Judgement of Light | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 10 seconds |
Improvements | Improved Judgements, [Righteous Vengeance], [Fanaticism], [Heart of the Crusader], [Benediction] |
Related debuff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Judgement of Light is one of three Judgement abilities available to paladins. In addition to a seal's Judgement effect, it gives melee attacks against the target a chance to heal the attacker.
Notes
This is trainable at level 4 for 1.
The amount healed is 2% of the attacker's maximum health.
As with all Judgements, the miss chance with Judgement of Light is the same as with a melee attack.
Improvements
- [Seals of the Pure] increases damage.
- [Enlightened Judgements] increases the range by 15/30 yards.
- With [Judgements of the Pure], this also increases your casting and melee haste by 3/6/9/12/15% for 1 min.
- [Benediction] reduces the mana cost by 2/4/6/8/10%.
- Improved Judgements decreases the cooldown by 1/2 sec.
- With [Heart of the Crusader] this will also increase the critical strike chance of all attacks made against that target by an additional 1/2/3%.
- [Glyph of Judgement] increases the damage by 10%.
Patch changes
- Patch 3.2.0 (2009-08-04): Now heals for 2% of the attacker's maximum health instead of a variable amount based on the spell power and attack power of the judging paladin.
- Patch 3.0.8 (2009-01-20): Now also procs from ranged attacks, and gives no additional threat when judged by a tank.
- Patch 3.0.2 (2008-10-14): Introduced; replaced the Judgement effect of [Seal of Light].
External links
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