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|name=Demon Armor |
|name=Demon Armor |
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|image=Spell_Shadow_RagingScream |
|image=Spell_Shadow_RagingScream |
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− | |description=Protects the caster, increasing armor by X, and increasing the amount of health generated through spells and effects by 20%. |
+ | |description=Protects the caster, increasing armor by X, and increasing the amount of health generated through spells and effects by 20%.<br/><br/>Only one type of Armor spell can be active on the Warlock at any time. |
|class=[[Warlock]] |
|class=[[Warlock]] |
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|type=Defensive |
|type=Defensive |
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|school=[[Magic schools (WoW)#Shadow|Shadow]] |
|school=[[Magic schools (WoW)#Shadow|Shadow]] |
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− | |cost= |
+ | |cost= |
|cast_time=Instant |
|cast_time=Instant |
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|cooldown=None |
|cooldown=None |
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|improvement=[[Demonic Aegis]] |
|improvement=[[Demonic Aegis]] |
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− | |ranks= |
+ | |ranks= |
|buff_desc=Increases armor by X, and amount of health generated through spells and effects by 20%. |
|buff_desc=Increases armor by X, and amount of health generated through spells and effects by 20%. |
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− | |buff_dur= |
+ | |buff_dur= |
}}</onlyinclude> |
}}</onlyinclude> |
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*[[Demonic Aegis]] |
*[[Demonic Aegis]] |
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− | == Table == |
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− | Demon Armor is available at level 8 for {{cost||4|80}}.<!-- verify cost then remove this notice --> |
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− | {| class="darktable zebra" style="text-align: center;" |
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− | |- |
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− | ! Level !! Mana Cost !! Armor |
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− | |- |
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− | | 1 || - || - |
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− | |- |
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− | | 2 || - || - |
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− | |- |
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− | | 3 || - || - |
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− | |- |
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− | | 4 || - || - |
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− | |- |
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− | | 5 || - || - |
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− | |- |
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− | | 6 || - || - |
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− | |- |
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− | | 7 || - || - |
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− | |- |
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− | | 8 || ? || 81 |
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− | |- |
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− | | 9 || ? || 83 |
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− | |- |
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− | | 10 || ? || 85 |
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− | |- |
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− | | 11 || 15 % || 86 |
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− | |- |
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− | | 12 || 15 % || 87 |
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− | |- |
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− | | 13 || 15 % || 88 |
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− | |- |
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− | | 14 || 15 % || 92 |
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− | |} |
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== Tips and tactics == |
== Tips and tactics == |
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== Patch changes == |
== Patch changes == |
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+ | * {{Patch 4.0.6|note=No longer costs mana. Lasts until cancelled.}} |
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* {{Patch 3.0.8|note=Armor increased by approximately 120%.}} |
* {{Patch 3.0.8|note=Armor increased by approximately 120%.}} |
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* {{Patch 3.0.2|note=Health regeneration & Shadow resistance removed. Replaced with essentially +healing stats similar to Demon skin. Tooltips updated.}} |
* {{Patch 3.0.2|note=Health regeneration & Shadow resistance removed. Replaced with essentially +healing stats similar to Demon skin. Tooltips updated.}} |
Revision as of 19:46, 9 February 2011
Demon Armor | |
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| |
Properties | |
Class | Warlock |
School | Shadow |
Cooldown | None |
Improvements | [Demonic Aegis] |
Related buff | |
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[[Category:warlock abilities]][[Category:warlock abilities]]
Demon Armor is a Shadow based spell that increases the warlock's armor and health generated through spells.
Improvement talents
Tips and tactics
- For warlocks from 20-62, this spell should always be maintained. Its long duration means you don't need to recast it very often, and it's usefulness is not to be underestimated.
After gaining [Fel Armor] at level 62, Demon Armor is oft forgotten. From that point on, Demon Armor has 2 main functions for warlocks.
- The Healing bonus applies to bandages and Healthstones as well, so turning it on after a resurrection of any variety is both useful & efficient.
- The added armor and health regen is useful in Multi-mob drain tanking of higher levels, a PvE grinding technique for Affliction Warlocks.
- It is useful in PvP, especially for affliction locks due to its quality of enhancing both Haunt and [Drain Life], in addition to the glorious armor bonus.
It can also be used for lock tanking, which is useful e.g. against the Blood Prince Council in Icecrown Citadel as it increases healing received by 20% and more if it is specced with [Demonic Aegis].
Patch changes
- Patch 4.0.6 (2011-02-08): No longer costs mana. Lasts until cancelled.
- Patch 3.0.8 (2009-01-20): Armor increased by approximately 120%.
- Patch 3.0.2 (2008-10-14): Health regeneration & Shadow resistance removed. Replaced with essentially +healing stats similar to Demon skin. Tooltips updated.
- Patch 1.7.0 (2005-09-13): The armor increase will now stack together with Scrolls of Protection.
- Patch 1.6.0 (2005-07-12): Now increases health regeneration at all times, as was always intended. Previously, the health regeneration only occurred out of combat. Tooltip updated.
External links
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