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(→‎External links: this should now be the correct wowhead spell number)
 
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{{about||the ship in [[Stranglethorn Vale]]|The Riptide|the subzone in [[Throne of the Tides]]|Riptide (subzone)}}
{{wikify}}
 
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{{Infobox ability
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|name=Riptide
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|image=Spell_Nature_Riptide
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|description=Heals a friendly target for X and another Y over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
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|class=[[Shaman]]
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|type=Defensive
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|school=[[Nature]]
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|cost=10% of base mana
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|range=40 yards
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|cast_time=Instant
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|cooldown=6 seconds
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|talented=Yes
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|talent_tree=Restoration, Tier 7
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|points_req=30
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|improvement=[[Tidal Focus]], [[Ancestral Healing]], [[Improved Water Shield]], [[Blessing of the Eternals]], [[Ancestral Awakening]], [[Tidal Waves]]
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|ranks=4
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|buff_type=Magic
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|buff_desc=Heals [Y/5] every 3 seconds. Increases caster's Chain Heal by 25%.
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|buff_dur=15 seconds
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}}
   
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'''Riptide''' is the 31 point talent in the [[shaman]] [[Shaman talents#Restoration|Restoration]] tree. It is an [[instant]] cast healing spell with a [[Heal over Time|heal over time]]. If the shaman casts [[Chain Heal]] on the target while the Riptide buff is still up, it will consume the heal over time spell and give the chain heal a 25% increase in healing.
{{RPG}}
 
[[Image:Nagaanomaly.jpg|thumb]]
 
   
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==Notes==
[[Naga]] are testament to the power of arcane energy gone awry. Once beautiful [[kaldorei]], a curse warped them into the naga. As they were permanently altered, so was the world — the [[Well of Eternity]] imploded and brought the surrounding land crashing to the seafloor. While the Well was destroyed, its power was not — it left behind residual energies that wrought changes on the newly-born naga. The mutations these energies bring do not manifest the same way in all naga; while they share many characteristics, each naga develops different mutations. Often these mutations are cosmetic: A naga might have soft spines sprouting from his shoulders or swirls of indigo in his skin. In some naga, the mutations prove useful: Some grow to monstrous size, while others are infused with spellcasting power. These mutations are fairly common among naga — indeed, many naga women are born with four arms.
 
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Similar to a [[druid]]'s [[Regrowth]] spell, Riptide is both a direct healing spell and a heal over time spell. The direct healing part of the spell can [[Spell critical strike|crit]], but this will not increase the healing done by the HoT component.
   
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The direct healing component of the spell heals for an amount comparable to [[Lesser Healing Wave]], at a slightly higher mana cost. With the HoT component included, Riptide is more mana efficient than Lesser Healing Wave.
In some naga, the residual power wreaks even greater changes. Some naga are barely recognizable as related to their cousins. They may grow enormous, unable to enter normal naga buildings. Often their powers are reminiscent of the sea creatures with which they dwell: Some sprout squidlike tentacles and can foil their enemies with clouds of ink; others develop urchinlike spines tipped with deadly poison. These are '''naga anomalies''', and are some of the strangest creatures in a strange race.
 
   
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Being [[instant]] the spell cannot be interrupted, which makes it a very powerful ability in [[PvP]]
Few anomalies are alike; and as they grow and develop their powers, they diverge even more. Occasionally, their mutations prove fatal for them, but more often they prove fatal for their enemies. The arcane energy in the [[Rift]] magnifies existing traits and grants additional powers that play to a creature’s strengths or minimize its weaknesses; it doesn’t often kill those close to it.{{Cite|DF|66}}
 
   
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==Improvements==
==Naga anomalies in the World==
 
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* [[Tidal Focus]] reduces the mana cost by 5%. [[Improved Water Shield]] returns mana every time the spell crits, further increasing mana efficiency.
Obviously, all naga anomalies are naga. Most feel a closer tie to naga culture and their queen [[Queen Azshara|Azshara]] than other naga, seeing their mutations as proof that the naga are indeed destined to be the dominant race on [[Azeroth (world)|Azeroth]]. They serve willingly and well, and often their mutations provide unpredictable abilities that prove useful for far-flung missions or surprising the enemy on the battlefield.
 
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* [[Ancestral Awakening]] allows the spell to heal a secondary target for 30% of the initial heal if the spell crits. Note that this only affects the direct heal and not the heal over time part.
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* [[Ancestral Healing]] causes the spell to increase the target's armor when it crits.
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* [[Tidal Waves]] causes Riptide to decrease the casting time of your next two [[Healing Wave]] or [[Greater Healing Wave]] spells if cast within 15 seconds.
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* [[Glyph of Riptide]] increases the duration of the heal over time effect by 6 seconds.
   
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== Patch changes ==
A naga anomaly’s exact role varies by his mutations. Some excel at soaking up damage in the front lines, absorbing the enemy’s attention to protect their more fragile compatriots. Others crush opponents with brute strength or a variety of natural weaponry. Some move with surpassing speed, striking and darting like piranhas that tear out throats and eviscerate torsos.
 
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* {{Patch 3.1.0|note=This spell has a new icon and a new sound effect.}}
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* {{Patch 3.0.3|note=Healing done increased. Now triggers Tidal Waves.}}
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* {{Patch 3.0.2|note=Added.}}
   
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== External links ==
The naga’s enemies fear naga anomalies, for they are wild cards — their allies know their capabilities, but their enemies rarely do. An enterprising member of the Explorers’ League — [[Hugh Deepstone]] — specializes in strange and exotic creatures. The naga intrigue him especially, as they are all mutants, and naga anomalies hold great interest for him. Hugh started a catalogue of known naga anomalies, in order to keep track of their capabilities and share this information with the rest of the [[Explorer's League|Explorers’ League]]. No one has seen Hugh for several months, however, and the last anyone heard, his catalogue was up to three listings.
 
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{{Elinks-spell|75367}}
   
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{{Classfooter|Shaman}}
Other naga feel positively toward anomalies. They also see them as signs of the naga’s destiny — as the great mutations continue, perhaps one day all naga will be excellent at everything, becoming the perfect species. Naga anomalies are also useful allies, no matter what their abilities.{{cite|DF|66-67}}
 
   
 
[[Category:Shaman abilities]]
==Known naga anomalies==
 
 
[[Category:Nature spells]]
{{Speculation}}
 
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[[Category:Shaman talents]]
 
*[[High Warlord Naj'entus]] may be a naga anomaly. His model name calls him a [[naga lord]], but neither naga lord nor naga anomaly are used in-game.
 
 
{{WoW RPG classes}}
 
[[Category:Prestige classes]]
 
[[Category:World of Warcraft: The Roleplaying Game]]
 
[[Category:Naga]]
 

Revision as of 21:35, 22 April 2011

For the ship in Stranglethorn Vale, see The Riptide. For the subzone in Throne of the Tides, see Riptide (subzone).
Riptide
Spell nature riptide
  • Riptide (4 ranks)
  • Shaman ability
  • 40 yards yd range
  • 10% of base mana
  • 6 sec cooldown
  • Instant
  • Heals a friendly target for X and another Y over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
Properties
Class Shaman
School Nature
Cooldown 6 seconds
Talents
Talent tree Restoration, Tier 7
Improvements Spell frost manarecharge [Tidal Focus], Spell nature undyingstrength [Ancestral Healing], Ability shaman watershield [Improved Water Shield], Spell shaman blessingofeternals [Blessing of the Eternals], Spell shaman ancestralawakening [Ancestral Awakening], Spell shaman tidalwaves [Tidal Waves]
Related buff
Spell nature riptide
  • Magic
  • Riptide
  • Heals [Y/5] every 3 seconds. Increases caster's Chain Heal by 25%.
  • Duration: 15 seconds

[[Category:shaman abilities]][[Category:shaman abilities]]

Riptide is the 31 point talent in the shaman Restoration tree. It is an instant cast healing spell with a heal over time. If the shaman casts Spell nature healingwavegreater [Chain Heal] on the target while the Riptide buff is still up, it will consume the heal over time spell and give the chain heal a 25% increase in healing.

Notes

Similar to a druid's Spell nature resistnature [Regrowth] spell, Riptide is both a direct healing spell and a heal over time spell. The direct healing part of the spell can crit, but this will not increase the healing done by the HoT component.

The direct healing component of the spell heals for an amount comparable to Spell nature healingwavelesser [Lesser Healing Wave], at a slightly higher mana cost. With the HoT component included, Riptide is more mana efficient than Lesser Healing Wave.

Being instant the spell cannot be interrupted, which makes it a very powerful ability in PvP

Improvements

Patch changes

  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): This spell has a new icon and a new sound effect.
  • Wrath-Logo-Small Patch 3.0.3 (2008-11-04): Healing done increased. Now triggers Tidal Waves.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

External links