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Forums: Village pumpWarcraft games How Cataclysm stacks up...

I was curious, so I added up all the features each expansion had AT LAUNCH. Not flaming Cataclysm or anything, just thought this was interesting.

Burning Crusade Raids - 6 Dungeons - 15 New Races - 2 New Classes - 0 New Professions - 1 New Reputations - 16

Wrath of the Lich King Raids - 4 Dungeons -12 New Races - 0 New Classes - 1 New Professions - 1 New Reputations - 11...8 of which are implemented as of Patch 4.0.3a (three sub-factions for the Horde and Alliance expeditions, which grant less benefits than farming Gelkis rep)

Cataclysm Raids - 4 Dungeons - 7 New Races - 2 New Classes - 0 New Professions - .5 ....Archaeology..... /wrist New Reputations - 6

So in the end, if one counts up the content of each expansion... Burning Crusade - 40 Wrath of the Lich King - 30...27 of which has been implemented Cataclysm - 19.5

--Blacktouch (talk) 05:50, 22 January 2011 (UTC)Blacktouch

You left out the categories in which Cataclysm blows the others away in sheer numbers: quests and zones. -Eincrou (talk) 06:10, 22 January 2011 (UTC)

To be technical, that was pre-launch. I didnt include the Opening of the Dark Portal lol. Im talking about what they launched with and you NEEDED that expansion pack for. You can buy vanilla wow right now and enjoy the new leveling experience. Dont even need BC or Wrath, but that just takes away what those expansions had to offer.

Blacktouch (talk) 08:01, 22 January 2011 (UTC)BlacktouchBlacktouch (talk) 08:01, 22 January 2011 (UTC)

I had anticipated a response like that; one where the goalposts are moved in such a way that Cataclysm is still at a deficit. I won't challenge you on where you've decided to place them. I'd just ask you to go ahead and tell us exactly what you're wanting to say about Cataclysm. What more do you think should have been included at launch? --Eincrou (talk) 08:40, 22 January 2011 (UTC)

I wasnt moving my goal points, I felt that the situation was demanding more specificity. Not everyone is an "alts kinda guy" and so my point was to show what end-game content this expansion offers compared to others. I feel that the end-game was a little lackluster compared to the others. It offers no lore for many of the new mobs, and so the Wowpedia community has been a little bereft of information to go on as far as bestiaries go. Im also curious about where the Skardyn of Grim Batol went to. The concept art shows so much that they had planned that was dropped. Also, this is the first expansion where there are no recipes to be rewarded for grinding reputations. The majority of players sit at the level cap with little to do but level alts.

Blacktouch (talk) 08:53, 22 January 2011 (UTC)BlacktouchBlacktouch (talk) 08:53, 22 January 2011 (UTC)

I agree about the lore in the new zones, there isn't much history to learn from them. One example that bothers me is that there's no indication if Hyjal Barrow Dens is part of Barrow Deeps, the underground prison Illidan was held in. As far as I know, it's a new and unique barrow den model, but it feels wasted. Overall, looking at the actual work that was put into the expansion, and not deciding that some of it doesn't count, it's clear to me that a massive amount of effort was put into it, at great expense. If the next expansion uses the same amount of resources, it's sure to be impressive. Hopefully, there should be more end-game stuff. --Eincrou (talk) 09:19, 22 January 2011 (UTC)

I hope so. I agree about the Barrow Dens. It was an area with more hitory than alot of the places in the game, but there was very little there. I would have loved to see the Twilights Hammer trigger a prison break, causing all sorts of demons and abominations to be locked in combat with the Wardens.

Blacktouch (talk) 00:56, 23 January 2011 (UTC)BlacktouchBlacktouch (talk) 00:56, 23 January 2011 (UTC)

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