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(bot; splitting tree/tier in {{Infobox talent}})
 
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{{Removedfromgame|patch=4.0.1}}
= Overview =
 
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<onlyinclude>{{Infobox talent
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|name=Combat Experience
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|image=Ability_Hunter_CombatExperience
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|description=Increases your total Agility and Intellect by X%.
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|class=Hunter
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|tree=Marksmanship
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|tier=6
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|affects=[[Agility]], [[Intellect]]
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|ranks=2
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|talent_req=None
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|doc=
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}}</onlyinclude>
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==Rank table==
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{| class="darktable" style="text-align: center;"
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|-
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! Rank !! +Agility and +Intellect
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|-
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| 1 || 2%
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|-class="alt"
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| 2 || 4%
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|}
   
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{{Classfooter|Hunter}}
A form of [[combat]] (usually physical) that requires the attacker to be relatively close (arm plus weapon length) to the target as opposed to a [[ranged]] attack. Sometimes also called "hand-to-hand" or "close combat".
 
 
Close [[Weapon|weapon]] combat as opposed to [[Ranged|ranged]] weapon or [[Spell|spell]] combat.
 
 
World of Warcraft typically defines 'Melee Range' as 5 Yards or closer.
 
 
== Typical Melee Weapons ==
 
 
Typical melee weapons used:
 
* [[Axe]]
 
* [[Dagger]]
 
* [[Fist]] ([[Unarmed|unarmed]])
 
* [[Hammer]]
 
* [[Mace]]
 
* [[Polearm]]
 
* [[Staff]]
 
* [[Sword]]
 
 
 
== Melee Ability Comparison By Class ==
 
 
Good:
 
These classes can perform extremely well in melee combat and make ideal party main tanks.
 
 
* [[Warrior]]
 
* [[Paladin]]
 
 
Fair:
 
These classes can comfortably hold their own in melee while soloing, but should only main tank if there is noone better available.
 
 
* [[Shaman]] (Totems, Weapon Buffs, etc)
 
* [[Rogue]] (Ambush from stealth for a head start)
 
* [[Druid]] (Bearform)
 
 
Average:
 
These classe can just about cope in melee, but should have more efficient means of combat at their disposal.
 
 
* [[Priest]] (Self-Heals and PW:Shield take the edge off, but a group makes life easier for everyone)
 
* [[Hunter]] (Use the pet to tank and use Ranged combat)
 
 
Bad:
 
These classes should avoid any kind of melee combat where possible; even running away rather than engaging in melee.
 
 
* [[Mage]] (Use Frost and Sheep crowd control, back off and nuke.)
 
* [[Warlock]] (Use the pet to tank and DOT from a distance)
 
 
[[Category:Game Terms]]
 
[[Category:Combat]]
 

Revision as of 21:13, 15 April 2011

Combat Experience
Ability hunter combatexperience
  • Combat Experience (2 ranks)
  • Marksmanship, Tier 6
  • Increases your total Agility and Intellect by X%.
Requirements
Class Hunter
Tree Marksmanship
Points required 25
Talent required None
Properties
Affects Agility, Intellect

Rank table

Rank +Agility and +Intellect
1 2%
2 4%