Jeremy Feasel is a World of Warcraft Senior Game Designer who works on a wide range of game content from dungeon/raid bosses and outdoor mobs to pet battles.
- As a senior game designer on the World of Warcraft team at Blizzard Entertainment, Jeremy Feasel has a hand in shaping a wide variety of game content, from the back story of dungeon and raid bosses to the behavior of overworld enemies to game systems such as Pet Battles.
- Feasel began his career at Blizzard in 2010 as an encounter designer on the World of Warcraft team. Prior to his arrival, he did a stint in quality assurance and served as a designer (and part-time shoutcaster) for games in the Command & Conquer series.
- In his free time, Feasel enjoys exploring worlds outside of Azeroth, whether he’s running trails in the California wilderness or searching every icy square inch of Skyrim. He holds a Bachelor’s Degree in molecular biology from Pomona College.