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Revision as of 23:10, 2 November 2010
- This article is about the Cataclysm world event. For elemental invasions in classic WoW, see Elemental Invasions.
Template:Stub/Cataclysm
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The Elemental Invasion is a world event that heralds the Cataclysm. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking Stormwind, Orgrimmar, Ironforge, and Thunder Bluff. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.
Prelude
Starting with 13th of October 2010 random earthquakes are reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde have gathered in Stormwind and Orgrimmar respectively to deal with this turn of events.
On 16th of October 2010 the earthquakes have longer durations. Whenever there are earthquakes near the Orgrimmar or Stormwind Auction houses, or the bank in Ironforge, dust comes down from the ceilings.
On 27th of October the earthquakes become more frequent.
Phase 1
This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals; the spawn timers are erratic, and not tied to the beginning of the hour. The first phase of the quest chains are now active.
To obtain the Feat of Strength [Tripping the Rifts], players must obtain a buff from each type of elemental portal that spawns in Kalimdor, Eastern Kingdoms, Outland and Northrend (Earth, Fire, Water, and Wind). Players do not have to kill rifts of their level to qualify for the achievement. The daily quest Hammering It Out, obtained from the mysterious devices left after the portals have faded, does require the death of level-appropriate elementals, however.
See [1-80] Prophecies Of Doom (Alliance) / [1-80] Prophecies Of Doom (Horde) to begin the quest chains.
Below are the current known location of Rift Spawns by type; see [Tripping the Rifts] for a detailed list.
Fire | |
---|---|
Zone | Location |
Westfall | Sentinel Hill |
The Barrens | Between Razorfen Downs and Razorfen Kraul, Ratchet, Camp Taurajo, North of Bael Modan,
Stagnant Oasis, Sludge Fen, Blackthorn Ridge (43,82) Field of Giants (46,69) |
Dustwallow Marsh | Inside Theramore near Armory, North of Witch Hill, Shady Rest Inn |
The Hinterlands | South of the mouth of the river near abandoned house |
Searing Gorge | N/A |
Blasted Lands | Firewatch Ridge, just South of Thorium Point. |
Winterspring | Everlook, east and west, Under Frostsaber Rock |
Hellfire Peninsula | Dark Portal, Honor Hold, Thrallmar, Ruins of Sha'nnar |
Zul'Drak | Thrym's End (just near Burr body), Between Rageclaw Den and Rageclaw Lake, South of Zeramas, East of the Reliquary of Pain, In the middle of Heb'Drakkar |
Water | |
---|---|
Zone | Location |
Silverpine Forest | East of Shadowfang Keep, South of the fork in the road east of Sepulcher, West of Dead Field
towards the shore |
Ghostlands | N/A |
Wetlands | On the shore near the Bluegill Murlocs and the two ruined ships, Between the Greenwarden
and Dark Iron Dwarf Camps, Menethil Harbor inside near front entrance |
Thousand Needles | Darkcloud Pinnacle |
Stranglethorn Vale | Kurzen's Compound, Wild Shore, West of Nesingwary camp |
Swamp of Sorrows | Stonard |
Tanaris | Lost Rigger Cove, Dunemaul Compound |
Un'goro Crater | Entrance from Tanaris |
Zangarmarsh | On road leading to Terrokkar, Orebor Harborage, Ango'rosh Grounds, Bloodscale Grounds |
Shadowmoon Valley | Legion Hold, Shadowmoon Village |
Dragonblight | Obsidian Dragon Shrine (Next to the Ember Drake bones, left of the cave's entrance), Frostmourne Cavern (to the right side of the cave entrance down the path by the tower), Agmar's Hammer, Wintergarde Keep, Ruby Dragonshrine, New Hearthglen |
Icecrown | Sindragosa's Fall, Deathspeaker's Watch west of Argent Tournament |
Hrothgar's Landing | North part |
Wind | |
---|---|
Zone | Location |
Darkshore | Aubderine, South of Auberdine on the shore |
Felwood | Northern Furbolg Camp, below entrance to Timbermaw Hold |
Hillsbrad Foothills | Southshore, Tarren Mill |
Duskwood | South East of Raven Hill Cemetery, Darkshire |
Arathi Highlands | South of Circle of West Binding, Hammerfall, Dabyrie's Farmstead |
Feralas | Ruins of Solarsal, Front of Dire Maul, West of Feathermoon Stronghold, Forgotten Coast near the dock |
Eastern Plaguelands | Northpass Tower, South of Corin's Crossing, Undercroft |
Terokkar Forest | Cenarion Thicket, Veil Shienor, Bone Wastes, Tuurem, Firewing Point, Allerian Stronghold |
Netherstorm | Area 52, Arklon Ruins, South of Manaforge Ultris near bridge |
Borean Tundra | Taunka'le Village (North of the village Grave Yard in the The Flood plains), Magmoth |
Sholazar Basin | Mosswalker Village, Kartak's Hold, Death's Hand Encampment |
Crystalsong Forest | Unbound Thicket, Ruins of Shandaral |
Earth | |
---|---|
Zone | Location |
Loch Modan | Mo'grosh Stronghold, The Loch (upper island) |
Redridge Mountains | In Lakeshire |
Desolace | Nigel's Point, Kolkar Village |
Badlands | Just north of Theldurin the Lost |
Alterac Mountains | The Uplands (Just southeast of the Growless Cave), Flame of Uzel for Horde players |
Western Plaguelands | Felstone Field |
Burning Steppes | West of Dreadmaul Rock |
Silithus | Cenarion Hold towards Swarming Pillar |
Nagrand | Laughing Skull Ruins, Windyreed Village, Telaar, Northwest of Oshu'gun, Garadar, Burning Blade Ruins |
Blade's Edge Mountains | Grishnath, Sylvanaar, Bladespire Hold |
Howling Fjord | Wyrmskull Village near the hut where Alliance players witness the visions of the past |
Grizzly Hills | Drak'atal Passage, Rage Fang Shrine, Zeb'Halak |
Storm Peaks | First Gnoll camp west of K3, Inventory's Library, Valkyrion |
Video
Phase 2
This phase has not yet been turned on for the live realms.
Phase two will open up a few more quests in Thunder Bluff / Ironforge.
Optional Alliance-only breadcrumb: [80] What's Shaking in Ironforge
- [80] Tablets of the Earth / [80] Tablets of Fire
- [80] Subduing the Elements
Phase 3
Invasion preparation
Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
Combating the invasion
All of the districts of the invaded city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an [Earthen Ring Unbinding Totem] provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:
Elemental | Faction | Buff Gained | |
---|---|---|---|
Alliance | Horde | ||
Fire | Ironforge | Orgrimmar | Stacking damage debuff |
Earth | Chance to restore 2% HP | ||
Water | Stormwind | Thunder Bluff | +15% Power Regained |
Wind | 50 haste rating for 10s |
Tips
- Unlike other phased events such as Battle for the Undercity, Operation: Gnomeregan, or Zalazane's Fall, you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
- Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
- The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
After the invasion
If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants Cho'gall commands:
Quests
- [80] Show Me Your Papers
- [80] Arrest the Infiltrators
- [80] Back Under Cover
- [80] I Said the Words...
Side quest:
Phase 4
Zarhym has stated "There are four stages of the event. We're on the first." Details of the fourth phase are as yet unknown.
See also
Credits
The info for the phase 1 Rift locations was taken from;
Patches
- Patch 4.0.1 (2010-10-12): Added. Activated on the 1st of November 2010.