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+ | The most popular of the recreations of [[Zecker]]'s devices that have started to appear in recent years are those of his "wand of stunning", '''Zecker's Wand'''. Though slightly thicker then normal, it is to all other outward appearances a finely crafted magical [[wand]] with a sizeable quartz crystal affixed to its tip. Hidden among the brasswork that wraps around the wand's shaft is a small catch. When the catch is triggered, a small piston inside the wand sprays a 10-foot cone of poisonous vapor. The wand holds enough [[poison]] for three uses, after which a new charge must be obtained from an alchemist.<ref>''[[Magic & Mayhem]]'', 197</ref><ref>''[[More Magic and Mayhem]]'', 199</ref> |
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− | == |
+ | == References == |
+ | {{reflist}} |
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− | '''Mind Vision''' is [[channeling]] spell and a useful scouting skill that allows you to see through a target's eyes. Be sure that you are in a safe spot when you use it so you don't get ambushed, since during the casting you are effectively in a trance. Any interruption will cancel the effect. The other nice thing about Mind Vision is its range. The first rank has an impressive 100 yard range so you can be out of the fray when using it, and the second rank has a 50,000 yard range, or pretty much anywhere on your continent! |
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− | If you mind vision a rogue or a druid, you will also be able to see them when they stealth or prowl. |
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+ | [[Category:Magic & Mayhem]] |
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+ | [[Category:More Magic and Mayhem]] |
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− | ==Functionality== |
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− | ! Rank !! Level !! Type !! Mana Cost !! Description !! Duration !! Cost |
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− | || 1 || 22 || Shadow Magic|| 65|| Allows the caster to see through the target's eyes for 1 min. || 1 minute|| {{s|42}} |
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− | || 2 || 44 || Shadow Magic|| 150|| Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent. || 1 minute|| {{gs|2|50}} |
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− | |} |
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− | ---- |
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− | {{SpellFooter|Priest}} |
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Latest revision as of 00:54, 5 July 2011
This article contains information from the Warcraft RPG which is considered non-canon.
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The most popular of the recreations of Zecker's devices that have started to appear in recent years are those of his "wand of stunning", Zecker's Wand. Though slightly thicker then normal, it is to all other outward appearances a finely crafted magical wand with a sizeable quartz crystal affixed to its tip. Hidden among the brasswork that wraps around the wand's shaft is a small catch. When the catch is triggered, a small piston inside the wand sprays a 10-foot cone of poisonous vapor. The wand holds enough poison for three uses, after which a new charge must be obtained from an alchemist.[1][2]
References
- ^ Magic & Mayhem, 197
- ^ More Magic and Mayhem, 199