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{{cleanup|[[WP:IMG#Model_viewer_screenshots|Guidelines]]: "we generally strongly discourage [images from model viewers] in favor of in-game screenshots."}}
{{Infobox ability
 
  +
== Licensing ==
|name=Killing Spree
 
  +
{{Licensing|Item}}
|image=Ability_Rogue_MurderSpree.png
 
|description=Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.
 
|class=[[Rogue]]
 
|type=Offensive
 
|school=Physical
 
|range=10 yd
 
|cast_time=Instant
 
|cooldown=2 minutes
 
|talented=Yes
 
|talent_tree=Combat, Tier 11
 
|requirements=Melee Weapon
 
|ranks=1
 
}}
 
 
'''Killing Spree''' Is the final talent for [[Combat]] [[Rogue]]s. This talent is an instant rogue ability that allows to deal a large amount of burst damage to one or more enemies in range.
 
 
== Notes ==
 
*While Killing Spree is active, the rogue becomes invincible.
 
*If there is more than one enemy in range, you may end up at the enemy you don't want to attack at the moment.
 
*Combined with [[Tricks of the Trade]], Killing Spree can make for some great pulls.
 
*Killing Spree deals more damage with slow hitting weapons.
 
*Deals incredible damage to single targets, and can be used to handle mobs efficiently when combined with Blade Flurry.
 
*Can hit players on flying mounts if they're not too high above you.
 
*Also assaults neutral targets (like Critter), so beware before you use Killing Spree.
 
*Killing Spree works with Blade Flurry, so popping both can give five large hits on two nearby enemies each, and as such is very useful for tight situations.
 
*During Killing Spree, you continue to melee. Slice and Dice and/or Blade Flurry should be used in conjunction with Killing Spree because of this and the 20% damage bonus of Killing Spree.
 
 
== Patch changes ==
 
* {{Patch 3.1.0|note=Now also increases all damage done by the Rogue while active by 20%.}}
 
* {{Patch 3.0.8|note=This ability no longer breaks stealth if it fails due to all targets being out of range.}}
 
* {{Patch 3.0.3|note=Instead of making the rogue untargetable, now causes all players to lose targeting on the rogue and the rogue to be unstoppable during its duration.}}
 
* {{Patch 3.0.2|note=Added.}}
 
 
==External links==
 
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{{elinks-spell|51690}}
 
 
{{classfooter|Rogue}}
 
[[Category:Rogue abilities]]
 
[[Category:Rogue talents]]
 

Revision as of 12:43, 21 July 2011

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