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:A player that can safely and effectively [[tank]] one enemy. Depending on the situation and composition of your group, this may apply to anything from [[paladin]]s to [[rogue]]s or range-spec [[hunter]]s. Basically, if you are fighting more units than the [[main tank]] can handle (damage- or aggro-wise), an off-tank needs to step in. As stated in the tips and tricks below, try to go for a target that isn't being attacked, it will be much easier for you to pull, and you will not need to attack it continuously to keep it locked on you.
 
:A player that can safely and effectively [[tank]] one enemy. Depending on the situation and composition of your group, this may apply to anything from [[paladin]]s to [[rogue]]s or range-spec [[hunter]]s. Basically, if you are fighting more units than the [[main tank]] can handle (damage- or aggro-wise), an off-tank needs to step in. As stated in the tips and tricks below, try to go for a target that isn't being attacked, it will be much easier for you to pull, and you will not need to attack it continuously to keep it locked on you.
   
[[Feral]] [[druid]]s are well suited to play the roll of off tank, as they can do damage for most of a fight/dungeon/raid and quickly switch forms to be effective tank, then switch back to doing damage when no longer needed. A [[warrior]] can easily play the roll of off-tank as well. [[Paladin]] requires being attacked to gain hate, as such they are not as well suited to off-tank (due to the difficulty of generating enough hate to hold agro) unless done from beginning of a fight.
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[[Feral]] [[druid]]s are well suited to play the roll of off tank, as they can do damage for most of a fight/dungeon/raid and quickly switch forms to be effective tank, then switch back to doing damage when no longer needed. A [[warrior]] can easily play the roll of off-tank as well. [[Paladin]] requires being attacked to gain aggro, as such they are not as well suited to off-tank (due to the difficulty of generating enough hate to hold agro) unless done from beginning of a fight.
   
   

Revision as of 00:37, 11 May 2008

See: Tank and Tanking

The player in a raid or party that concentrates on taking pressure off the main tank usually by drawing off extra (usually weaker) mobs.

Also known as a secondary tank. Sometimes abbreviated to the acronym OT.

From The Way of the Punch Bag - A Guide to Tanking v2.0 from Allakhazam:

A player that can safely and effectively tank one enemy. Depending on the situation and composition of your group, this may apply to anything from paladins to rogues or range-spec hunters. Basically, if you are fighting more units than the main tank can handle (damage- or aggro-wise), an off-tank needs to step in. As stated in the tips and tricks below, try to go for a target that isn't being attacked, it will be much easier for you to pull, and you will not need to attack it continuously to keep it locked on you.

Feral druids are well suited to play the roll of off tank, as they can do damage for most of a fight/dungeon/raid and quickly switch forms to be effective tank, then switch back to doing damage when no longer needed. A warrior can easily play the roll of off-tank as well. Paladin requires being attacked to gain aggro, as such they are not as well suited to off-tank (due to the difficulty of generating enough hate to hold agro) unless done from beginning of a fight.


There are two popular noun-definitions for the term "Off-Tank."


  • A player character whose assigned task is to keep the attention (aggro) of any creature besides the group/raid's primary target. For example, in the Golemagg encounter in Molten Core, two off-tanks keep the Core Ragers busy while the rest of the raid fights Golemagg.


  • A player character whose assigned task is to take over tanking a target in the event that the main tank can no longer do so. In such cases, the off-tank usually becomes the main tank, at least temporarily. In this capacity, an off-tank generates hate just like the main tank, but attempts to remain second in line, not first. Ideally, if the main tank dies or loses aggro for any reason, the off-tank can take over smoothly.


This term is also used as a verb, meaning "to execute the tasks of either of the above roles." In either form, the term is also spelled "offtank".


The same roles are often referred to as "secondary tanks."