Necrotic Strike

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Necrotic Strike
Inv axe 96
  • Necrotic Strike
  • Melee   range
  • Instant
  • Requires Melee Weapon
  • A vicious strike that deals 100% weapon damage, absorbs the next X healing received by the target, and clouds the target's mind, slowing their casting speed by 50% (25% on player targets). Lasts 10 sec.
Usable by
ClassDeath knight
Cooldown (GCD 1 sec)
Level required83
Other information
RequirementsRequires Melee Weapon
Related buff
Inv axe 96
  • Necrotic Strike
  • The next X healing received will be absorbed.
    Spell casting slowed by 50%.
  • Duration: 10 seconds
TCG image

Necrotic Strike is a death knight ability learned at level 83. It deals weapon damage and applies a debuff that absorbs an amount of healing based on the damage done.

This ability is meant to bring back some of the old flavor from when death knights could dispel heal-over-time (HoT) effects. It also gives the class a bit more PvP utility without simply replicating a [Mortal Strike]-style effect.

Patch changes Edit

  • 0500Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Necrotic Strike now deals 100% weapon damage (down from 150% weapon damage).
  • 0500Mists-Logo-Small Patch 5.3.0 (21-May-2013): Necrotic Strike's healing absorption effect has been increased to 225% from attack power, up from 200%.
  • 0400Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Necrotic Strike’s absorption effect is now reduced by the target’s resilience. In addition, its debuff duration has been reduced to 10 seconds, down from 15.
  • 0300Wrath-Logo-Small/0400Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Added.

External links Edit

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