|This article concerns content exclusive to Battle for Azeroth.
- This article is about the island itself. For the human kingdom, see Kul Tiras (kingdom).
Kul Tiras (also spelled as Kul'Tiras, pronounced KOOL-teer-AHS) is an island in the Great Sea, located west of the Eastern Kingdoms. The islands are home to the human nation of the same name, having originally been discovered and colonized by Gilnean sailors from the mainland Eastern Kingdoms.
Kul Tiras has played host to a mighty naval tradition ever since its first settling by humans. During the Second War, it was the largest maritime force in Azeroth and a major center for the war effort against the Orcish Horde. Since then, and with the eventual disintegration of the Alliance of Lordaeron, Kul Tiras became significantly more isolated and less involved on the world stage.
Kul Tiras would once again return to prominence at the time of the World of Warcraft: Battle for Azeroth, when the Alliance ventured to the island to enlist the aid of the potent Kul Tiran navy in their new war against the Horde.
2,700 years BDP, after the Troll Wars, the humans of Arathor traveled to various regions. Some human sailors left Gilneas and found a large island full of metal ores and other resources. Following their arrival in Kul Tiras, the human colonists were attacked by the native Drust. The war that ensued led the large and hardy race, who lived in Drustvar, to extinction.
The sailors then founded a mighty maritime outpost named Kul Tiras and in time it became a city-state that developed a thriving economy based on fishing and exports. Over the years, mighty fleets of merchant vessels were built and they sailed throughout the seas in search of exotic goods to trade and sell.
In World of Warcraft EditThis section concerns content exclusive to World of Warcraft.
In Battle for Azeroth EditThis section concerns content exclusive to Battle for Azeroth.
Kul Tiras is located west of Baradin Bay and Dun Morogh, slightly southeast of the Broken Isles. In previous maps Kul Tiras was located in or adjacent to Baradin Bay, along with Zul'dare near the island. To explain its absence in Cataclysm, it was stated that the island was pushed out to sea by the Cataclysm. However Chronicle Volume 3 retroactively placed Kul Tiras near the Broken Isles, in its Battle for Azeroth location, even before the Cataclysm.
- Characters of level 108 or higher should be able to enter the Kul Tiras, but unless they are highly geared, they will likely have some trouble.
Kul Tiras is separated into three zones. All zones are scaled to the player's level.
Places EditThis section concerns content exclusive to the Warcraft novels or short stories.
Dungeons EditThis section concerns content exclusive to Battle for Azeroth.
- Main article: Instances by continent
In the RPG EditThis section concerns content exclusive to the Warcraft RPG, and thus unlikely to be canon.
Kul Tiras is a large island off Khaz Modan's west coast, between Azeroth and Lordaeron. The unsettled areas are covered with rolling hills and sparse evergreen woods. Kul Tiras is temperate, though subject to sudden ocean storms. The nation is also very windy, which makes zeppelin rides perilous. Nearby Crestfall, immediately off the northeast coast, and farther Tol Barad, in the same direction, are also parts of Kul Tiras. Wild game includes a few forest creatures such as foxes, squirrels and the occasional black bear. Kul Tiras' shores possess good fishing and provide ample seafood. There is excellent lobster and king crab in Kul Tiras.
- Since Kul Tiras retroactively had its location changed, the current locations of the islands of Crestfall and Zul'dare which were near Kul Tiras are unknown.
- Kul Tiras appeared as an area with boat lanes in very early concept maps for World of Warcraft. The Undermine map contains a boat path to/from Kul Tiras.
Kul Tiras may have been mentioned in Blood of Our Fathers as Aldous Lescovar said that Jaina Proudmoore's homeland burned in slag. It could be a reference to the breaking of Kul Tiras' tectonic plates that caused it to move northwest.
- Concept art
Patch changes Edit
See also Edit
- ^ Quest:Lightforge Iron
- ^ Admiral Barean Westwind plaque
- ^ Kul'Tiras Marines faction
- ^ Warcraft II: Tides of Darkness and Beyond the Dark Portal mission briefings. See http://www.youtube.com/watch?&v=hTjGagw64KI
- ^ Blizzard Entertainment. World of Warcraft: Chronicle Volume 1, ?. ISBN 978-1616558451.
- ^ 2017-05-11, BlizzCon 2017 Jeremy Feasel Interview – World of Warcraft: Battle for Azeroth. Blizzplanet, accessed on 2017-11-05
- ^ World of Warcraft: Chronicle Volume 1, pg. 133
- ^ The Seven Kingdoms
- ^ 2017-11-04,BlizzCon 2017 World of Warcraft: Battle for Azeroth Panel Transcript. Blizzplanet, retrieved on 2017-11-05
- ^ World of Warcraft: Chronicle Volume 1, pg. 142
- ^ File:Chron3 map of Azeroth after the Cataclysm.jpg
- ^ Ask CDev Answers - Round 1
- ^ File:Chronicle3 Azeroth map.jpg
- ^ Cycle of Hatred, chapter 21
- ^ Lands of Conflict, page 101
- ^ File:ABE - Lordaeron and Khaz Modan map.jpg