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Kick

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Kick
Ability kick
  • Kick
  • Melee   range
  • 15 sec cooldown
  • Instant
  • A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Usable by
ClassRogue
Properties
TypeDefensive
SchoolPhysical
Cooldown15 sec
Level required18
Related debuff
Ability kick
  • Kick
  • Silenced.
  • Duration: 5 seconds
TCG image
KickTCG
Why should I worry about magic? A well-placed kick will stop even the most potent of spells.
- Nathressa Darkstrider TCG Through the Dark Portal

Kick is a core rogue ability learned at level 18. It interrupts spellcasting. If Kick interrupts a spell, it also prevents the target from casting any spells from that spell's school for 5 seconds.

Modified by Edit

Notes Edit

  • Proper use of Kick is helpful in many instances where spellcasters are present. In endgame raid situations, rogue Kicks may be necessary.
  • Properly staggering the cooldowns of Kick, [Kidney Shot], and [Gouge] can keep a caster almost completely crippled for the duration of a battle.

Patch changes Edit

  • 0500Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): The energy cost of Kick has been reduced to 10 (was 15).
  • 0400Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): All non-damaging interrupts off the global cooldown will now always hit the target.; Kick can no longer be blocked.
  • 0200Bc icon/0300Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Kick is now only 1 rank and no longer causes damage.
  • 0200Bc icon Patch 2.3.0 (13-Nov-2007): Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
  • 0100WoW Icon 16x16 Patch 1.4.0 (2005-05-05): The Kick ability prevents the target from casting spells in the same school when channeled casting is interrupted.

External links Edit


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