charge an enemy, generate 15 rage, and stun it for 1.50 sec. (Usable in all stances with a point in the [[Warbringer (talent)|Warbringer]] talent.)
 
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|-
 
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! [[Image:INV Sword 48.png|32px]] !! [[Execute]]
 
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| Align="Center" | 16 || Align="Center" | <span style="color:lightgreen">Battle</span><br /><span style="color:red">Berserker</span> || Attempt to finish off a wounded foe, causing X physical damage and consumes up to 20 additional rage to deal up to Y additional damage. Only usable on enemies that have less than 20% health.
 
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|-
 
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! [[Image:INV Sword 05.png|32px]] !! [[Overpower]]
 
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| Align="Center" | 22 || Align="Center" | <span style="color:lightgreen">Battle</span> || Instantly overpower the enemy, causing weapon damage. Only usable after the target dodges. The Overpower cannot be blocked, dodged or parried.
 
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|-
 
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! [[Image:Ability ShockWave.png|32px]] !! [[Hamstring]]
 
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| Align="Center" | 26 || Align="Center" | <span style="color:lightgreen">Battle</span><br /><span style="color:red">Berserker</span> || Maims the enemy, reducing movement speed by 50% for 15 sec.
 
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|-
 
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! [[Image:Ability Whirlwind.png|32px]] !! [[Whirlwind]]
 
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| Align="Center" | 36 || Align="Center" | <span style="color:red">Berserker</span>|| In a whirlwind of steel you attack all enemies within 8 yards, causing 50% weapon damage from both melee weapons to each enemy.
 
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|-
 
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! [[Image:INV Gauntlets 04.png|32px]] !! [[Pummel]]
 
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| Align="Center"| 38 ||Align="Center"| <span style="color:lightgreen">Battle</span><br /><span style="color:red">Berserker</span>|| Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
 
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|-
 
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! [[Image:Ability Rogue Sprint.png|32px]] !! [[Intercept]]
 
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| Align="Center" | 50 || Align="Center" | <span style="color:red">Berserker</span> || Charge an enemy, causing X damage (based on attack power) and stunning it for 3 sec. (Usable in all stances with a point in the [[Warbringer (talent)|Warbringer]] talent.)
 
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|-
 
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! [[Image:Ability Warrior Challange.png|32px]] !! [[Retaliation]]
 
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| Align="Center" | 62 || Align="Center" | <span style="color:lightgreen">Battle</span> || Instantly counterattack any enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation.
 
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|-
 
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! [[Image:Ability CriticalStrike.png|32px]] !! [[Recklessness]]
 
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| Align="Center" | 64 || Align="Center" | <span style="color:red">Berserker</span> || Your next 3 special ability attacks have an additional 100% to critically hit but all damage taken is increased by 20%. Lasts 12 sec.
 
−
|-
 
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! [[Image:Ability Warrior ShatteringThrow.png|32px]] !! [[Shattering Throw]]
 
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| Align="center" | 74 || Align="center"| <span style="color:lightgreen">Battle</span> || Throws your weapon at the enemy causing X damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
 
−
|-
 
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! [[Image:Ability smash.png|32px]] !! [[Colossus Smash]]
 
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| Align="Center" | 81 || Align="Center" | <span style="color:lightgreen">Battle</span><br /><span style="color:red">Berserker</span> || Smashes a target for weapon damage plus X and weakens their defenses, allowing your attacks to entirely bypass their armor for 8 sec.
 
−
|-
 
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! [[Image:Inv mace 62.png|32px]] !! [[Throw Down]]
 
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| Align="Center" | Talent || Align="Center" | <span style="color:lightgreen">Battle</span> || Knocks the target to the ground and stuns it for 5 sec.
 
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|-
 
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! [[Image:Ability hunter swiftstrike.png|32px]] !! [[Raging Blow]]
 
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| Align="Center" | Talent || Align="Center" | <span style="color:red">Berserker</span> || A mighty blow that deals 100% weapon damage from both melee weapons. Can only be used while Enraged.
 
−
|}
 
−  
−
== Quests ==
 
−
Previously, Defensive Stance was granted to the warrior via one of a number of equivalent [[Warrior quests|warrior class quests]] as listed below. With the changes in [[Patch 4.0.1]], these quests no longer need to be completed, however. Defensive Stance is available from the [[Warrior trainers|warrior trainer]] at level 10.
 
−  
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* {{questclass|alliance|warrior|10|Vejrek}} in [[Ironforge]]
 
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* {{questclass|alliance|warrior|10|Vorlus Vilehoof}} in [[Darnassus]]
 
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* {{questclass|alliance|warrior|10|Bartleby's Mug}} in [[Stormwind]]
 
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* {{questclass|alliance|warrior|10|Strength of One}} in [[Azuremyst Isle]]
 
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* {{questclass|horde|warrior|10|Path of Defense}} in [[The Barrens]]
 
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* {{questclass|horde|warrior|10|Ulag the Cleaver}} in [[Tirisfal Glades]]
 
−  
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== Patch changes ==
 
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* {{Patch 4.0.1|comment=Now increases threat by 200% and damage taken by 10%. Available at level 10 for {{cost||6|46}}.}}
 
−
* {{Patch 3.1.0|note=Now reduces damage caused by 5%. (Was 10%.)}}
 
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* {{Patch 3.0.2|note=Now increases threat by 45%.}}
 
   
 
== External links ==
 
== External links ==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
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{{elinks-spell|71}}
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{{Elinks-spell|51722}}
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{{Warrior Stances}}
 
   
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{{Classfooter|Warrior}}
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{{Classfooter|Rogue}}
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[[Category:Warrior abilities]]
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[[Category:Rogue abilities]]

Revision as of 12:11, 22 December 2010

Dismantle
Ability rogue dismantle
  • Dismantle (1 rank)
  • Rogue ability
  • 5 . yd range
  • 25 Energy
  • 1 min cooldown
  • Instant
  • Disarm the enemy, removing all weapons, shield or other equipment carried for 10 sec.
Properties
Class Rogue
School Physical
Cooldown 1 minute
Improvements None
"With one well-timed strike, any opponent can be stripped of his defenses."
—The Assassin's Creed, Chapter 2
[1]

Dismantle is a rogue ability that deals no damage but removes all weaponry from a target for 10 seconds.

Notes

  • Removes all items equipped in the target's main hand, off hand (weapons, shields or held in offhand items) and ranged slots (bows, wands and relics).
  • Does not remove any armor or stats associated with the removed equipment. However, it will prevent all abilities that require the removed equipment, such as Parry, Block or general attacks that require a melee/ranged weapon.

Rank table

Rank Level Cost
1 38 30s

References

 
  1. ^ TCG Heroes of Azeroth, #96

External links