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For lore, see mountain giant.
Mountain Giant
Race Mountain giant
Faction Night Elf Sentinels
Statistics
Hit points 1600
Hit point regeneration Night
Hit point regeneration rate 1.50 HP/sec.
Level 6
Gold 350 Gold
Lumber 100 Lumber
Food 7 Food
Produced at Ancient of Lore
Build time 50 sec.
Requires Tree of Ages, Ancient of Wonders
Transport slots 2
Attacking priority 8
Hotkey G
Collision Size 48
Combat
Weapon(s) Stone Fists; War Club (when pick up a tree)
Normal attack 28-40 (34 avg)
Can attack Ground, Structure, Debris, Tree, Wall, Item, Ward
Range Melee (12.8)
Attack type Normal
Cooldown 2.50 sec.
Weapon type Normal
Secondary attack 34-48 (41 avg)
Can attack Ground, Structure, Debris, Tree, Wall, Item, Ward
Range Melee (25)
Attack type Siege
Cooldown 2.50 sec.
Weapon type Normal
Armor Type Medium
Armor 6
Day Sight 120
Night Sight 80
Movement Speed Average (270)
WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

These monstrous creatures, crafted by the Titans when the world was young, are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the night elves' cause -- and stand ready to banish the last remnants of the Burning Legion from the world. These massive melee units that can take incredible amounts of punishment from attackers.

Information[]

Mountain Giants are one of the Night Elves' ultimate melee unit - the other being Bears. Though extremely expensive and taking up a massive amount of food, Mountain Giants are incredibly bulky to make up for this; 1,600 health and several abilities to compliment it.

Taunt prompts the Mountain Giant to perform a yell, forcing all hostile units to target the Mountain Giant, overriding all commands (such as focusing on an enemy Hero). This forces the enemy to reinsert the command again to make their units act the way they wanted them to.

Make sure to research Hardened and Resistant Skin when using the giants. Hardened Skin reduces all attack damage the giant receives by 12 (after damage calculations), with a minimum of 3 damage taken from any attack should the resulting damage be less then 12. Resistant Skin will make the giants immune to some spells and any spells and effects that would harm the giant is reduced.

Mountain Giants may also rip trees from the ground to use as massive battering clubs against the enemy. This will override the giant's attack type from Normal to Siege, but grants it slightly more damage and an attack range of 200. The "club" will last for 15 swings before being discarded.

Spells and abilities[]

Taunt[]

BTNTaunt
The closest 10 enemies are forced to attack this unit.
Cooldown Area of Effect Allowed Targets Effect
14 sec. 45 Air, Ground, Enemy Nearby 10 enemies attack Mountain Giant

War Club[]

BTNGrabTree
Picks up a tree to give the Mountain Giant Siege damage, and increased attack range. Lasts for 15 strikes.
Duration Range Allowed Targets Effect
15 hits 3.2 Tree Switches to Attack 2.

Hardened Skin (Passive)[]

PASBTNHardenedSkin
Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage.
This means that lower units cannot really damage him.
Research Cost Researched At Requirements Upgrade Time
100 Gold 175 Lumber Ancient of Lore Tree of Eternity, Ancient of Wonders 40 sec.

This means that lower units can't really damage him. You will need to use Tier 3 units such as Tauren, Knights, Bears, and Abominations.

Resistant Skin (Passive)[]

PASBTNResistantSkin
Gives Mountain Giants increased resistance to spell damage.
Research Cost Researched At Requirements Upgrade Time
50 Gold 100 Lumber Ancient of Lore Tree of Eternity, Ancient of Wonders 75 sec.

This gives the unit hero magic resistance, similar to the resistance that level 6+ creeps have.
Namely, you can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc).
It DOES NOT reduce damage dealt to the target, however. That’s an effect of hero armor, not hero magic resistance.

Upgrades[]

BTNStrengthOfTheWild
Strength of the Wild
Increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Upgrade Time Effect
100 Gold 75 Lumber Hunter's Hall 60 sec. Normal attack: 29-47 (38 avg)
Secondary attack: 35-56 (45.5 avg)
BTNImprovedStrengthOfTheWild
Improved Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
175 Gold 175 Lumber Hunter's Hall Tree of Ages 75 sec. Normal attack: 30-54 (42 avg)
Secondary attack: 36-64 (50 avg)
BTNAdvancedStrengthOfTheWild
Advanced Strength of the Wild
Further increases the damage of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 275 Lumber Hunter's Hall Tree of Eternity 90 sec. Normal attack: 31-61 (46 avg)
Secondary attack: 37-72 (54.5 avg)
BTNReinforcedHides
Reinforced Hides
Increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Upgrade Time Effect
150 Gold 50 Lumber Hunter's Hall 60 sec. Armor: 6
BTNImprovedReinforcedHides
Improved Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
200 Gold 150 Lumber Hunter's Hall Tree of Ages 75 sec. Armor: 8
BTNAdvancedReinforcedHides
Advanced Reinforced Hides
Further increases the armor of Druids of the Claw in Bear Form, Druids of the Talon in Storm Crow Form, Dryads, Mountain Giants, Faerie Dragons, Hippogryphs, and Chimaeras.
Research Cost Researched At Requirements Upgrade Time Effect
250 Gold 250 Lumber Hunter's Hall Tree of Eternity 90 sec. Armor: 10
BTNUltravision
Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Research Cost Researched At Requirements Upgrade Time Effect
50 Gold 50 Lumber Hunter's Hall Tree of Ages 45 sec. Night Sight: 120
BTNPackBeast
Backpack
Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
Units can not use or gain benefits of items that they carry.
Research Cost Researched At Requires Upgrade Time
50 Gold 25 Lumber Townhall-type Structure Player-built Shop 20 sec.

Gallery[]

Patch changes[]

  • WC3tFT-logo Patch 1.17 (2004-09-20): Taunt now affects only the 10 closest units. It is also now disabled by Banish.
  • WC3tFT-logo Patch 1.10 (2003-07-03):
    • Mountain Giant base armor increased to 4 from 0 and hit points increased to 1600 from 1400.
    • Hardened Skin upgrade cost reduced to 100/175 from 100/250, and damage reduction reduced to 12 from 15.
  • WC3tFT-logo Patch 1.07 (2003-07-01): Added.

External links[]

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