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<onlyinclude>{{Infobox ability |
<onlyinclude>{{Infobox ability |
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|name=Wild Growth |
|name=Wild Growth |
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ā | |image=Ability_Druid_Flourish |
+ | |image=Ability_Druid_Flourish |
|description=Heals up to 5 friendly party or raid members within 15 yards of the target for X over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration. |
|description=Heals up to 5 friendly party or raid members within 15 yards of the target for X over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration. |
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|class=[[Druid]] |
|class=[[Druid]] |
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*Heals 5 targets total, the target counts as one. |
*Heals 5 targets total, the target counts as one. |
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*If there are not 5 targets in range below 100% health, the HoT will land randomly on players will full health. |
*If there are not 5 targets in range below 100% health, the HoT will land randomly on players will full health. |
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ā | *The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal (before talents), and each successive tick losing 2% of the tooltip heal. |
+ | *The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal (before talents), and each successive tick losing 2% of the tooltip heal.<ref>{{ref web |
|url=http://elitistjerks.com/f73/t40221-resto_pve_healing_discussion/p59/#post1270769 |
|url=http://elitistjerks.com/f73/t40221-resto_pve_healing_discussion/p59/#post1270769 |
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|author=[http://elitistjerks.com/members/71963-erdluf/ Erdluf] |
|author=[http://elitistjerks.com/members/71963-erdluf/ Erdluf] |
Revision as of 12:48, 22 December 2010
Wild Growth | |
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Properties | |
Class | Druid |
School | Nature |
Cooldown | 10 Seconds |
Talents | |
Talent tree | Restoration |
Talent required | 20 |
Improvements | [Gift of Nature], [Genesis] |
Related buff | |
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[[Category:druid abilities]][[Category:druid abilities]]
The druid's first targeted AOE heal spell, and the latest "smart" heal implemented by Blizzard, this spell heals up to 5 targets within 15 yards of the druid's current target who have the lowest health percentages. In the beta version of the game this spell was called [Flourish].
Notes
- Heals 5 targets total, the target counts as one.
- If there are not 5 targets in range below 100% health, the HoT will land randomly on players will full health.
- The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal (before talents), and each successive tick losing 2% of the tooltip heal.[1]
- This heal will hit allies within a short range of your target. In 5 man instances where ranged dps is standing apart from the melee the spell may only hit melee classes if cast on the tank. A good way to ensure wild growth hits the entire party is to position yourself mid-way between melee and ranged classes and cast the spell on yourself.
Improvements
Talents
Icon | Name | Tree | Tier | # of points | Effect |
---|---|---|---|---|---|
[Genesis] | Balance | 1 | 3 | Increases healing done by 2/4/6%. | |
[Master Shapeshifter] | Restoration | 2 | 1 | Increases the healing done by 4%. | |
[Gift of Nature] | Restoration | Perk | Increases the healing done by 25% |
Glyphs
The subject of this article was removed from World of Warcraft in patch 7.0.3.
|
Glyph of Wild Growth | |
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| |
Usable by | |
Class | Druid |
Specialization | Restoration |
Properties | |
Level learned | 25 |
Glyph type | Major Glyph |
Source item | |
Source
This item is created with Inscription (125); discovered through [Research: Moonglow Ink].
3x [Moonglow Ink] | 1x [Light Parchment] |
Patch changes
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14): Requirements changed.
- Patch 4.3.0 (2011-11-29): Now also increases the cooldown on [Wild Growth] by 2 seconds.
- Patch 3.1.0 (2009-04-14): Added.
External links
Item | Spell |
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Patch changes
- Patch 4.0.1 (2010-10-12): Cooldown increased to 10 seconds and talent tree position changed.
- Patch 3.0.8 (2009-01-20): Wild Growth now has a 6 second cooldown.
- Patch 3.0.2 (2008-10-14): The coefficient and healing amount has been increased and the mana cost decreased.
External links
References
- ^ Erdluf 2009-06-09. Re: Resto (PvE) Healing Discussion. ElitistJerks. Retrieved on 2009-06-20.
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