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For the Pet Battle ability, see Peticon-magical Spell nature starfall [Moonfire].
Moonfire
Spell nature starfall
  • Moonfire
  • Level 2 druid ability
  • 40 yd range
  • 6% of base mana
  • Instant
  • A quick beam of lunar light burns the enemy for (20% of Spell power) Arcane damage and then an additional (156.6% of Spell power) Arcane damage over 18 sec.

    BalanceGenerates 6 Astral Power.
Properties
Class Druid
School Arcane
Cooldown None/Global Cooldown
Other information
Level learned 2
Improvements Ability druid protectorofthepack [Celestial Guardian], Spell druid swarm [Cosmic Rapidity], Spell nature starfall [Crescent Burn], Inv faeriedragon2 orange [Denizen of the Dream], Artifactability balancedruid moonandstars [Dying Stars], Spell frost iceclaw [Galactic Guardian], Spell druid bearhug [Gore], Artifactability balancedruid newmoon [Moonless Night], Ability druid denmother [Protector of the Pack], Spell priest divinestar shadow2 [Shooting Stars], Spell nature starfall [Twin Moonfire], Spell nature starfall [Twin Moons]
Related debuff
Spell nature starfall
  • Magic
  • Moonfire
  • Suffering (17.4% of Spell power) Arcane damage every 2 seconds.
  • Duration: 18 sec
"In all other things, moderation." [1]

Moonfire is a druid DoT spell.

Tips and tactics[]

  • It was originally considered an excellent choice for pulling, regardless of the druid's specialization due to its instant cast and long lasting DoT.
    • However in Shadowlands retail edition, a more recent practice is to first pre-cast Spell nature wrathv2 [Wrath] before casting this spell, as Wrath has a cast and travel time and so makes efficient use of time out of combat, whereas Moonfire would hit instantly and draw aggro.
  • Ability mage firestarter [Sunfire] and Moonfire both apply most of their damage over time (known as a DoT effect). When targets would die quickly (eg, before the DoT runs its full duration) it may not be worth spending the GCD on this spell, as this gets little damage out of the DoT component and others spells may be more effective.
  • If an enemy is at low health you can finish them off by spamming several Moonfires or Sunfires in a row. This is low DPS, but as instant-cast spells this can be done on the move to a fleeing enemy or in PvP.

Trivia[]

Patch changes[]

  • Dragonflight Hotfix (2023-08-21): Fixed an issue where Moonfire was not updating quick enough after receiving a Mastery increase from an external source.
  • Dragonflight Hotfix (2023-06-05): Now generates 4 Astral Power when cast in PvP combat (was 6).
  • Dragonflight Patch 10.1.0 (2023-05-02): Moonfire generates 6 Astral Power (was 2).
  • Dragonflight Hotfix (2022-12-12): Damage reduced by 20% in PvP combat.
  • Dragonflight Patch 10.0.0 (2022-10-25): Rank 2 effects made baseline. Rank 3 removed.
  • Shadowlands Patch 9.0.2 (2020-11-17): Rank 2 is now learned at level 14 (was 9).
  • Shadowlands Patch 9.0.1 (2020-10-13):
    • Now generates 2 Astral Power (was 3).
    • Now learned at level 2 (was 3).
    • Rank 2 added at level 9: Duration increased by 4 sec.
    • Rank 3 added for Balance at level 33: Moonfire duration increased by 6 sec.
  • Battle for Azeroth Patch 8.3.0 (2020-01-14): Damage and periodic damage reduced by 10%.
  • Battle for Azeroth Patch 8.2.0 (2019-06-25): No longer castable in cat and bear forms by default.
  • Legion Patch 7.1.5 (2017-01-10): Increased the damage of Moonfire by 4%.
  • Legion Patch 7.1.0 (2016-10-25): Now learned at level 3 (was 10).
  • Legion Hotfix (2016-09-23): Moonfire damage increased by 10%.
  • Legion Hotfix (2016-08-22): Moonfire and Sunfire DoT damage has been decreased to 50% per tick (was 55%).
  • Legion Patch 7.0.3 (2016-07-19): Duration increased to 16 seconds (from 14). Now learned at level 10 (was 3).
  • Warlords of Draenor Patch 6.2.3 (2015-11-17): Damage has been increased by 6%.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Now deals 4% less damage.
  • Warlords of Draenor Patch 6.1.0 (2015-02-24): Mana cost has been reduced by 55%.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now has a base duration of 20 seconds (up from 14 seconds), but is no longer extended by Spell arcane starfire [Starfire] and Spell arcane arcane03 [Starsurge] critical strikes. Upon reaching 100 Lunar Energy, the next Moonfire deals 100% additional initial damage.
    • Moonfire and Sunfire will now replace each other on the Action Bar when switching cycles on the Eclipse Bar.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): No longer generates any Energy or changes into Sunfire while in Solar Eclipse. Duration increased from 12 to 14 sec. Now learned at level 3 (was 4).
  • Cataclysm Hotfix (2011-07-19): Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.
  • Cataclysm Patch 4.0.6 (2011-02-08): Now costs 9% of base mana, down from 18% of base mana.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now lasts 12 seconds (was 9) and has a 40 yd range (was 30).
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Moonfire has a new spell animation.

See also[]

References[]

External links[]

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