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Flash Heal
Inv misc questionmark
Properties
Class Priest
School Holy
Cooldown Global
Improvements Spell holy healingfocus [Healing Focus], Spell holy sealofsalvation [Holy Specialization], Inspiration, Spell holy surgeoflight [Surge of Light], Spell nature healingwavegreater [Spiritual Healing], Spell holy impholyconcentration [Holy Concentration], Spell holy blessedresillience [Blessed Resilience], Spell holy greaterheal [Empowered Healing], Spell holy serendipity [Serendipity], Spell holy testoffaith [Test of Faith], Spell nature tranquility [Martyrdom], Spell nature manaregentotem [Silent Resolve], Spell frost windwalkon [Inner Focus], Spell shadow focusedpower [Focused Power], Spell arcane mindmastery [Enlightenment], Ability priest focusedwill [Focused Will], Spell holy powerinfusion [Power Infusion], Spell holy heal [Improved Flash Heal], Spell holy powerwordshield [Renewed Hope], Spell holy devineaegis [Divine Aegis], Spell holy hopeandgrace [Grace], Spell holy borrowedtime [Borrowed Time].

[[Category:priest abilities]][[Category:priest abilities]]

Sometimes, a small shard of light is all that is needed to keep the darkness at bay.

Flash Heal is a priest's fast single-target healing spell. In theory it sacrifices mana efficiency in order to land a heal faster on someone who might not live to receive a large heal, but in the contemporary raiding environment, flash heal has become the direct heal of choice for many priests, and can be more mana efficient than its slower alternative, Spell holy heal [Greater Heal]

While Spell holy heal [Greater Heal] is more efficient than Flash Heal when looking at the base spell, without talents they scale the same way in terms of healing per second. Because Flash Heal has a glyph that improves its mana efficiency, while there is no glyph for Spell holy heal [Greater Heal] the difference between the two spells has become smaller. For discipline priests with Spell holy heal [Improved Flash Heal] Flash Heal can actually be more mana efficient than Spell holy heal [Greater Heal]. This, combined with the fact that Spell holy heal [Greater Heal], being larger and slower, tends to overheal for more, has caused some priests to abandon Spell holy heal [Greater Heal] altogether in favour of the faster heal.

Debate continues whether it is correct to replace Spell holy heal [Greater Heal] with Flash Heal entirely, but Flash Heal definitely has a place as a direct heal for all priests.

Table

Flash Heal is available at level 3 for 57c.

Level Mana Cost Healing
1 - -
2 - -
3 14% 203
4 14% 205
5 13% 207
6 14% 207
7 14% 209
8 14% 210
9 14% 213
10 14% 217
11 13% 221

Notes

Improvements

Talents

Holy tree talents:

  • Spell holy healingfocus [Healing Focus], reduces the pushback suffered from damaging attacks by 35/70% when casting.
  • Spell holy sealofsalvation [Holy Specialization], increased critical strike chance with all Holy spells by 1/2/3/4/5%.
  • Inspiration, critical heals cause the target to take 3/7/10% less physical damage.
  • Spell holy surgeoflight [Surge of Light] give you a chance on every spell critical to make your next Flash Heal spell an instant cast, have no mana cost, but be incapable of a critical hit.
  • Spell nature healingwavegreater [Spiritual Healing], increases the amount healed by your healing spells by 2/4/6/8/10%.
  • Spell holy impholyconcentration [Holy Concentration], increases your Spirit-based mana regeneration by 16/32/50 after you critically heal with Flash Heal.
  • Spell holy blessedresillience [Blessed Resilience], increases your healing by 1/2/3%.
  • Spell holy greaterheal [Empowered Healing], your Flash Heal has increased benefit from bonus healing effects by 4/8/12/16/20%.
  • Passive Spell holy serendipity [Serendipity], when you heal with Flash Heal, the cast time of Spell holy heal [Greater Heal] or Spell holy prayerofhealing02 [Prayer of Healing] is reduced by 12 stacking 3 times (12/24/36%).
  • Spell holy testoffaith [Test of Faith], increases healing by 4/8/12% on targets below 50% health.

Discipline tree talents:

  • Spell nature tranquility [Martyrdom], reduces the pushback by 10/20%, only after being a victim of a critical strike (50/100% chance to proc).
  • Spell nature manaregentotem [Silent Resolve], reduces threat by 7/14/20%
  • Spell frost windwalkon [Inner Focus], the spell costs no mana, and increases it's critical strike chance by 25%.
  • Spell shadow focusedpower [Focused Power], increases healing done by 2/4%.
  • Spell arcane mindmastery [Enlightenment], increases haste of all spells by 2/4/6%.
  • Ability priest focusedwill [Focused Will], increases critical strike chance of all spells by 1/2/3%, and increases healing after taking a critical hit by 3/4/5% stacking 3 times (9/12/15%).
  • Spell holy powerinfusion [Power Infusion], reduces casting time and mana cost of spells by 20% for 15 seconds.
  • Spell holy heal [Improved Flash Heal], reduces the mana cost by 5/10/15% and increases the critical heal chance by 4/7/10% on targets below 50% health.
  • Spell holy powerwordshield [Renewed Hope], increases critical strike chance by 2/4% on targets affected by a Weakened Soul debuff.
  • Spell holy devineaegis [Divine Aegis], critical heals create a protective shield that absorbs 10/20/30% damage.
  • Spell holy hopeandgrace [Grace], increases healing by 3% stacking 3 times (3/6/9%).
  • Spell holy borrowedtime [Borrowed Time], increases haste by 5/10/15/20/25% after casting Spell holy powerwordshield [Power Word: Shield].

Glyphs

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