Flash Heal | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | Global |
Improvements | [Healing Focus], [Holy Specialization], Inspiration, [Surge of Light], [Spiritual Healing], [Holy Concentration], [Blessed Resilience], [Empowered Healing], [Serendipity], [Test of Faith], [Martyrdom], [Silent Resolve], [Inner Focus], [Focused Power], [Enlightenment], [Focused Will], [Power Infusion], [Improved Flash Heal], [Renewed Hope], [Divine Aegis], [Grace], [Borrowed Time]. |
[[Category:priest abilities]][[Category:priest abilities]]
- Sometimes, a small shard of light is all that is needed to keep the darkness at bay.
Flash Heal is a priest's fast single-target healing spell. In theory it sacrifices mana efficiency in order to land a heal faster on someone who might not live to receive a large heal, but in the contemporary raiding environment, flash heal has become the direct heal of choice for many priests, and can be more mana efficient than its slower alternative, [Greater Heal]
While [Greater Heal] is more efficient than Flash Heal when looking at the base spell, without talents they scale the same way in terms of healing per second. Because Flash Heal has a glyph that improves its mana efficiency, while there is no glyph for [Greater Heal] the difference between the two spells has become smaller. For discipline priests with [Improved Flash Heal] Flash Heal can actually be more mana efficient than [Greater Heal]. This, combined with the fact that [Greater Heal], being larger and slower, tends to overheal for more, has caused some priests to abandon [Greater Heal] altogether in favour of the faster heal.
Debate continues whether it is correct to replace [Greater Heal] with Flash Heal entirely, but Flash Heal definitely has a place as a direct heal for all priests.
Table
Flash Heal is available at level 3 for 57.
Level | Mana Cost | Healing |
---|---|---|
1 | - | - |
2 | - | - |
3 | 14% | 203 |
4 | 14% | 205 |
5 | 13% | 207 |
6 | 14% | 207 |
7 | 14% | 209 |
8 | 14% | 210 |
9 | 14% | 213 |
10 | 14% | 217 |
11 | 13% | 221 |
Notes
- Flash Heal receives 80.57% (100.57% with [Empowered Healing]) of spell power.
Improvements
Talents
Holy tree talents:
- [Healing Focus], reduces the pushback suffered from damaging attacks by 35/70% when casting.
- [Holy Specialization], increased critical strike chance with all Holy spells by 1/2/3/4/5%.
- Inspiration, critical heals cause the target to take 3/7/10% less physical damage.
- [Surge of Light] give you a chance on every spell critical to make your next Flash Heal spell an instant cast, have no mana cost, but be incapable of a critical hit.
- [Spiritual Healing], increases the amount healed by your healing spells by 2/4/6/8/10%.
- [Holy Concentration], increases your Spirit-based mana regeneration by 16/32/50 after you critically heal with Flash Heal.
- [Blessed Resilience], increases your healing by 1/2/3%.
- [Empowered Healing], your Flash Heal has increased benefit from bonus healing effects by 4/8/12/16/20%.
- Passive [Serendipity], when you heal with Flash Heal, the cast time of [Greater Heal] or [Prayer of Healing] is reduced by 12 stacking 3 times (12/24/36%).
- [Test of Faith], increases healing by 4/8/12% on targets below 50% health.
Discipline tree talents:
- [Martyrdom], reduces the pushback by 10/20%, only after being a victim of a critical strike (50/100% chance to proc).
- [Silent Resolve], reduces threat by 7/14/20%
- [Inner Focus], the spell costs no mana, and increases it's critical strike chance by 25%.
- [Focused Power], increases healing done by 2/4%.
- [Enlightenment], increases haste of all spells by 2/4/6%.
- [Focused Will], increases critical strike chance of all spells by 1/2/3%, and increases healing after taking a critical hit by 3/4/5% stacking 3 times (9/12/15%).
- [Power Infusion], reduces casting time and mana cost of spells by 20% for 15 seconds.
- [Improved Flash Heal], reduces the mana cost by 5/10/15% and increases the critical heal chance by 4/7/10% on targets below 50% health.
- [Renewed Hope], increases critical strike chance by 2/4% on targets affected by a Weakened Soul debuff.
- [Divine Aegis], critical heals create a protective shield that absorbs 10/20/30% damage.
- [Grace], increases healing by 3% stacking 3 times (3/6/9%).
- [Borrowed Time], increases haste by 5/10/15/20/25% after casting [Power Word: Shield].
Glyphs
- [Glyph of Flash Heal] reduces the mana cost of Flash Heal by 10%.
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