Molten Armor

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Molten Armor
Ability mage moltenarmor
  • Molten Armor
  • 3.0% of base mana
  • 3 sec cast
  • Increases your spell critical strike chance by 5%.

    Reduces all physical damage taken by 6%.

    Armor Spells
    A Mage can only have one Armor spell active at a time.
Usable by
TypeUtility, Defensive
Cooldown (GCD 1.5 sec)
Level required34
Related buff
Ability mage moltenarmor
  • Molten Armor
  • Spell critical strike chance increased by 5%.

    Physical damage taken reduced by 6%.
TCG image
As if bein' encased in ice wasn't bad enough! How's a rogue to make a living?
- Rotun Daggerhand TCG Fires of Outland

Molten Armor is a core mage ability learned at level 34. It increases spell critical strike chance while reducing physical damage taken. It is a self-buff armor spell. Molten Armor was introduced in the Burning Crusade expansion.

Modified by

Inv glyph majormage2020
  • Glyph of Armors
  • Item Level 25
    Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Mage
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Reduces the cast time of your Frost Armor, Mage Armor, and Molten Armor spells by 1.5 sec, and increases the defensive effect of each Armor by an additional 10%.
  • Sell Price: 1Silver


This is generally considered one of the best armor spells for PvE due to the increase in crit.

Patch changes

  • 0400Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): Molten Armor damage can no longer break Polymorph.
  • 0400Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Molten Armor, Frost Armor, and Mage Armor no longer cost mana.; Molten Armor tooltips now display the correct information.
  • 0300Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): Critical strikes from the effect on this armor will no longer trigger Ignite.
  • 0300Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Chance to critically strike is now increased by a percentage of the mage's total spirit. 35% of spirit as crit rating (55% if you have the [Glyph of Molten Armor]).
  • 0200Bc icon/0300Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects and cannot be dispelled.
  • 0200Bc icon Patch 2.4.2 (2008-05-13): Molten Armor will now do damage while a damage absorption shield is active.
  • 0200Bc icon Patch 2.3.0 (13-Nov-2007): Ignite: This talent is no longer triggered by damage dealt by Molten Armor.
  • 0200Bc icon Patch 2.1.2 (2007-06-19): Molten Armor can now proc when the Mage is sitting.
  • 0200Bc icon Patch 2.1.0 (22-May-2007): Molten Armor will no longer be triggered erroneously by some non-melee attacks, such as Feral Faerie Fire. It will also no longer break crowd controlling affects such as Polymorph.
  • 0200Bc icon Patch 2.1.0 (22-May-2007): A data error was fixed that was causing Molten Armor to generate more threat than intended.
  • 0200Bc icon Patch 2.0.3 (09-Jan-2007): Mages using "Molten Armor" on themselves and being hit while casting "Arcane Missiles" or "Blizzard" will no longer cancel the spells.

External links

Facts about "Molten Armor"RDF feed
Patch date26 April 2011 +, 8 February 2011 +, 4 August 2009 +, 14 April 2009 +, 14 October 2008 +, 13 May 2008 +, 13 November 2007 +, 19 June 2007 +, 22 May 2007 + and 9 January 2007 +

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