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{{#data:itemtip
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{{tocright}}
 
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|name=Abyssal Bag
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== Overview ==
 
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|quality=rare
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|icon=inv_misc_bag_corefelclothbag
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|bind=BoE
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|type=Bag
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|bag=22
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|ilvl=80
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|sellprice=62500
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|itemid=41597}}
   
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The '''Abyssal Bag''' was the last [[soul bag]] created prior to the [[Soul Shard]] change to [[warlock]]s in ''[[Cataclysm]]''. It is now a 22 slot [[bag]]. This is one of three 22 slot bags that can be created by tailors, and unlike [[Glacial Bag]], there is no cooldown to create this bag.
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In [[World of Warcraft]], a '''mechanic''' can mean a couple of things:
 
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# Short for "Game Mechanic". A way that a computer game simulates virtual world conditions, such as combat, consciousness, health, magic and movement. See [[Formulas and Game Mechanics]].
 
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# A mode of interaction for your character in game. See [[Mechanic#Mechanic as Mode|Mechanic as Mode]] below.
 
   
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==Source==
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This item is created with [[Tailoring]] (435); taught by [[Pattern: Abyssal Bag]].
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{{itembox|Materials required:
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|q1=4|Ebonweave
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|q2=2|Spellweave
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|q3=1|Eternium Thread}}
   
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{{itembox|Total raw materials required:
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== Mechanic as Mode ==
 
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|q1=60|Frostweave Cloth
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A way in which your game character interacts with the rest of the game world. Most of the time the game's normal mechanic is in effect, but there are [[buff]]s and [[debuff]]s that can change your mechanic. Debuffs that impose mechanic-altering effects come in all [[Dispel Type|dispel type]]s, and some have no dispel type at all, meaning that they either must run their course and expire over time or have a specific way in which they can be removed.
 
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|q2=12|Infinite Dust
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|q3=80|Crystallized Shadow
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|q4=40|Crystallized Fire
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|q5=1|Eternium Thread
 
}}
   
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==Patch changes==
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For example, if a [[Priest]] or [[Warlock]] puts a [[#Fear|Fear]] mechanic on you, there are two options available to you: if you have the "Insignia of the Alliance/Horde" [[Trinket|trinket]] and are a [[Druid]], [[Mage]], [[Paladin]], [[Priest]], [[Rogue]], or [[Warlock]], or if you are [[Undead]] (see [[Racial Traits#Undead|Will of the Forsaken]]), you can remove the Fear effect yourself. Or, if there happens to be a friendly Priest or Paladin (or Warlock with a [[Felhunter]]) around, they can remove the effect as well, as both [[Fear]] and [[Psychic Scream]] cause [[Dispel Type#Magic|Magic debuff]]s.
 
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{{Patch 4.0.1|note=Converted to an 22 slot bag from a 32 slot [[soul bag]].}}
   
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==External links==
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If one attains the second [[PvP]] [[ranking|rank]] (Corporal/Grunt) in the [[Honor System (pre-2.0)]], one can purchase an "[[Insignia of the Alliance]]/[[Insignia of the Horde|Horde]]" trinket, which when activated can remove three class-dependent types of mechanics; this power has a cooldown of 5 minutes. This table shows which class's "Insignia of the Alliance/Horde" trinket removes which effects. A "Y" means the class's trinket can remove the listed type of effect, while an "N" means it can't.
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elinks-item|41597}}
   
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{{Bags}}
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{| border="0" cellpadding="3"
 
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[[Category:World of Warcraft rare items]]
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|- bgcolor="#0E002B"
 
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[[Category:World of Warcraft tailoring crafted items]]
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! Class !! Charm !! Fear !! Polymorph !! Root !! Snare !! Stun
 
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|- bgcolor="#303030" align="center"
 
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|| Druid || '''Y''' || '''Y''' || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y'''
 
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|- bgcolor="#404040" align="center"
 
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|| Hunter || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y''' || '''Y''' || '''Y'''
 
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|- bgcolor="#303030" align="center"
 
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|| Mage || <font color="#808080">N</font> || '''Y''' || '''Y''' || <font color="#808080">N</font> || '''Y''' || <font color="#808080">N</font>
 
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|- bgcolor="#404040" align="center"
 
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|| Paladin || <font color="#808080">N</font> || '''Y''' || '''Y''' || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y'''
 
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|- bgcolor="#303030" align="center"
 
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|| Priest || <font color="#808080">N</font> || '''Y''' || '''Y''' || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y'''
 
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|- bgcolor="#404040" align="center"
 
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|| Rogue || '''Y''' || '''Y''' || '''Y''' || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font>
 
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|- bgcolor="#303030" align="center"
 
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|| Shaman || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y''' || '''Y''' || '''Y'''
 
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|- bgcolor="#404040" align="center"
 
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|| Warlock || '''Y''' || '''Y''' || '''Y''' || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font>
 
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|- bgcolor="#303030" align="center"
 
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|| Warrior || <font color="#808080">N</font> || <font color="#808080">N</font> || <font color="#808080">N</font> || '''Y''' || '''Y''' || '''Y'''
 
|}
 
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=== Charm ===
 
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(Examples: [[Seduction]])
 
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You can't control your character, who stands still, usually with hearts floating above his/her head. Some classes' PvP trinkets cancel this effect, as does the [[Undead]] racial ability [[Racial Traits#Undead|Will of the Forsaken]].
 
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=== Confuse ===
 
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(Examples: [[Polymorph]], [[Scatter Shot]])
 
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You can't control your character, who wanders aimlessly. There may be items that help remove this effect (if this happens as part of a Polymorph, see [[#Polymorph|Polymorph]] for more), and these would of course be usable in this situation.
 
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=== Damage Reduction ===
 
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(Examples: [[Curse of Weakness]], [[Hex of Weakness]], [[Touch of Weakness]])
 
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The damage dealt by every melee attack you make is reduced. There is to my knowledge no way to remove this mechanic specifically, although the debuff that causes it is usually either a [[Dispel Type#Curse|Curse]] or a [[Dispel Type#Magic|Magic]]-type debuff, which can be removed in the usual way.
 
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=== Daze ===
 
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You move slowly. This is a lot like the Snare mechanic, although it has the added effect of knocking you off your mount, if you're on one to begin with. These effects are usually very short-duration. A Blizzard post to the official forums indicated that it is intentionally impossible to remove a Daze other than by waiting it out. There was once a bug (appeared in patch 1.6; fixed in patch 1.7) that allowed [[Paladin]]s' [[Paladin#Blessings|Blessing of Freedom]] and [[Druid]]s' [[Druid#Forms|Shapeshifting]] to remove Daze, but this was a mistake.
 
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=== Fear ===
 
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(Examples: [[Fear]], [[Howl of Terror]], [[Psychic Scream]])
 
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You run uncontrollably away, out to a certain radius, then mill about randomly, also uncontrollably. PvP trinkets for many classes remove this effect, as does Will of the Forsaken.
 
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=== Incapacitate ===
 
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(Examples: [[Gouge]], [[Sap]], (possibly) [[Maim]])
 
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You cannot move and cannot use abilities, however the effect is broken when you take damage.
 
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There is some debate over whether the [[expansion]] cat [[Druid]] ability [[Maim]] is an incapacitate debuff. It does break when the afflicted takes damage, but not when they take damage from periodic damage (such as damage from [[rake]] or [[rip]]). Currently, incapacitates do break when hit by damage from [[DoT]]s.
 
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=== Periodic Damage ===
 
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(Examples: [[Corruption (spell)|Corruption]], [[Rend]])
 
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You continue to take damage every few seconds for the duration of the effect. The amount of damage depends on the effect, as does how often the damage occurs. There are items (such as the mighty [[Luffa]]) that remove [[School#Physical|physical]] Periodic Damage mechanics, which are known as Bleed effects.
 
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=== Polymorph ===
 
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(Examples: [[Polymorph]] (duh!))
 
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This is basically a combination of a [[#Confuse|Confuse]] effect and a [[#Transform|Transform]] effect. The reason why it's a separate mechanic from those other two is that there are items (for example, the PvP trinkets) and class abilities (such as the [[Druid]] ability to shapeshift) that remove both components of a Polymorph effect.
 
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=== Possession ===
 
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(Examples: [[Mind Control]])
 
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You are under the control of a mob or another player.
 
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=== Root ===
 
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(Examples: [[Entangling Roots]], [[Frost Nova]])
 
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You are frozen in place, attached to the ground. The [[Gnome]] racial ability [[Racial Traits#Gnome|Escape Artist]] can remove most Root effects.
 
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=== Silence ===
 
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(Examples: [[Counterspell]])
 
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You are unable to cast spells. This may be from a Magic-type debuff, in which case a Priest or Paladin ally could remove it from you, although you couldn't do so yourself.
 
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=== Sleep ===
 
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(Examples: [[Hibernate]])
 
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You are asleep. Your character stands still, head bowed, with "Zzz" above his/her head. Very similar to Incapacitate; you cannot move or take any actions, but the effect will break if taken damage.
 
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=== Snare ===
 
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(Examples: [[Curse of Exhaustion]], [[Frost Bolt]])
 
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You move more slowly than normal. Escape Artist can remove some Snare effects.
 
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=== Speed ===
 
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(Examples: [[Sprint]], [[Swim Speed Potion]])
 
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You move more quickly than normal. Debuffs can remove some Speed effects.
 
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=== Stun ===
 
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(Examples: [[Hammer of Justice]], [[Kidney Shot]], [[Pounce]], [[Racial Traits#Tauren|War Stomp]])
 
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You are unable to move, cast spells, or use items, with the exception of those which allow you to break free of stun effects, of course. Some of the PvP trinkets will remove this.
 
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=== Transform ===
 
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(Examples: [[Druid]] shapeshifting, [[Polymorph]])
 
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You look like something else. When imposed upon you by another, this is usually combined with a Confuse mechanic, but not necessarily -- several items and effects in the game will transform you, but the only confusion they cause is in the minds of onlookers.
 
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[[Category:Game terms]]
 

Revision as of 10:58, 4 March 2011

Inv misc bag corefelclothbag

The Abyssal Bag was the last soul bag created prior to the Soul Shard change to warlocks in Cataclysm. It is now a 22 slot bag. This is one of three 22 slot bags that can be created by tailors, and unlike Inv misc bag enchantedrunecloth [Glacial Bag], there is no cooldown to create this bag.

Source

This item is created with Tailoring (435); taught by Inv scroll 03 [Pattern: Abyssal Bag].

Materials required:
Inv fabric ebonweave 4x [Ebonweave] Inv fabric spellweave 2x [Spellweave]
Inv misc thread 01 1x [Eternium Thread]
Total raw materials required:
Inv fabric soulcloth 60x [Frostweave Cloth] Inv misc dust infinite 12x [Infinite Dust]
Inv elemental crystal shadow 80x [Crystallized Shadow] Inv elemental crystal fire 40x [Crystallized Fire]
Inv misc thread 01 1x [Eternium Thread]

Patch changes

Cataclysm Patch 4.0.1 (2010-10-12): Converted to an 22 slot bag from a 32 slot soul bag.

External links