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(Removed the 'Talent improvement' section. The information there is covered by the Ability Infobox.)
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<!-- Disambiguations should be placed above the infobox -->
 
<!-- Disambiguations should be placed above the infobox -->
 
<onlyinclude>{{Infobox ability
{{Stub/Ability}}
 
{{Cleanup|The article hasn't been updated to reflect changes to mana cost mechanics for spells (% of base mana for all ranks).}}
 
{{Infobox ability
 
 
|name=Lesser Heal
 
|name=Lesser Heal
<!--Replace "Name" with ability name. Example (for Bloodlust): "Bloodlust"-->
 
 
|image=Spell_Holy_LesserHeal.png
 
|image=Spell_Holy_LesserHeal.png
 
|description=Heal your target for X to Y.
<!--Replace "Temp" with icon image. Example (for Bloodlust): "Spell_Nature_BloodLust.png"-->
 
|description=Heal your target for X to X.
 
<!--Example (for Arcane Intellect): "Increases the target's Intellect by X for 30 min."-->
 
 
|class=[[Priest]]
 
|class=[[Priest]]
 
|type=Defensive
 
|type=Defensive
 
|school=[[Holy]]
 
|school=[[Holy]]
 
|target=Self/Friendly (this includes enemy and neutral targets).
 
|target=Self/Friendly (this includes enemy and neutral targets).
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|cost=16%-27% of [[base mana]]
|cost=45
 
 
|range=40 yards
<!--Example (for Arcane Intellect): "1850"-->
 
 
|cast_time=1.5-2.5 sec
|costunit=Mana
 
<!--Example (for Arcane Intellect): "Mana" -->
 
|range=40
 
<!--Example (for Hunter's Mark): "100"-->
 
|rangeunit=yd
 
<!--Example (for Hunter's Mark): "yd" -->
 
|cast_time=2 sec
 
<!--Example (for Steady Shot): "1.5 sec"-->
 
 
|cooldown=None
 
|cooldown=None
<!--Example (for Arcane Shot): "6 sec"-->
 
 
|talented=No
 
|talented=No
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|improvement=[[Healing Focus (Priest talent)]], [[Holy Specialization]], [[Spiritual Healing]], [[Blessed Resilience]], [[Test of Faith]], [[Martyrdom]], [[Silent Resolve]], [[Inner Focus]], [[Focused Power]], [[Enlightenment]], [[Focused Will]], [[Power Infusion]], [[Renewed Hope]], [[Divine Aegis]], [[Borrowed Time]].
<!--"Yes" if ability requires a specific talent; otherwise, "No"-->
 
|improvement=[[Improved Healing]], [[Spiritual Healing]]
 
<!--Example (for Hunter's Mark): "Improved Hunter's Mark"-->
 
 
|ranks=3
 
|ranks=3
  +
}}</onlyinclude>
}}
 
<!--If there is a quote to go with the ability, place that above, indented once, as below. If there is a disambiguation, list that on the line before (see below). -->
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<!--If there is a quote to go with the ability, place that above, indented once, as below. If there is a disambiguation, list that on the line before (see below). -->
 
:''A simple touch can mend so much...''
 
:''A simple touch can mend so much...''
 
<!--Now comes general information regarding the spell-->
 
<!--Now comes general information regarding the spell-->
'''Lesser Heal''' is the most basic of priest healing spells. It is relatively untouched by talents, and is a low level spell only. At level 16, a [[Priest]] will be able to learn [[Heal]], which effectively replaces this spell.
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'''Lesser Heal''' is a [[Priest]]'s starting healing spell, and is a low-level spell only. The talent benefits for this spell are usually the ones affecting every [[Holy]] spell. At level 16, [[Heal]] is available, which effectively replaces this spell. Using this spell on, say, a level 80 would just be a futile mana drain.
   
 
== Rank table ==
 
== Rank table ==
<!--This is the rank table. Replace numbers in table if needed -->
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<!--This is the rank table. Replace numbers in table if needed -->
 
{| class="darktable" style="text-align: center;"
 
{| class="darktable" style="text-align: center;"
 
|-
 
|-
! Rank !! [[Mana]] Cost !! Amount Healed !! Cast Time !! Level !! Cost
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! Rank !! [[Base Mana]] Cost !! Amount Healed !! Cast Time !! Level !! Cost
 
|-
 
|-
| 1 || 35 || 47-58 || 1.5 Sec || 1 || Free
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| 1 || 16% || 46-56 || 1.5 sec || 1 || Free
 
|-class="alt"
 
|-class="alt"
| 2 || 45 || 71-85 || 2 Sec || 4 || {{Cost|c=50}}
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| 2 || 21% || 71-85 || 2 sec || 4 || {{Cost|c=50}}
 
|-
 
|-
| 3 || 75 || 135-157 || 2.5 Sec || 10 || {{Cost|s=3}}
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| 3 || 27% || 135-157 || 2.5 sec || 10 || {{Cost|s=3}}
 
|}
 
|}
   
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== Talent improvements ==
  +
Holy tree talents:
  +
* [[Healing Focus (Priest talent)]] reduces the pushback suffered from damaging attacks by 35/70% when casting healing spells.
  +
* [[Holy Specialization]] increases your critical-strike chance with all Holy spells by 1/2/3/4/5%.
  +
* [[Spiritual Healing]] increases the amount healed by your healing spells by 2/4/6/8/10%.
  +
* [[Blessed Resilience]] increases your healing by 1/2/3%.
  +
* [[Test of Faith]] increases healing by 4/8/12% on targets below 50% health.
  +
  +
Discipline tree talents:
  +
* [[Martyrdom]] reduces pushback by 10/20%, only after being a victim of a critical strike (50/100% chance to proc).
  +
* [[Silent Resolve]] reduces threat by 7/14/20%
  +
* [[Inner Focus]] reduces mana cost of next spell by 100%, and increases its critical strike chance by 25%.
  +
* [[Focused Power]] increases healing done by 2/4%.
  +
* [[Enlightenment]] increases haste of all spells by 2/4/6%.
  +
* [[Focused Will]] increases critical-strike chance of all spells by 1/2/3%.
  +
* [[Power Infusion]] reduces casting time and mana cost of spells by 20% for 15 seconds.
  +
* [[Renewed Hope]] increases critical heal chance by 2/4% on targets affected by a Weakened Soul debuff.
  +
* [[Divine Aegis]] causes critical heals to create a protective shield that absorbs 10/20/30% damage.
  +
* [[Borrowed Time]] increases haste by 5/10/15/20/25% after casting [[Power Word: Shield]].
   
 
{{classfooter|Priest}}
 
{{classfooter|Priest}}
 
<!-- Replace ClassX below and below with the class that uses this ability. Capitalize the class name. -->
 
<!-- Replace ClassX below and below with the class that uses this ability. Capitalize the class name. -->
[[Category:Priest abilities]] <!-- ClassX = class which can use this ability, eg "Mage Abilities" -->
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<!-- ClassX = class which can use this ability, eg "Mage Abilities" -->
<!-- [[Category:Holy Spells]] where spell school is arcane, holy, etc. If physical, then delete this.-->
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<!-- [[Category:Holy Spells]] where spell school is arcane, holy, etc. If physical, then delete this.-->
   
 
<!--See also http://www.wowwiki.com/Blink , or http://www.wowwiki.com/Slam for good looking articles-->
 
<!--See also http://www.wowwiki.com/Blink , or http://www.wowwiki.com/Slam for good looking articles-->
  +
[[Category:Priest abilities]]

Revision as of 22:54, 15 April 2010

Lesser Heal
Inv misc questionmark
Properties
Class Priest
School Holy
Cooldown None
Improvements Healing Focus (Priest talent), Spell holy sealofsalvation [Holy Specialization], Spell nature healingwavegreater [Spiritual Healing], Spell holy blessedresillience [Blessed Resilience], Spell holy testoffaith [Test of Faith], Spell nature tranquility [Martyrdom], Spell nature manaregentotem [Silent Resolve], Spell frost windwalkon [Inner Focus], Spell shadow focusedpower [Focused Power], Spell arcane mindmastery [Enlightenment], Ability priest focusedwill [Focused Will], Spell holy powerinfusion [Power Infusion], Spell holy powerwordshield [Renewed Hope], Spell holy devineaegis [Divine Aegis], Spell holy borrowedtime [Borrowed Time].

[[Category:priest abilities]][[Category:priest abilities]]

A simple touch can mend so much...

Lesser Heal is a Priest's starting healing spell, and is a low-level spell only. The talent benefits for this spell are usually the ones affecting every Holy spell. At level 16, Spell holy greaterheal [Heal] is available, which effectively replaces this spell. Using this spell on, say, a level 80 would just be a futile mana drain.

Rank table

Rank Base Mana Cost Amount Healed Cast Time Level Cost
1 16% 46-56 1.5 sec 1 Free
2 21% 71-85 2 sec 4 50c
3 27% 135-157 2.5 sec 10 3s

Talent improvements

Holy tree talents:

Discipline tree talents: